Chapter 0874: Morgana's Despair

As we all know, the role of Witch of Fate has never been part of the fighting ranks.

As a result, most Witches of Fate are considered harmless creatures by others.

However, today, Alice is just showing her edge, and Morgana has experienced the horror of a high-ranking Witch of Destiny.

Due to the existence of a split fate, Morgana's luck was very bad from the beginning of the war.

This made her miss a lot of good opportunities to kill enemies quickly.

As a veteran witch who has been promoted to the 3rd rank for more than 200 years, the failure to cast a spell should never have happened to her. But in the only half an hour since the start of the war, Morgana has already lost twice.

On one occasion, the thread of a silk handkerchief fell off and mixed into her mouth, causing her to make a mistake in reciting a spell, which caused her to fail to catch Mary's sudden stutter after bursting into the storm circle and giving her a head-on blow.

On the other occasion, a burst of countercurrent from the storm circle hit the ice shield outside her body, and this ice shield was exhausted at this moment and collapsed on its own. Therefore, Morgana, who was disturbed by the countercurrent, missed a good opportunity to kill Alice directly.

Both of these mistakes seem to have a cause and effect, and only make people feel that it is a wonderful coincidence and accident.

But Morgana knows deep down that this is not a coincidence or accident, but a true embodiment of luck after fate is cut off-2!

Luck is something that can never be seen or touched.

But I have to admit that it is real!

The impact of Lucky +1 and Lucky -1 on a person is not as simple as throwing the dice once less than once, but will really affect her coupling with this dimensional world system.

You must know that plane consciousness is an aggregate composed of thousands of life forms and hundreds of millions of inanimate elemental basic substances inside the plane. A guy who is lucky-1 himself, when he communicates and interacts with any matter in this dimensional world, will feel the great malice from behind all things in heaven and earth.

Any intelligent creature he encounters will develop a natural disgust and hostility at the first sight of him. And those fierce birds and beasts he encountered, they would not hesitate to list him as a target.

In addition, even those inanimate substances will make trouble for him everywhere!

An inconspicuous pebble that appeared on the walking route, the wooden thorns that were not polished on the wooden bench, the transparent fish bones mixed in the fish soup, and the spirit of the critical moment of mixing high-grade witch medicine was in a trance......

Lucky-1 The guy who is in the body will feel that the whole world is against you, stumbling and stumbling on you everywhere, and none of the things you pray for can succeed, but the things you are afraid of will definitely happen. That's the true power of Luck—1!

And Morgana is suffering the punishment of Lucky-2 at the moment!

Seriously, if she wasn't a Rank 3 witch, but just an ordinary person, she wouldn't need any killing, no arrangement, just a series of 'accidents' caused by Luck-2 would be enough to make her worse than dead.

On the battlefield, Morgana made many strange 'mistakes', and wasted a lot of opportunities to end the battle quickly.

This allowed this uneven battle to continue for a long time!

And during this period, the original 4 guys who were suspicious of each other and distrusted each other actually began to cooperate and rely on each other to a limited extent under the super auxiliary glue of Alice.

Among the 5 2nd order, Alice has obviously become an out-and-out commander with her unique view of the big picture and bizarre fate witchcraft.

Mary, on the other hand, became a well-known assassin and firefighter with her extraordinary speed and agility.

Bilis, on the other hand, relied on the scattered swarms of insects and the sharp and terrifying war insects to become a guerrilla, and fended off the endless ice witch beasts of the Rank 3 witches.

Goblin Tigur relied on the power of the Goblin Ripper to become the main attacker to attack Morgana's outer defenses.

Split Brain Gru relied on the magic furnace in his body and the powerful magic cannon around him to act as a long-range heavy gunner.

These guys were originally on their own, each with their own unique abilities and areas of expertise. But today, they gathered together on Alice's side, and they really played their strongest combat power.

The battle is fierce and eerie, and it exudes a different flavor everywhere!

Every time Morgana makes a powerful ice and snow witchcraft, it's the time for the 5 Tier 2 to compete for their life-saving abilities!

In the face of a third-order witch, if you are not careful, it is the distance between life and death.

In this hour-and-a-half-long battle, Mary was killed 3 times, Tigul 5 times, and Gru 1 time...... Alice, who has many hole cards, and Billis, who is the most reclusive, are not dead once.

Morgana's Ice Storm tornado was blown up in the 41st minute by a powerful magical cannon salvo from Gru. Since then, Mary has been by Morgana's side like a lingering fly.

