Chapter 0161: Plane War
But at this moment, in the goblin shop, Grim and Kirby were secretly talking in the private room in the back. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
"My lord, this is the information and crystal nucleus you have explained. Goblin Kirby respectfully presented a leather bag full of the items Grimm needed. In addition, there is also a knowledge crystal in the bag, which is also the information that Grim specially explained that he needs to collect.
Grim picked up the knowledge crystal and attached it to his forehead, and the sound of a chip immediately sounded in his head.
"Drop, found an external data interface, please indicate whether to enter the data?"
"Enter!"
"Drop, take the order. Start data entry ...... now
With the blue glow at the bottom of his black pupils looming, it only took a dozen fingers for Grim to engrave all the contents of the knowledge crystal into his mind. As for the follow-up induction, it was all left to the chip.
After dealing with the knowledge crystal, Grim opened his leather pocket again, and there were a dazzling array of crystal nuclei of various levels with different attributes, from the most common water, soil, fire, and wind crystal nuclei, to some rare dark, plant, poison, and light systems...... As for the level, it is also from the beginner level to the quasi-witch level, and the crystal nucleus of almost every level can be found in it.
It's a pity that there is no wizard-level elemental crystal nucleus!
For this situation, Grim was already mentally prepared, so he was not surprised, and after a brief inventory, he pocketed them.
After becoming a fire wizard, these apprentice-level golems were no longer as helpful to him as before. However, on some special occasions, these low-level golems can still play a significant role. So Grim slowly gathered the necessary knowledge while slowly carving his own golem army.
When he was still a wizard's apprentice, Grim's understanding of wizards was still too narrow and one-sided. In his mind, a quasi-wizard is just a wizard apprentice with 20 points of spiritual power, and a newly-promoted wizard is just a spellcaster with 21 points of spiritual power!
But through this dangerous and dangerous advance to the line of fire, he has become a wizard himself. Only then did Grim realize the desperate power gap between wizards and apprentices.
If you want to become a wizard, it is not simply to increase your spiritual power from 20 to 21, but a qualitative process of changing the original form of spiritual origin. Before he was promoted, he had 20 points of mental power, but after he was promoted, his mental power display data was sharply reduced to 0.9 points.
This is not to say that his mental power has declined, but that the basic character templates of wizards and apprentices have become completely different. The character template of the apprentice is basically based on the physical data of ordinary adults, and they are used as the basic indicators to measure the combat power of the apprentice. The wizard, on the other hand, is already a completely magic-like creature.
Monsters and monsters in nature will condense a crystalline substance at the core of their bodies based on their innate talent for spell-casting, making it easier for them to manipulate the magical elements that are free in space. Wizards are clearly imitating them, but it's different.
The crystal nuclei of Warcraft monsters are real, and they can be found in their bodies after being killed. However, the sorcerer's consciousness core exists in the spiritual space, similar to an illusory, abstract elemental crystal nucleus.
Even if an outsider kills a wizard, don't want to seize a trophy like a Warcraft crystal nucleus. But the core of consciousness definitely exists, because all wizards rely on it to control the elements of magic more easily and easily.
If a newly promoted wizard's spiritual power standard is 1, then Grim's current level is not up to standard. His mental power is only 0.9!, but this also has something to do with the fact that he didn't pass the normal promotion ceremony. As long as you take time and nurture your violently changing spirit, it is only a matter of time before you reach and exceed one point of this foundation.
In the more than a month since he arrived in Federnand City, Grim has more than once compared the gap between wizards and quasi-wizards. If 20 points of spiritual power is the upper limit of the quasi-witch, then the wizard's 1 spiritual power is almost equal to 100 points of the quasi-witch.
This also means that after putting aside the differences in mental coercion, sorcery equipment, sorcery knowledge and spell-casting skills, even if the strength of mental power alone, one wizard is enough to fight against 5 quasi-wizards at the same time. If you let the wizard do it, then a veteran wizard can easily take on 7 or 8 would-be wizards.
A wizard is always a wizard!
As long as you have not reached the wizard level, then you are nothing more than an inferior species in the eyes of wizards. Although they are committed to protecting the source of wizards, most wizards will take special care of their potential apprentices. But deep down, they still don't think of the wizard apprentice as a kind of person who can be compared to themselves!
Having got what he wanted, Grim didn't stay too long in the goblin shop and went straight back to the wizard's tower on the northern outskirts of the city.
Compared to the simplified wizarding tower of the Enchanted Swamp, this wizarding tower in Ferdinand City is a wizarding tower in the true sense of the word. The entire wizarding tower is 17 stories high, and each floor has a special means to expand the interior space, and the witchcraft facilities inside are complete and advanced, leaving the swamp tower far behind.
