Chapter 46 Daoyi Game Studio
"It's not Warcraft, it's not LOL, it's a new game. However, at most half a year, the fame and number of players of this game will not be lower than that of Warcraft. Jiang Bai said lightly.
11 years is a year of change in the domestic game industry, and Warcraft, which has been invincible for a long time, has finally begun to decline.
The highest number of simultaneous online users of LOL exceeded 600,000, and its global influence is no weaker than that of "World of Warcraft".
What Jiang Bai handed over to Nazha was an endorsement contract for the game "Tianzun".
This game is a massively multiplayer online role-playing game like World of Warcraft.
This kind of game will be difficult to compete with LOL in the future, after all, the two types are different and the audience is different.
But let it defeat or even eliminate "World of Warcraft" within half a year, Jiang Bai still has a lot of confidence.
When "Tianzun" sits firmly on the throne of the first massively multiplayer online role-playing game in China, this endorsement will become the top endorsement that countless first-line stars crave!
In fact, Jiangbian originally planned to hand over this endorsement to Di Fat.
As an XJ beauty, Di Pang not only has an exotic style, but also has tough lines, which is very suitable for this kind of game endorsement.
But now it's just the right time, and it's okay to hand it over to Naza.
This fellow Di Fat, although he doesn't have the feeling of a martial artist with hard lines like Di Fat.
However, the face is more feminine than Di Chubby, which will make the player more prone to hormonal impulses.
It's also very suitable for this endorsement.
As for Di Fat, she was given other resources, anyway, Jiang Bai had a lot of resources in her hands.
"Really?!" shouted Naza in surprise.
Jiang Bai picked her chin and smiled, "Fake!"
"You're ......!" said Naza, a little angry.
Jiang Bai said with a smile: "But whether you can make the fake become real depends on your hard work!"
"Nasty!"
……
Jiang Bai stayed at the Xinghai Hotel for three days, and then walked out with some vague steps.
Sure enough, there were no fields that were ploughed, only cows that were tired to death.
Meng Xin, who has just entered the industry, has a combat power that is even stronger than him, a great god who has been rampant in his previous life and present life.
Jiang Bai began to think seriously about whether he wanted to exchange for a skill to increase physical strength for the sake of the happiness of many goddesses in the entertainment industry.
However, after glancing at the influence that was already small, Jiang Bai decided to postpone this plan first.
During this period of time, I continued to lay out, bought a lot of things from the system store, and relied on the more than 1,000 influences earned by "Slaying the Dragon" and "Demon Breaking the Ages" There is not much left.
The problem of physical strength is not the main problem at the moment, so let's wait for the next large-scale harvest of influence to consider whether to exchange it.
Hangzhou High-tech Industrial Park, No. 9 office building.
This third industrial park, carefully built by the HZ municipal government, has gathered hundreds of high-tech enterprises, large and small.
And the Daoyi Game Studio established by Jiang Bai is also here.
"Mr. Jiang is good. ”
At the door of the studio, Wang Yang, the person in charge, came out with more than a dozen people.
Although Daoyi Game Studio was established by Jiangbai after acquiring several studios, the number of employees is actually not much, and the more than ten people in front of him are all employees.
This is mainly due to the fact that Jiang Bai dismissed all the staff in the art and program fields.
The staff of a game development studio, usually made up of people from three quarters.
Planning, art, programming.
Planning includes system planning, numerical planning, level planning, copywriting plot planning, and operation planning.
Artists include UI designers and concept art designers in 2D games, scene modelers, special effects artists, motion designers, and character modelers in 3D games.
The program includes users of Unity3D and G3D.
And the main staff. Focus on fine art and programming.
After all, both of these are places that require a lot of technology and are very tedious to work.
Relatively speaking, although there are many categories of planning, there are not many actual employees, and in many cases, there are often only one or two people in a subcategory.
For example, when Blizzard developed World of Warcraft, there were thousands of people in the studio, including 400 artists, 500 programs, and all the employees in planning, all of whom were added together, and there were less than 100 people.
But for Jiang Bai, other companies need to invest a lot of manpower and material resources in art and procedures, but it is the place where he needs to invest the least.
As early as when he decided to change the game, Jiang Bai purchased junior game production software in the system.
The software simply enters the complete plan and generates the game instantly.
In terms of quality, limited to the software level, it is naturally not too high.
But it's no less than World of Warcraft.
"Hello, you have worked hard in the past two months, and I thank you on behalf of the company. Jiang Bai nodded to everyone and said.
Although the curation power of more than a dozen people has reached the level of domestic first-line game producers.
But for them to come up with an adapted game planning plan that is not weaker than Warcraft in just two months, the time is still very tight.
Although Jiang Bai was not here during this time, he also knew that these employees worked overtime every day, working more than twelve hours a day.
I didn't even go home for the New Year, so I did my best.
In addition to giving him enough overtime pay, Jiang Bai can only express his heartfelt gratitude.
"I'll tell you a good news, your plan has been approved by the head office and made into a game, and I came this time to bring the beta version of the game. Jiang Bai said.
"Really, great!"
Wang Yang and the others were overjoyed, looking at each other, their eyes flashing with excitement.
Speaking of which, although these people are planners who have several years of experience in the industry, they have not received much attention.
This is not because their ability is not good enough, but because of the general situation in the domestic game circle.
Just used Blizzard as an example to illustrate the reason for the small proportion of planners in the overall game development.
But in fact, there are quite a few planners in Blizzard's studios.
Because Blizzard still pays more attention to the content of the game.
Moreover, foreign copyrights are strict, plagiarism is prohibited, and many game settings must be original, which is also the main factor that has to strengthen the planning force.
However, in China, on the one hand, investors do not pay attention to planning, believing that compared with the other two aspects, there is no technical aspect at all, and any person can do it.
On the other hand, the domestic copyright system is not strict enough, and game developers look at which game is popular on the market and immediately follow the trend to produce it.
In this case, the gameplay is all plagiarized, what else is needed for planning?
Because of these two reasons, the proportion of planners in domestic studios is much smaller than that in foreign studios, and they are not taken seriously.
This is also the reason why Jiang Bai just said that the planning power of these dozen people is no worse than that of domestic first-line game producers.