Chapter 1003: Goblin Trap Warlock
In addition to these core wizards, a group of elite wizards have emerged from the Crimson family one after another.
For example, Olive the Dragoneater.
Olivan has always been a marginal figure within the Crimson family, rarely involved in family affairs, and is unlikely to get involved in such unrelated wizarding wars.
However, with Grim's 'funding', after Oliven successfully advanced to the 3rd rank, in order to repay this favor, she was also forced to deeply participate in this wizarding war.
As a dragon eater, Olivan's powerful combat ability is almost entirely related to dragons.
When she was at the beginning of the 3rd order and fought against the dragon clan, the basic combat power she could exert was not even weaker than that of the 3rd order peak. Even in the face of a Rank 4 dragon, she could calmly retreat with her whole body.
That's the Dragoneater's powerful class ability!
However, when Orivan's opponent changes from a dragon to another person or creature, most of her active or passive combat skills are not used, which seriously affects the use of personal combat power. At this time, she was equivalent to a third-order primary demon-breaking assassin.
But fortunately, she still has the basic combat power of Tier 3 creatures, so when she appears on the battlefield, those elemental wizards who are only good at long-range sorcery and lack close protection methods will not dare to squeeze the battlefield too unscrupulously.
In addition to these high-end combat powers, the most outstanding in this war are the two strange classes of Goblin Mechanic and Goblin Warlock, which debuted for the first time.
Compared to the difficulty of the Goblin Mechanic, the Goblin Trap Warlock is a class that almost any adult goblin can advance.
Seriously, this is a special class that has been improved (weakened) specifically for goblins!
And the basic content such as firearms knowledge and alchemy* required to advance to this profession can be successfully mastered by almost all goblins. If you do some more in-depth training and master some magical principles and magic* knowledge, you will be able to successfully advance to the Goblin Trap Warlock.
Compared to the Wizard's rank, the Goblin Warlock will not have a reborn physique, but will only passively increase the control ability of some magic weapons.
When a tiny goblin with a head of less than 1.2 meters oversees a huge war machine four or five meters high, it desperately pours metal bullets at the enemy, using goblin rockets and projectile alchemy* madness to soften the enemy's position......
At least until it squandered its magic ammo, a goblin warlock would be no less powerful on the battlefield than a Tier 1 junior wizard.
And the biggest advantage of this profession is that it has a wide range of advancements!
After a lot of research and systematic organization, many goblin wizards have deleted the most difficult physical improvement content when most wizards are promoted, and removed many 'unnecessary' witchcraft disciplines. As a result, almost 67% of adult goblins have successfully advanced to Trap Warlocks.
This also means that as soon as the Goblin Mechanism Warlock profession appears, it will make it possible for the Goblin Clan to become professional!
However, it is only a weakened combat class after all, and it cannot improve the innate constitution of goblins.
Therefore, no matter how many guys are promoted to goblin mechanism warlocks, their lifespan is still limited by the innate 'short lifespan' of the goblin clan. At this point, it still can't compare to the orthodox professions who have advanced to Goblin Mechanic.
After all, the human wizard profession is able to rely on resource tilt and time accumulation to slowly accumulate a certain number of high-level wizards. However, this simple version of the Goblin Mechanism Warlock has never been a 1st order, and it is impossible to give birth to a 2nd order.
Because the short life of the goblin clan is simply not enough to support them to survive to the second order!
After all these years of screening and training, a whopping thirteen goblin magicians have appeared within the Crimson family. Among them, the Rock Wizard who has improved his strength the most already has a first-order high-level combat power. At its current rate of progress, it is very likely that the first Tier 2 professional of the Goblin Clan will be born within thirty or fifty years.
In this wizarding war, both a small number of goblin magicians and a huge number of goblin warlocks have already set foot on the battlefield. Judging from their combat performance, they may be a little weak in terms of insidious and strange, but in the flesh and blood battlefield where open fire is fighting, their combat power is not weaker than that of human real wizards.
This means that if you throw a goblin magician or goblin warlock and a human wizard into a jungle, it must be a human wizard who can come out of it alive. But if you want ten goblin warlocks to step onto the battlefield hand in hand, the same number of human wizards is definitely no match for them!
In particular, those goblin traps transformed into demonized goblins have stronger mental power and physique, and the number of magical weapons that can be controlled and borne at the same time is more and more ferocious. In the face of human wizards who love their lives, their brutality and ferocity are almost capable of dominating the battlefield.
Attacking for attacking, exchanging lives for lives, no human wizard wants to do such stupid things, but they don't care!
