084 Athletic Trend

24-hour sales: 426,000 sets!

It's very strong, and the numbers are still increasing.

Compared with the online sales that have fewer advertisements and rely on the love and faith of interstellar fans, this time "StarCraft: Heart of the Swarm" has exploded in offline online channel sales, as high as 271,000 sets, which can be said to be very fierce.

The offline channel of the Internet café was also thoroughly excavated and activated by Wu Feng for the first time.

The sales data of "Heart of the Swarm" shocked the entire industry again, and many people even felt that the first wave of game trends and trends this year would be driven by Wu Feng.

I believe that in the near future, there will be a large number of follow-up works, which have sprung up and appeared wildly.

At the same time, with the full offline promotion of the marketing department and the local promotion company, the trend of interstellar competition has also become popular in colleges and Internet cafes.

Because Tenglong Online Game Company has held the "StarCraft" National College Championship and the Internet Café Alliance Championship at the same time, and the span of the competition is relatively long, for a while, interstellar battles are very popular on various platforms. Internet cafes and university dormitories are full of StarCraft players, and everyone is enthusiastic and enthusiastic.

In a college dormitory, it was already twelve o'clock after the lights went out, and the monitors on the four computer desks were still showing the game screen of "StarCraft".

"Damn, hurry up, the other party is coming to my house, Nima, so many puppies!"

"Hold on, I'll come right away! I'll make a wave of him from behind. ”

"It's a big deal to change homes, who's afraid of whom! I'm on my way to get them right now!"

"Nima, can this mine thief, this airdropped chariot of fire be a little more obscene?"

………………

At the same time, on the Internet café, players can see that they are all playing StarCraft, and there are not a few people watching, shouting, and cheering.

"Damn, boss, what's going on with your Internet café? Why are you all playing interstellar? "A man who had just entered an Internet café on a street was completely shocked when he looked at the rows of screens full of StarCraft.

"Haha, today a company is holding a weekend team building activity, specifically come to our side to play the league!" said the owner of the Internet café.

"Is this really that fun? It seems that a lot of colleagues and friends around me have been playing it lately. ”

"Isn't it fun? Look at the big posters at the door, all promoting this game. The official side also said that the National Internet Café Alliance will hold a competition with a prize of one million, if you are interested, you can also try it. Now in our Internet café, there are a few die-hard interstellar fans, and they have begun to call people to prepare to form a team. ”

…………

Indeed, in order to maintain the popularity of "StarCraft" and maintain or even strengthen this "competitive trend", Wu Feng has put the company's focus in the next month on the interstellar "National College Competition" and "National Internet Café Alliance Competition".

Not only in major Internet cafes, streets, and colleges and universities have corresponding large banners, big posters, and leaflets, and even local push personnel, who post bar forums in major colleges and universities, and organize and call for the formation of interstellar teams to participate in the national championship. The country was divided into a number of university districts, and exchanges and tactical exercises began.

Suddenly, StarCraft became the face of the entire parallel world "competitive game".

Whoever mentions game battle competition, the first game that comes to mind is "StarCraft" of Tamron online games.

On the streets and alleys, everyone is also hotly discussing "StarCraft".

What humans, star spirits, zergs, giant elephants, puppies, machine gunners, and the offline public are all happy to discuss. On the Internet, interstellar-related posts and news strategies are emerging in an endless stream, and players are discussing it very violently, and the Baidu index and Weibo search volume are very amazing.

At the beginning of the new year, a national trend of interstellar competition has risen violently and is out of control!

Among the many interstellar players, there are some of the best or semi-professional team leaders, who are proficient in the study of new tactics, and have an APM (operations per minute) of more than 300, and have become the rising stars of this new game.

Among them, there are Sun Kai, the "Worm King" of the Zerg, Yaya, the "Empress" of the Terran, and Yang Hao, the "Archbishop" of the Star Spirit, etc., all of whom have emerged in their respective teams, the elite of the elite, and the king of the kings.

In the early stage of various local StarCraft, it has been like a bright star, shining and overwhelming!

Now everyone is eagerly looking forward to the final finals of the National College Competition and the National Internet Café Competition, which will come as soon as possible. I believe that at that moment, it will be a sensational event that will detonate the whole country, and it will be a sleepless night and carnival night for interstellar players!

…………

The "momentum" of "StarCraft" has gradually risen, which makes Wu Feng very pleased, but this war is far from over.

There will be a short transition period between "Heart of the Swarm" and "Legacy of the Void", and Wu Feng has to find a way to maintain this popularity.

If you only rely on the offline "National College Competition" and the "National Internet Café Alliance Competition", it is indeed an important way to maintain popularity, but it is far from enough.

In his own opinion, "Interstellar" needs to become a culture, after all, it is the first competitive game he brought to this parallel world.

And later, there will be more competitive games, waiting for him to create the general trend, create faith, and create miracles!

…………

Tenglong online game conference room, weekly meeting.

"StarCraft is already very hot on the market, and the competitive enthusiasm of players is also extremely high, and the two national events are also in full swing. But there are so many interstellar players, it is not enough to rely on events and advertisements alone to maintain, and some cultural output and small precipitation are also needed. At the meeting, Wu Feng spoke.

"Ling Yan, how is the progress of the animation production partner company that asked you to contact before?"

"Boss, I've already contacted three of these anime production companies, and I've sent them all the manga-related needs according to some of your needs. Now all three animation companies have sent feedback on the production samples!"

As he spoke, Chu Lingyan opened the PPT, and inside, you can see that the three animation companies that were selected sent some characters and character sketches of the "Hilarious Interstellar" cartoon they conceived by Wu Feng.