However, there are not many official wizards resident in such a powerful wizard tower.
In addition to the 2nd-order Fergen-sama, there are also 3 first-order family wizards. Such a scarce number also caused Grim to stay in the wizard's tower for a month, and the number of times he met with other wizards could be counted in a slap.
These wizards are all paranoid and bizarre, and they are either hiding in the laboratory to conduct dangerous witchcraft experiments or going out to gather the necessary knowledge and resources, and they are rarely seen wandering around. Moreover, there is another half a year that will be the moment when the Sarubo family starts the dimensional war, and if they are not fully prepared, even the old wizards are in danger of falling.
That's why these family wizards are getting busier and busier!
After this period of precipitation and accumulation, Grim is no longer so unfamiliar with the concept of dimensional warfare. From the information he gathered, it can be seen that dimensional war is an irresistible choice for any wizarding family!
If you want to make a wizard family rise quickly, how can you do it?
If you want to make a wizard family decay quickly, how can you do it?
Dimensional war, it is not only a shortcut for wizards to quickly usurp a lot of wealth and resources, but also a terrible nightmare that drags wizarding families into the quagmire of war!
If you choose the right target and successfully invade a different world, then the massive rare resources and valuable occult knowledge in the other plane can make a weak wizard family quickly jump to a top big family. When these resources and knowledge continue to be transported back to the family, then the wizard family can rely on these to cultivate more and better wizard newcomers.
As a result, use the resources and knowledge obtained from the plane war to train more newcomers for yourself, and then the newcomers will become an opportunity for the family to promote and open up a larger dimensional battlefield. Only in this way can the wizarding family embark on an enviable virtuous circle and grow step by step.
However, success is also a plane war, and defeat is also a plane war.
Once a wizarding family is lost in the plane war, a large number of wizards fall, and a huge amount of resources are invested without any return, then even those top wizard families can hardly withstand such a heavy blow. From now on, it is good to be in a slump, but once those hostile families or ill-intentioned clan forces take the opportunity to invade, the entire wizard family may suffer a catastrophe!
The scattered Tallinn region in the middle of the wizarding continent is dotted with hundreds of wizarding families, and these wizarding families have formed large and small forces through marriage, alliances, mergers, and other means, making the family relationship here more and more complicated and chaotic.
And each wizarding family or wizarding force such as academies, schools, and alliances has its own sub-plane.
The so-called secondary planes are actually small and medium-sized planes that have matured, although their resources and overall strength are not as large as those of the wizarding world, they are also a material plane with a complete world structure and a complete power system.
If they are given enough time to grow, they may not be able to become new large planes. However, once their dimensional world is discovered by wizards in the depths of the Star Sea, then they are like lambs targeted by evil wolves, and it becomes inevitable that they will be invaded.
As a rare large-scale plane in the Endless Star Sea, the overall strength of the wizarding world is also one of the few in all material planes. If wizards discover another material plane while traveling through the depths of the starry sea, they will try to assess its overall strength, and once they find it profitable, they will return to the wizarding world to gather powerful forces to invade it.
It is easy not to start a war between large planes and large planes, otherwise it will be too difficult to invade, and it will be difficult to get enough returns on the resources invested in the short term. Therefore, the so-called plane invasions are mainly small and medium-sized planes!
Some powerful medium-sized planes may require large forces such as Scattered Tallinn, Northland Witches, Wizarding Guild, and Silver Alliance to successfully invade. And in the ordinary small and medium-sized plane, the ordinary wizard family is enough to be competent for such a job.
Therefore, in the power of the wizard family, how many material planes have been invaded, and how many rare resources can be squeezed from these planes every year have become the most important indicators to measure the strength of a wizard family. And within each family, the coordinates of the dimensional world that have been invaded and enslaved have become the most valuable assets, which must be kept tightly in their own hands and must not be detected by hostile forces.
It is rumored that the Sarupo family owns two small sub-planes, but they are both relatively low-developed regional cooperation models, which are far less rewarding than total enslavement.
The regional cooperation model is actually that the power of the wizard family that has invaded the small plane is too thin to suppress the resistance forces within the other plane. Therefore, in order to avoid incurring further losses, the invading wizard families and the natives of the plane reached a reconciliation and conducted bilateral trade in the name of regional cooperation and joint development.
Although the invading family needs to buy resources with a mutually agreeable currency, it can still maintain a high return when sold to the wizarding world. In this way, although there is no profit from forcible occupation and forced enslavement, the risk of war will be much smaller!
And the Sarubo family relied on these two small sub-planes to occupy a mid-stream position in the scattered Tallinn region where wizard families are numerous. And this time the upcoming plane war will obviously bring a third secondary plane to the family.