Therefore, when the Crimson family was seriously weaker than its opponents in terms of top-level combat power, it was this group of goblin warlocks who were not afraid of death that held up a solid barrier.
Protected by the Golem Dragons, the Legion, the Goblin Chariots, and the Floating Giant, the Goblin Warlocks' formed new 'Storm Blood' is the last thing the wizards of the Fabreth family want to face.
Truth be told, when the hostile wizards watched the hideous-looking goblins hiding in the body of the magic machine, spewing huge steam onto the battlefield, while laughing wildly and turning the battlefield into a scorched earth with magic cannons, goblin missiles, *and throws*, the feeling of indignation is simply indescribable!
The magic weapons they wield have poor defense and very low magic resistance, and they will inevitably explode into a cloud of fireworks after a blow or two from a wizard. But...... They really don't care!
It seems that every goblin trap warlock who sets foot on the battlefield knows that their lives are short, so they never plan to go back and replenish their magic ammo. They're on the offensive, they're racing against the clock, trying to pour out all the ammunition before the weapons of war they're hiding are blown up.
This...... Maybe that's the only reason they're so violent, so ferocious!
They don't spare their lives, but the wizards of the Fabres family spare their lives.
Therefore, as the battle line gets closer and closer to the origin of the Crimson Family, leaving the two sides to wander around, the space for sneak attacks and ambushes becomes smaller and smaller. In many cases, the two sides can only helplessly play positional warfare.
After experiencing the horrors of the Crimson Family's Bloodbare for the first time, the Fabreth family, who had suffered huge losses, had no choice but to withdraw their own wizards and replace them with a staggering number of modified witchcraft and metal golems.
As a result, the Rhaegas Valley, 120 kilometers south of the small city of Songta, has been brought back and forth between the two sides, where the battlefield has been constantly shifted, turning one region after another into a scorched earth and a place of death.
On the whole, if you compete in the quantity and quality of grassroots wizards and combat arms, the Crimson family not only does not fall behind, but is also stronger than the Fabreth family in many places.
However, once the high-level wizards of the Fabreth family set foot on the battlefield, the only high-ranking wizards of the Crimson family who were able to contain them a little were Mary and Oliven. Although the third-order jade dragon Iretina was also summoned to rush to the family battlefield with some dragons, but when Grim was away, this cunning guy did not contribute to his work, and would not let himself be besieged by many wizards of the same rank.
What's more, there is also a Rank 4 Refining Wizard hidden in the wizard camp opposite.
It was a powerful existence that could 'kill' it in seconds, so Iretina became more and more cautious and never left the protection range of the magic puppet dragon.
Anyway, with it and the existence of the dragon group, if the other party wants to launch a large-scale battle, it can't ignore the horror of the dragon group attack. Therefore, after forcing the Crimson family back to the place of origin, the Fabres family launched only a handful of large-scale ground offensives, and they still mainly used small-scale ground infiltration operations.
But as time passed, the fourth-order old monster behind the Fabreth family seemed to have gradually lost patience and began to pay attention to and intervene in this war frequently.
Under the almost suffocating shadow of terror of this fourth-order powerhouse, the little advantage that the Crimson family had accumulated before was gone in an instant. Every day, when the family wizards receive the mission and set foot on the battlefield, their hearts are full of unease.
One of the most fundamental reasons why the Crimson family has not collapsed until now is that the fourth-order wizard has always been in charge of their family headquarters and has never appeared on the battlefield. So far, the Fabreth family's main force in driving the war through has been nothing more than a group of Rank 3 wizards.
But once that Rank 4 wizard loses patience and sets foot on the battlefield in person, the war defense line currently held by the Crimson Family will collapse in an instant. At that time, even with the magic puppet dragon in front, it was unknown whether it would be able to keep the last Songta town.
The small town of Songta must not be lost!
The Crimson family has developed and grown for so many years, and has initially accumulated certain resources and manpower advantages. If you lose the small city of Songta, it is unrealistic to want to transfer all of them who are as high as 10,000 or 20,000 people to the small area of the Flame Throne Witch Tower to protect them.
But if you want to discard them casually, even if you repel the attack of the Fabres family in the future, the Crimson family will lose the family elite and backbone that has risen again.
Secular realms need to be ruled by savvy and capable magnates, and a large number of resource points need to be managed by skilled wizards and apprentices...... The guy who can still stick to the family in such a cruel situation is the cornerstone of the family's future growth and expansion.
To be honest, it wasn't for the moment when the mountains and rivers were exhausted, and the high-level members of the Crimson family couldn't make up their minds to abandon them!