Chapter 0481: The Growth of the Witch Tower
After the bloody battles of the plane wars, Mary has long since been reborn, and she is no longer the reckless and ignorant little vampire she used to be.
Compared with the magnificent dimensional war, the current eradication of the indigenous monsters in the Black Forest can be called uneventful, light and tasteless. If it weren't for the need to clear a safe territory for the Flame Throne, Mary would never have been able to do the menial work of cleaning up the 'miscellaneous soldiers'.
The 'agreement' between the Flame Throne and the native monsters will last for three months, and the human wizard will show his greedy and hideous face.
Mary led her three generals and a 'kobold military advisor', wrapped up the helpless Billis, and merged the two 'shadows' arranged by Grim in advance, and it only took a little more than a month to comb through the vast land of nearly a thousand miles north of the Witch Tower.
All the indigenous monsters of a certain ethnic group have been taken away by Mary, and they will either surrender or die, and there is no third way to go. Those monsters that disobeyed the rule of the Flame Throne were cleared, and the valuable ones were captured and returned to the Witch Tower as slaves, and the less valuable ones were thrown to Bilis, which became a source of flesh and blood for him to hatch war insects on a large scale.
Billis, who was still resistant, received so many 'benefits' one after another, and naturally his heart blossomed, and he sincerely did the work assigned by Mary. This is a lot of blood food, if he is allowed to attack it slowly, he can probably do it in three or two years. How can it be like Mary, it only took more than a month to destroy it overnight.
This undoubtedly made Billis begin to think of Mary's goodness, and silently slandered the mutant worm mother with his own small belly chicken intestines in his heart. And the mutant mother who had a heart with him fell into a long silence, too lazy to refute the ignorant Bilis.
Mary's brutality and bravery are only known to the mutant mother who has been fighting with her for a whole year. Others may be deceived by Mary's beautiful and seductive appearance, but it ...... No matter when I think about it, it is full of pain and endless sorrow!
Get rid of those who get in the way and get in the way, and the rest of the territory will undoubtedly be much emptyer.
Therefore, the first indigenous monsters to choose 'Surrender' have been given the largest and best territory, and at the same time, they have also become the sentinels and eyeliner scattered around the Flame Throne. As for the native monsters who were neither willing to surrender to the Flame Throne nor want to be destroyed, they could only take advantage of the darkness to migrate farther away.
All of a sudden, the Flame Throne's prestige and fame spread far and wide, and even many wizarding families in other regions in the central part of the continent have designated this place as a place of trial for apprentices.
According to the agreement signed between the Flame Throne and the Scattered Tallinn Wizards' Association, a small human settlement is being developed rapidly with the town of Songta as the center. Every day, a large number of resources poured into the town of Songta, and a large number of farmers were gathered to expand their settlements there.
Only a little more than a month has passed, and the prototype of a small town has appeared.
And the intensification of human activities in the rear has undoubtedly brought a huge flow of people to the Flame Throne. Centered on the original Sick Wood Forest, another small town of mercenaries, adventurers, and trial apprentices is also rapidly forming, attracting a large number of fur merchants, herbalists, arcane merchants, and other marginal professions.
Since Gargamel, who presides over the day-to-day affairs of the Flame Throne, is also a wandering wizard, he is well aware of the pain and pain points of wandering wizards. Therefore, instead of the oppression and discrimination of other wizarding families against wandering wizards, the Flame Throne has successively issued many lenient policies against hermit wizards.
The so-called hermit wizard is actually a wandering wizard. When they wander somewhere, either to acquire some knowledge, or to obtain resources nearby, or simply to borrow the witchcraft facilities of the tower, they will briefly reside in an open tower.
Although they are not resident wizards, they will remain active in the vicinity of the tower for a short period of time.
This short term is generally one or two years.
Of course, there are also hermit wizards who stay in a certain place for more than ten years in a flash.
For those who chase wizard resources everywhere but do not want to be restrained by the wizarding family, Gargamel provides them with the most relaxed living conditions, and allows them to temporarily live in the witch tower for their children or descendants.
Wandering wizards are also wizards, and often they go out together to venture out and explore ancient ruins. At this time, the descendants or descendants who have followed them all year round become hot potatoes.
Take them on an expedition, definitely not.
Placing them somewhere at will can easily delay their progress and development.
Therefore, Gargamel invited wandering wizards to explore the Flame Throne while also solving their worries. As long as the hermit wizard is registered on the Throne of Fire, he can enjoy the basic rights of a resident wizard, and does not have to take on mandatory wizarding tasks.
