018 Fate's Strike
After four hours of troubleshooting, Zhang Qinchuan's studio finally found the problem with the bug and quickly updated it on the client.
But the whole bug lasted nearly seven or eight hours from the beginning to the discovery, to the modification, and to the end, which can be said to be the best golden period for the first day of the game's release.
The most important thing is that the player's reputation is one to ten, ten to hundred, and it is strongest on the day of the launch.
In the forum, on the game media, on the review news, all kinds of bugs sprayed "Martial Arts Soul 2", players who originally wanted to buy "Martial Arts Soul 2" that day, saw the comments of other players, a series of bad reviews and complaints, and instantly retreated, and turned to buy "The Legend of Sword and Fairy".
Zhang Qinchuan almost wanted to cry without tears, which can only be blamed on himself, he paid too much attention to the victory or defeat of public opinion with Wu Feng, and paid too much attention to the progress of "The Legend of Sword and Fairy", so that in the most critical few days, he didn't put his mind on the test and inspection of his "Martial Arts Soul 2", and he was impetuous, and finally there were bad results.
At this time, the sales data of "The Legend of Sword and Fairy" is still rising, and it is like a bamboo.
The data of this issue of "The Legend of Sword and Fairy" really made all domestic game producers dumbfounded, including many game media, the data is too strong, it is simply a big dark horse.
At first, everyone thought that the evaluators of Huaxia Game Network had made a mistake in the score, but now its sales on the first day and the previous pre-sales are already ironclad facts.
It has nothing to do with Wu Feng's marketing, and it has nothing to do with actor Hu Tiange's recommendation.
This game is really awesome!
There is no problem with the quality!
The entire official forum and comment area are in harmony, and everyone is discussing the game's plot, strategy, music, and posting all kinds of screenshots.
The popularity of "The Legend of Sword and Fairy" continued, and three days later, some players uploaded their full set of background music to major music platforms, which instantly detonated another accident.
"Back to the Sleepwalking Immortals", "Walking Clouds and Weaving Dreams", "Fairy and Demon Chaos"......
Many of the background pure music of "Sword and Fairy IV" can be called classics, and they are also in line with the music appreciation taste of Chinese people.
"This music is so good, tactful and beautiful!"
"Good games are always made with care, and the background music must be praised by Tenglong!"
"Original, very nice pure music. ”
"I love it, in the loop of infinite singles!"
………………
The background music has received countless praises, which can be regarded as a wave of continuous popularity and exposure after the launch of "The Legend of Sword and Fairy".
"Ding, ding, ding......!"
The office phone rang suddenly, Wu Feng picked up the phone, and the other party was a pleasant female voice.
"Excuse me, is it Mr. Wu Feng Wu of Tenglong Online Game?"
"Yes, you're ......?"
"I'm a reporter and editor of Huaxia Game Network, are you free tomorrow? Can you be a guest in our interview live broadcast room of Huaxia Game Network, and do a game interview with us?"
At this time, it has been about a week since the launch of "The Legend of Sword and Fairy", and Wu Feng feels that the media interview is also a way to expose the product!
In the industry, media interviews are generally divided into three types: the media directly distributes the question draft, and the interviewee directly replies on the manuscript, which is the lowest-level interview draft, but it is also fast and convenient;
Because many game media interview programs have actually accumulated a part of the loyal audience, they are also eager to learn about the thoughts, metaphors, intentions, etc. of some domestic and foreign masterpiece game producers at that time, and dig out some follow-up development information.
Producers of game companies at home and abroad also generally regard media interviews as an important way to create their own golden signs.
The higher your personal exposure, the more famous you will be in the industry, and your future career and money will be more and more developed.
Of course, most of the characters that the media choose to interview are generally the hottest or hottest game works at the moment, and the hotly discussed game works, otherwise there will be no players to watch and no players to discuss the interview, and it will be meaningless.
Obviously, Huaxia Game Network saw the good results of "The Legend of Sword and Fairy" this time, and felt that Wu Feng had the qualifications to be on their interview show.
In a sense, this is also the industry's first recognition of Wu Feng's strength, after all, his previous reputation was not particularly good.
And Huaxia Game Network took the lead in launching an olive branch to him, which can be regarded as snatching the first wave of game attention boom of "The Legend of Sword and Fairy"!
After many players play the game, there must be countless questions, countless doubts, and arguments with each other, at this time, if it is a "brick family" as a game producer, if you can stand up and talk about it, players will be very happy to pay attention, and the data of the live interview will also rise slowly.
Of course, the role of media interviews is mutual, and when producers come out to speak, the attention of the game will increase again, and of course it will further promote the sales of the game.
"Yes, you can arrange it over there!" replied Wu Feng.
"Okay, thank you, Mr. Wu. ”
Three days later, Wu Feng was a guest in the live broadcast room of "I Talk to the Game Producer" of Huaxia Game Network, and the beautiful interview lady was dressed in professional clothes, and she was smiling and introducing some data of the recently popular "The Legend of Sword and Fairy".
"According to the data of various platforms, the staggering number of "The Legend of Sword and Fairy" has sold an astonishing 2.15 million copies so far, and this data is still rising. Mr. Wu Feng presents us with a completely new world that is completely different from previous martial arts games, a world of Xianxia. In our Huaxia game network, "The Legend of Sword and Fairy" has also received a super high game score of 8.9 points, which is extremely rare in the domestic stand-alone game market. ”
"According to the secret news of our evaluation department, this evaluation score still removes the buff of the 'hidden bonus points' of the domestic stand-alone game, which shows how many players this game has conquered! And today, our Huaxia Game Network is also fortunate to invite the producer of "The Legend of Sword and Fairy", Mr. Wu Feng, to be a guest in our live broadcast room. Explore this magnificent new world of Xianxia for us!"
At this time, the barrage in the live broadcast room had already been brushed into chaos:
“666666666!”
"Love Fairy Sword, Love Dream Glass!"
"Support, full support, support with both hands and feet. ”
“1111111111111111”
"The host's professional attire is so beautiful, give you full marks. ”
"This producer looks very handsome, and his hair is not bald, is he a drag?"
"Is it really Wu Feng himself? He looks so young!"
…………