086 Epic within an epic

And Renault, who represents the human race, and the Blade Queen, who represents the Zerg, must also abandon the war and strife that the three clans have been fighting for a long time, and unite to fight against the great enemy of the void: the dark creator god Emon.

But this road to unity is very difficult after all!

As we all know, in the world audience of "StarCraft", the consciousness of the three major races is different.

The human spirit is independent, while the astral spirit belongs to the "semi-clustered" consciousness group (equivalent to the Trisolaran, or the Trisolarans are equivalent to the astral spirits). They share a psychic network called "Kara" (the black braid behind each astral spirit's head), somewhat similar to a human brain with an internet and wires.

In this way, the communication between the star spirits and the star spirits is very convenient, a lot of information can be shared quickly, and the progress of technology and knowledge is also extremely fast and advanced.

However, if anyone disagrees with this entire psionic network, Kara, they will be considered a "heretic" of the astral spirits, such as the Dark Templars, the Tadarin Xenomorphs, etc.

"Kara" brings glory and progress to the Star Spirit, but also a potential risk to the Star Spirit.

As one of the creators of Dark Sarnagar, Aemon is a god, and he can invade the entire Star Spirit's "Kara" psionic system like a virus, so as to achieve the goal of controlling the entire Star Spirit race, including the strongest "Golden Fleet" that the Star Spirit is proud of.

In the early interstellar history, the Star Spirits have always been very high-definition and arrogant, they have a firm faith, and would rather choose to follow "Kara" for eternity than to fornicate with heretics.

Therefore, in the first chapter of "Void Legacy", the "braids" are minus as the main body of the entire star spirit plot, as long as the "braids" or wires are removed, and the link network with Kara is cut off, the warriors of the star spirit can get rid of the control of the dark Sarnagar Emon and will not become his killing machines.

In "The Void", this point is particularly emphasized by the plot designers, and it is also intriguing.

Even in order to save the protagonist Atanis, the former "Star Spirit Brother" Zeratul, sacrificed himself and cut Atanis's "braids" in exchange for his sobriety and enlightenment, allowing him to get rid of Eamon's mental manipulation.

As the archbishop of the Star Spirit Clan, the most powerful existence, Artanis finally realized the meaning of "seeking common ground while reserving differences", and finally understood Zeratul's painstaking management.

He picked up the energy blade of the dead Zeratul and put it on his right arm, symbolizing that as an archbishop, he officially abandoned the spiritual hegemony of the previous "great unification" of the star spirits, and replaced it with the free thought of "seeking common ground while reserving differences".

This plot design is of a very high level, especially in it, in the end, even the most determined belief in the "Star Spirit Saintess", the last guardian, and the female adjutant, all chose to cut off "Kara" and support the protagonist Atanis.

And "seeking common ground while reserving differences" extends to a larger level, that is, the humans, the star spirits, and the zerg, and the three parties also make a truce together to fight against the last enemy: Aemon and his hybrid army.

Of course, in the entire "Void Legacy", in addition to the perfect plot compilation, the recovery of El and the control of Arden's spear are also the two cool points and highlights of the game.

Recovering the El is known as the belief of Star Spirit players and fans, because at the beginning, the interstellar coordinates of the Star Spirit Mother Star El were leaked, causing the Zerg to occupy the entire planet. Therefore, at the beginning of the expansion, under the call of Archbishop Atanis, the warriors of the Star Spirit Clan heroically recovered the mother planet El and fought against the Zerg. After all, in the eyes of the Star Spirit Clan, El is their noble "heritage".

And the operation of the Star Spirit Divine Ship "Arden's Spear" is the second highlight of the "Void Legacy" expansion pack.

The "Spear of Arden" is the work of engineer Carlis, the only remaining of the three "arks", using an artificial star as its energy source. The "Arden Spear" has a war arsenal inside, and it also sleeps many of the former elite warriors of the Star Spirit Clan, and the upgrade platform was built by the Supreme Council at the beginning, in order to support the Star Spirit Race through the most difficult times.

This Star Spirit Battleship is simply a Ferrari in a car, super luxurious, with a powerful lineup, compared to the "Spear of Arden", the Terran's Hyperion, and the Queen's Leviathan Battleship, they all seem a bit dick and shabby.

Moreover, the battleship skills of the "Spear of Arden" are also very rebellious, the most awesome of which are "make the enemy stand still in time" and "make our army invincible", which are all configurations of the rich and handsome Star Spirits, and they really make the Star Spirit players excited.

Therefore, whether it is in terms of plot structure or player experience enjoyment, "Legacy of the Void" is an epic within an epic, and it perfectly draws an end to the entire "StarCraft" series.

Moreover, throughout the expansion of "Legacy of the Void", Blizzard has "showed" their CG technology as always, and every plot transition is very burning, just like an epic science fiction movie, shocking your eyes again and again.

For example: before the recovery of the El, the oath taken by the Star Spirit Clan on countless warships;

For example: Zeratu, the former star spirit's brother, fought against the out-of-control protagonist Atanis;

Another example: El's ground war, the archon vs. the thunderbeast, the best small detective in the field;

Another example: Atanis single-handedly blew up the entire planet Sakuras;

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The climax is wave after wave, and the shocking CG arrives one after another, exploding throughout the whole process, allowing you to completely immerse yourself in an epic interstellar movie, which is magnificent and unstoppable.

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On April 15, StarCraft's third expansion "Void Legacy" was revealed for the first time on the official website, instantly attracting the attention of countless interstellar players and game media.

At the same time, the first CG video of "Legacy of the Void", "Recovering El", was also launched at the same time, conquering the world with CG and creating an epic with CG. This time, Tamron Online Games once again used its strong strength to prove the strength of the big IP of "StarCraft" to the game industry.

In an instant, the entire game industry was boiling again, and the old players of "Wings of Freedom" and "Heart of the Swarm" were inexplicably excited, almost moved to tears, and players who had never played "StarCraft" were also quickly "seduced" into the game by the strong publicity and CG Amway of Tenglong online games.

The "interstellar craze", which had lasted for nearly a month, was ignited by Wu Feng again, and interstellar players launched three expansion packs in a row from beginning to end, which was simply explosive.

"Oh my God, there really is such a conscientious game manufacturer in this world, three in a row, it's so cool that it explodes. ”

"Wu Feng, do you dare to come to thirty more?

"Is it finally our turn to rise up this time? CG is so burning! Fight for Al!"

"CG is simply burning to the point of explosion, Tenglong online game, is this a film company that has been delayed by the game?"

"Fight for the El!" Star Spirit Warriors !!"

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