Chapter 392: Origin
In fact, it was not only the reporters who were invited to experience the test who subconsciously overinterpreted the name of "Sword and Fairy World", but they and many more people also overinterpreted the name PT.
At the beginning, PT game computer did not have the name PT, as the desktop version of the bee bar architecture system, it was originally called "new platform", or to be precise, PC new platform, just screaming that everyone's laziness began to affect this nascent system, and slowly became "PT".
When it was time to launch it to meet people, someone suddenly said that calling PT seemed a little too "ordinary"?
Everyone thought so, so they followed the abbreviation of PT, linked to the context, oh no, it was related to the characteristics of this computer, and gave theplatheater a name that seemed quite literary and had a little fresh flavor.
This is not the reason why the small fresh literary style is popular now, but it is related to the unique "core" of this game computer or semi-finished game console. Not only is the CPU and GPU brand new and the operating system customized, but Bee has also worked with multiple departments to create its own game engine, which is the fourth-generation virtual earth engine Vee4.
3D games and software on PT,Must be run through Vee4,In fact, it takes on the role of hardware interface programs like DirectX11、OpenGL,This is naturally to simplify the game development process,Even if it leads to incomplete functions,After all, we must first solve the problem of whether there is or not,And then talk about others。
From this point of view,PTThe game console is actually a professional game machine,Not to mention that it is still a "traditional" reduced instruction set architecture,It is full of game console fan,But such a guy has to swagger in the name of the computer,It's really drunk to a big deal。
In other words, the so-called video game console is originally a type of computer with a specific purpose and can only run specific software, which has a low cost and is convenient for mass production, and at the same time has a good picture and sound performance, focusing on entertainment functions and other significant characteristics.
The compact architecture processor naturally has the advantages of simple structure, low cost, and good performance in specific fields after special design, so it is deeply loved by the majority of game console manufacturers. From Sony's SCE PS family 1st generation,NintendoWii、Wiiu,These two console platforms are the world of reduced instruction sets,Only the "rising star" Microsoft is equipped with X86 Pentium three processors on the first generation of X-wave X, after all, Microsoft originally engaged in console games because Sony rejected Windows, and Nintendo, the second in the industry, also rejected Microsoft's acquisition intention, so he had to do it himself.
When it came to the second-generation X-wave X360, Microsoft learned to be obedient and gave up the Pentium of its good friend Intel and switched to using IBM's PowerPC processor.
Interestingly,This generation of the three major hosts all use PowerPC,But the three companies have carried out a certain degree of customization,Among them, Sony PS3"Customization"The most in-depth,Sony's subsidiary Sony Computer Entertainment and Toshiba cooperated with IBM to develop a main eight associations、The main frequency is more than 3GHzFetish Cell processor,And Microsoft is customized a three-core version named Xenon,Only the most picky old Ren directly uses a single-core PowerPC750,The main frequency is up to 1.1GHz。
Generations of streamlined processors have held up half of the console industry, but with the new generation of consoles, the format has changed.
Nintendo announced the year before last year that the new generation of consoles that only went on sale at the end of last year Wiiu still continues to use PowerPC750, but it has updated the process and become a three-core design, but because of the control of power consumption, the performance is not as good as that of distant relatives Microsoft Xenon, and at the same time, Lao Ren bought the mid-range GPURV770 released in 08 from AMD who was on sale in clearance, so that Wiiu continues to maintain the penultimate position in the performance of the three major consoles, but Lao Ren is so confident, after all, it is the first next-generation console to be listed, and there is a good user experience in the Wii era, they also launched a buy console and get a tablet free campaign (the new version of the controller comes with a touch monitor, which is more like a tablet).
However, Sony and Microsoft have successively released the new generation of game consoles PS4 and X-wave Xone this year, but they have both abandoned PowerPC, and at the same time chose the 8-core APU of the famous agricultural enterprise AMD as the processor.
AMD is undoubtedly in the camp of the complex instruction set X86 architecture, and this choice makes both PS4 and X-Wave unable to support the previous generation of games, which is a big price for players, software vendors, and console vendors. And the reason why they want to do this, the two companies naturally have their own reasons.
Microsoft, as the leader of the x86 operating system, is naturally close to the latter, and just took the opportunity to realize the win8 system across the pc, game console, mobile phone, tablet global unification dream, although win8's performance ultimately did not meet this expectation, but this single system full platform coverage strategy is to continue.
But Sony is fed up with the cell processor, although the latter has high performance enough to be used to assemble supercomputing, but it is a difficult copy for game developers, and the hardware architecture of one master and multiple associations has exacerbated the difficulty of game optimization, resulting in a lack of early platform games, so that Sony has lost a lot of money, and console manufacturers usually sell hardware at a loss, relying on the commission of publishing games on behalf of them to make money, and Nintendo likes to laugh at the former's low software and hardware sales ratio.
Coupled with the relationship between Sony's head office and having to sell the building to save the emergency because of the loss of the TV and PC business, it is natural that it can no longer choose custom hardware arrogantly, and simply choose AMD's package, which is reasonable. Moreover, game development machines are actually high-performance PCs, and choosing the x86 architecture can greatly facilitate game development and reduce development costs.
With the development of the times, personal computers are increasingly emphasizing audio-visual entertainment functions, and game masterpieces have long become the main driving force to promote hardware upgrades, making them more and more like game consoles, and at the same time, game consoles are no longer just satisfied with game functions, they are plugged into the network cable to watch videos online, in addition to not being equipped with a keyboard and mouse as standard, the host is becoming more and more like a home computer, multiplayer mode, The network mode has basically become the standard configuration of mainstream stand-alone masterpieces, which is why there is no such prosperous online game market in foreign countries as the mainland, so people's game consoles can actually play online games, and they are still free (I want to buy a client).