As soon as she showed the slightest flaw, Mary would try to break down the opponent's ice shield with her crazy dual-attribute attacks.

Despite Tigul attracting fire not far away, and despite Mary's 29 agility, she still inevitably 'died' at Morgana's hands three times.

Once, he was too greedy for merit, and at the moment when Morgana's external ice shield was almost blown up, he was frozen into an ice sculpture by a sudden explosion of ice rings.

Fighting guerrilla in front of Morgana, a freeze that lasted 3 seconds was enough for Mary to die ten times.

The second time was also when Mary performed a melee attack, and was beaten into a sieve by a furious Morgana with a large and random diffuse of frost rays.

For the third and last time, Morgana, who had been activated by the icy blood, froze to death on the spot with a terrible lonely winter. You must know that after Morgana activates the cold bloodline, and then casts the terrifying third-order sorcery 'Lonely Winter', it is completely possible to create an extremely cold realm within half a mile around her body.

This time, Mary and Tigul were attacked at the same time, and both were frozen to death in a gorgeous and exquisite world of ice and snow.

If it weren't for Alice's control of the hourglass of time, which had reached a level of perfection, I am afraid that Morgana's counterattack would have at least one of the two really dead!

After several deaths, the five-man team has finally figured out some tricks to deal with Morgana.

Most of Morgana's ice sorcery is powerful and has an amazing freezing effect, but it requires 3-7 seconds of spell casting, and there are some obvious signs of casting before casting.

With these tricks in hand, and Alice's Prophecy Scepter, she will be able to predict who Morgana really wants to attack before each attack. The combination of these factors gives the five-man team the best chance to escape.

If Morgana wants to kill someone alone, Alice will notify them in advance. And that guy doesn't have to think about the attack, he just needs to run away with all his might. If Morgana wanted to activate a wide range of powerful witchcraft, Alice could also predict it in advance and report the best safe distance.

So, the five-person team retreated to the so-called safe distance, and easily used long-range sorcery to brush Morgana, who couldn't move easily.

Tossed a few times like this, and the Morgana was furious, but there was nothing to be done!

That Alice is just so nasty.

She was too slippery to catch, and she even turned the other 4 guys into gas guzzlers, running around on her side, drilling around. Each time, he hides in a place where he is powerful and difficult to use, making most of the ice and snow sorcery meaningless and beautiful.

Fighting such a group of guys, although the witchcraft of the monolithic class is powerful, it is difficult to name them. Only a large area of Tier 3 sorcery can inflict a lot of damage on them.

However, Tier 3 witchcraft is not cabbage after all. Even if Morgana has cold bloodlines and the ice and snow magic power recovers extremely quickly, she can't stand such extravagant reuse!

Before she knew it, Morgana had gone from dominating the battlefield to being a panting rat catcher. And her ability to create death pressure on the other party is getting smaller and smaller.

Of course, as the leader of the 3rd Order Winter Witches, how could Morgana only have this ability!

Halfway through the battle, Morgana was furious and summoned a Furious Snowman King with Rank 3 strength.

It is a guy who resembles a wild man, 4 meters tall, with four strong arms and gray hair, a flat, rough face, and is best at throwing snowballs. It threw not the fluffy frost ball of a Tier 1 wizard, but a terrifying snowball with a diameter of one meter, weighing half a ton, and a strong splash effect when it landed.

The Snowball has a physical attack of 150 degrees, freezing damage of 120 degrees, and ice crystal splash damage of 110 meters and 70 degrees

When the Blizzard King attacked everyone with a super speed of eight shots per second, the cooperation of the 5-person team was successfully interrupted.

At the critical moment, it was the goblin Tigur who made a great sacrifice to attract Morgana's offensive firepower at his own expense. The rest of the crowd took advantage of this time to frantically attack the Yeti King.

In the end, under the guidance of Alice's weakness, Gru penetrated the Yeti King's chest with a beam of energy that condensed all the power of the magic furnace, blasting the consciousness core in his body into pieces.

Of course, Billis, the Worm Witch, contributed 7 Void Predators to break through the defenses on the Blizzard King's chest in advance, which was also the key to Split-Brain Gru's ability to kill the enemy with one hit.

Without the assistance of the Blizzard King, the protection of the Ice Storm Tornado, and the containment of the tide-like Ice Witch Beast, Morgana, as the leader of the 3rd Order Winter Witch, finally showed a trace of fatigue, and was delayed by Alice and others until the third hour.