Moreover, the wizard apprentices who come with them will also have the opportunity to learn and test in the Witch Tower.
With the influx of high-quality resources from the Black Forest around the Throne of Fire, a new resource market is slowly forming. Raw monster and herb resources are purchased here, and then processed into valuable witchcraft materials and witchcraft, which are rich enough to attract hordes of merchants and wandering wizards.
The initiatives implemented by the Flame Throne do not seem very fascinating on the surface, but each of them can resonate with wandering wizards.
This may not impress them to change their original intention to continue wandering, but the abundant resources and relaxed conditions here can make them invisibly willing to stay for a longer period of time.
If only one or two wandering wizards did this, it probably wouldn't change anything. But if seven or eight wandering wizards all choose to become hermit wizards, then the changes brought to the Flame Throne will be extremely huge.
At the same time, there may have been more than a dozen hermit wizards staying in the Flame Throne Witch Tower. In their spare time, Gargamel was able to lure them to substitute for the Witch Tower's apprentices with generous shards. With these hermit wizards who have expertise in all aspects, there are suitable mentors in some areas of witchcraft that have not been explored before.
For a while, the fields of witchcraft and research directions that the Wuta apprentices could choose became more diverse and comprehensive. And this, invisibly, also improves the knowledge reserve and witchcraft insights of the Wuta apprentices, allowing them to have more and broader development space!
Of course, in order to increase the popularity of the Flame Throne Witch Tower itself, and in order to increase the enthusiasm of the wizards and apprentices stationed in the tower to obtain contribution points, Gargamel and Grim discussed and purposefully and modestly invested some rare resources into the Witch Tower's mission system that were difficult for the outside world to obtain.
For example, high-grade witch potions, such as wizard-level monsters, such as elemental golems......
These are rare resources that are extremely hard to find even in wizarding trading points, and most of them are monopolized by wizarding families and organizations. Even if it appears occasionally, it is a scramble for everyone, and ordinary wizards who don't have a little net worth don't even think about it.
But now, the Flame Throne has its own internal mission system, and it can launch a certain amount of rare resources every month. These resources do not rely on magic crystals, do not rely on fists, and only need a certain number of contribution points to be obtained.
In the Flame Throne Witch Tower, there are many tasks that can easily farm contribution points by staying quietly in the Witch Tower.
Whether it's taking classes a few times a month, or being a mentor for a witchcraft research project, or managing the in-house witchcraft garden, or helping to concoct some witchcraft materials...... There are simply too many such tasks. Most hermit wizards find some of their free time to brush up on a quest or two when they're not on their own adventures.
Therefore, with these hermit wizards who have no contractual relationship with the Witch Tower, the Flame Throne is already able to support all the sorcery facilities and quest system. As for the Resident Wizards who are truly part of the Flame Throne, they will be able to devote more time to their own research projects and sorcery experiments.
Such a good thing in one fell swoop, of course, aroused the unanimous praise of all the wizards stationed in the tower.
As a result, Gargamel confirmed his position as the 'Grand Butler' of the Flame Throne in the midst of everyone's praise!
…………
Compared to Gargamel's excellent management talents, Grimm, the true owner of the Witch Tower, is extremely incompetent.
After delegating most of his power and authority to Gargamel and Meryl, Grim took refuge on the fifth floor of his Witch Tower, fully immersed in all kinds of witchcraft research and experiments.
The predatory alien clones are still trying, though they have failed hundreds of times, costing him a lot of resources. But a bright future beckoned, and Grim was unwilling to give up.
After the 'burst' of the mutated fire rune was successfully analyzed, Grim had also successfully etched it into his consciousness core. This also means that any fire-based sorcery he casts in the future will be able to add a burst effect to him as he wishes. However, even if the core rune changes, the corresponding witchcraft spirit model and witchcraft spell will need to be changed accordingly.
This is undoubtedly a huge project that consumes extremely mental power to deliberate and change one by one!
However, with the assistance of chips, all tasks involving a large amount of data computing and data modeling can be handed over to the chip to spend their free time slowly. So Grim was still able to spare a lot of time to solve the witchcraft puzzles he was facing!
In the chip's idle task list, there are actually two rare fire runes waiting for it to be slowly resolved. Based on the sorcery properties of the mutated fire runes so far, the value of the two rare fire runes is obviously above it.
Once it is analyzed, it will undoubtedly have indescribable huge benefits for the improvement of Grim's combat power!