The so-called fusion processor APU, in fact, has some SoC system chips similar to mobile phone processors in an all-in-one way, integrating CPU and GPU in the same chip, so that the data communication distance between the two will be greatly shortened, and more expensive and faster communication buses can be used, thereby greatly improving the overall performance and efficiency of the system and reducing power consumption and cost.
The wind of chip SOC blowing from portable devices such as mobile phones, is becoming more and more intense, and now the only two PC processor giants AMD and Intel have also launched APUs and core display CPUs one after another, making graphics cards into CPUs. What makes a number of third-party independent graphics manufacturers and GPU giant female IDIA feel a little fortunate is that whether it is an APU or a nuclear display core, for the time being, they have only overturned their respective integrated graphics cards, and the impact on the mid-to-high-end independent graphics card is not great, after all, the PC stand-alone masterpiece is a performance monster, and even when it comes to games with insufficient optimization, the four-way Titan still kneels to show you.
In fact, this is the disadvantage caused by the openness of the PC, various manufacturers continue to introduce more powerful hardware, in a certain case of software naturally crushing the performance is not as good as their opponents, but when this configuration becomes mainstream, lazy software developers will take them as standard, and the former smooth extreme will find that it can't hold the latest games and software.
The same problem also occurs on Android phones and tablets, when the mainstream mobile phones are 512MB memory, 1GB memory is naturally smoother, but when the mainstream becomes 1GB, it needs 2GB to be smooth. In comparison, the iPhone's ancestral 512MB (4, 4S) can last longer.
From this point of view, the iPhone is actually a game console in disguise, and the release rhythm of one product a year limits the hardware specifications, forcing software vendors to work hard to optimize products to achieve the best results, while the Android camp has much lower constraints on software vendors.
This is also why Microsoft and Sony SCE have come to the X86 camp, using PC accessories and even operating systems in front of them (X-wave customized version Win8), and can use network verification to prevent piracy, but they also want to keep the skin of the host, in addition to limiting the factors of piracy, the main reason is to suppress software vendors, to avoid them from bringing the bad atmosphere of "negative optimization" of the PC platform.
However, this kind of suppression,You need to have a strong platform publisher to be able to do it,After all, optimization requires cost,At the same time, Sony and Microsoft, who chose APU, are equivalent to standing in the same camp,Very close hardware configuration makes it easier for games on both platforms to be ported to each other,And Nintendo, which has the worst performance and sticks to the powerPC platform,Their experience in third-party games in the past six months has been able to explain everything。
Therefore, Atletico Madrid is very optimistic about Android game consoles such as OUYA, because even Google, the father of Android, cannot unify hardware specifications and system versions, let alone OIYA, which only has tens of millions of fundraising. There are indeed more and more games on the Android platform,There are indeed more and more heavy "masterpieces",But their requirements for hardware are also increasing,That is to say, there is also a transplanting cost for Android masterpieces to be ported to Android consoles,It takes time and resources to optimize and reduce the resource requirements of the game,But if the manufacturer has the intention to optimize,Why not just release the optimized version,Do you have to take the semi-finished product out of disgusting people?
In fact, Atletico Madrid uses a high-performance "mobile phone" processor to make game consoles, which gives people the feeling that they are following Nintendo's old path and wrong path, the same streamlined architecture console, the same "niche" platform, and the same relying on the first-party own games to support the scene, well, for the time being, put PT and Wiiu together, it is Atletico Madrid who put gold on their faces.
However, the situation between bees and Nintendo is different, because bees are open!
In fact, even if Atletico Madrid uses x86 or arm, or even the powerPC that has been abandoned, it is still impossible to build a game console that can ensure popularity and success, after all, the sales and market potential of the new system are still unknown, and the risk is too great. Although countless people like the 1.4 billion population base to talk about things, if there are more people, it will be everything, and there will be no old things like the entry of the Eight Banners and the Eight-Nation Alliance.
In this way, it is better to use its own bar architecture and bee system, at least the control of the system is 100% in the hands of bee and atletico Madrid, and there are hundreds of thousands of mobile apps and tens of thousands of mobile games can be used as basic disks, why not?
As for the cost of their own shoulders, it is even less of a problem for Atletico Madrid and the Bees.
We learn from others' strengths and design independently, and the R&D cost is minimized.
We learn from others' strengths and design independently, and the R&D cost is minimized.
We design the system independently, accumulate for many years, and reduce the cost of transplantation to a minimum.
We learn from others' strengths, independent design, and reduce R&D costs to a minimum.
Compared with Nintendo's well-known IP, although there are not many world-renowned masterpieces under Bee, it can't stand a large number! It itself has the fastest development speed in the industry, and has established a strong crowdsourcing development platform early, constantly acquiring ideas and software from the majority of netizens, and then transcoding it into Bee-style self-owned software through the BC platform, and has accumulated a large number of applications and games in the past few years, so there is no need to worry about the number at all. You can even customize special software and games for a small number of users, not to mention the speed is so fast!
In other words, although Bee has the guidance of a professional intellectual property lawyer and its own copyright plagiarism checking platform, it will not be a product and no discipline like pixel-level plagiarism, but the copycat problem of Bee OS is still very serious, and it is more standardized than the Android platform, because there are bees behind the support and organization.
In solving the problem of whether there are core applications, Bee has much higher action than Microsoft, and directly puts on its own vest and tinkers up a bunch of third-party applications embedded in the official page.
However, their purpose is still to solve the problem of whether there is an application, as long as the official application comes and the use effect exceeds their web cover version, the latter will be suspended from downloading and using, and the full diversion to the official version, of course, the deletion will not be deleted, in case the official app hangs up, you can also take it out again for emergency response http://m.piaotian.net, isn't it?