Chapter 0879: Heading to Molten City
Tipter Region.
Ostown.
As agreed, Grim disembarked from the flying ship in Ostown, the closest public wizard city to Molten City.
I didn't see the old wizard and the two young wizard couples on the flying boat, so maybe they got off the boat halfway while Grim was meditating!
Grim's huge mental power was only a brief sweep of the flying ship, and he was already able to perceive everything that was happening inside. Even in his full-range scans, wizards who didn't have their protective force fields turned on could not escape his pervasive spiritual perception.
Ordinary Rank 1 wizards didn't know anything about his spiritual perception, only those Rank 2 wizards with keen spirits could vaguely detect the slightest mistake, but it was impossible to capture the location of the source of spiritual power.
The supervising wizard in charge of managing the flying ship may have discovered something, but given the power of a third-order wizard, as long as Grim didn't do anything excessive on the ship, he wouldn't dare to come out easily.
Following the gangplank, Grim slowly stepped off the flying boat with the flow of people.
A magnificent wizarding city appeared in front of him.
Tallinn, a scattered land in the middle of the continent, is made up of 31 different regions.
The small ones are seven or eight hundred thousand square kilometers, and the large ones are several million square kilometers, with vast territory and rich resources, and the population occupies more than sixty percent of the entire wizarding continent.
In such a situation, almost every region is a whole new world.
Although the local secular rulers are still human, they are very different from other regions in terms of race, skin color, language, culture, etc. It's just that under the rule and management of wizards, the wizarding language formed with the roots of the Sente language has become the official language of the entire continent.
Ordinary people naturally do not have the qualifications and energy to learn this strange language, and only those nobles can popularize the wizarding language from an early age, and cultivate their own children into excellent talents immersed in the wizarding civilization from an early age.
Of course, if the children of an ordinary human family are found to have wizarding talents, then the family will immediately change drastically.
The local aristocracy, large and small, would come forward to sponsor the young boy to study in a wizarding tower or wizarding academy. Once the other party is lucky enough to become a high-ranking wizard, as long as he repays a little kindness, it will be an excellent opportunity for the local nobles to rise.
It is precisely because of this situation that when there is a talented wizard apprentice in a certain place, the local nobles and nobles will even take this wizard apprentice into their hands at the cost of a bloody war.
Those powerful nobles were sent to the wizarding academy when their children were young. If you have talent, stay there to continue your education, and if you don't have wizarding talent, try to make some apprentice friends and find some suitable investment partners for your family.
The high-ranking wizard group and the huge aristocratic system are closely combined, which constitutes a unique landscape of each region.
As soon as Grim got off the flying ship, a luxurious silver carriage drove in front of him.
Getting out of the car was a Rank 2 wizard dressed in a black robe, with a gorgeous badge pinned to his chest with red stripes on a black background.
Looking at the style of the badge, it is the Molten City logo that invites you to come here.
"You're the Flame, aren't you? Master Kerak has already commanded me, and I've been waiting for you here for three days. If you don't have anything else to do, Mistress Kerac wants you to arrive in Molten City as soon as possible. ”
Grim glanced up at the city of Oss not far away, and could only say goodbye to the other party regretfully in his heart.
"I don't have anything else to do, let's go now!"
As the two of them boarded the silver carriage, with the sound of wheels, they drove out of the berthing area of the flying ship, turned onto a gray carriageway, and galloped away in a certain direction to the northeast under the escort of a team of hundreds of beast cavalry.
Grim quickly glanced at the group of alien beast cavalry before getting into the car, and under his pervasive mental power scan, the other party's basic data was quickly revealed.
Lizard Cavalry, a modified class of alien beasts, with an overall strength of Tier 1 Intermediate, composed of cave lizards and human knights.
These lizard cavalry are a little thin in size, and although they are protected by delicate and ornate chain mail, they are still not suitable for rapid charging on land battlefields. However, the cave lizards they ride have patches of flesh pads on their paws, which can form tiny suction cups, which not only land silently, but also climb over most obstacles, especially suitable for running in some narrow and rugged areas.
These lizard cavalry were armed with specially made sharp-toothed spears with a short handle of only 3 feet and a front spear blade of 6 feet. The blade of the spear was covered with barbed spurs, and the tip of the blade had a foot of blood groove, faintly flashing with a faint blue cold light.
Whether it is the knight's chain mail or the weapons in their hands, they are obviously enchanted weapons, and even for wizards, they are not a small threat.
And from their unified armor and standard weapons, it can be seen that this molten city must have a lot of power in the local area, otherwise it would be difficult to support such a scale of alien beast transformation.
And the second-order wizard who was in charge of greeting him, faced Grim, a third-order wizard at close range, not only did not have the slightest stiff and sluggish expression, but also communicated with him very talkatively.
Through his introduction, Grim learned more about this strange wizarding organization called 'Molten City'.
The headquarters of Molten City is located in a large series of volcanoes in the northeastern corner of the Teaxter region.
Like the Crimson family, it is a large power that rules almost the entire Dexters region.
The city lord of Molten City is a Rank 4 wizard, and he has 3 deputy city lords with Rank 3 strength. As for the other contract wizards and hired wizards who begged for a living in the molten city, there were as many as two or three hundred people.
In terms of scale alone, the power of this Molten City is even far above the Crimson Family, and the Tipper region they rule is considered a large region with a high ranking of area and resources, even in Scattered Tallinn.
As for the Elovis region, which is occupied by the Crimson family, it is a small territory on the edge of Tallinn, which is not comparable to the well-developed Dexters region in every way.
With such a clear understanding, Grim couldn't help but sigh again in his heart.
In the past wizarding wars, the few forces that were swallowed by the Crimson family were all small forces, and even the Kamala family was barely able to hang on to the side of the medium forces.
Defeating such an opponent did make Grim complacent for a while, but as soon as he stepped out of the family territory today, compared with other old forces, the huge gap immediately made Grim feel a sense of crisis.
The development of the Crimson family still needs to continue to work hard!
…………
Molten City.
After five days of continuous travel, Grim and his party finally came to the edge of the huge volcanic community.
Here, ordinary carriages became impassable, and the Rank 2 wizard invited Grim to ride on the cave lizard and plunged headlong into a semi-artificially excavated underground lava cavern.
Compared to the dark crypt where Grim had been, it was clearly more developed.
Although there are caves and stalagmites and pillars that have been smashed or removed, the rugged and undulating terrain still makes it difficult for ordinary people to traverse the area. Only native creatures like cave lizards rely on their strange instincts to pass through this area without hindrance.
In some particularly rugged places, these cave lizards can even run quickly on cave walls or ceilings. This may also be a major reason why the forces of Molten City have domesticated and transformed cave lizards on a large scale!
From the moment he entered the underground cavern, Grim could feel the rapid increase in ambient temperature.
Even through the ubiquitous crevices and rifts, Grim could smell a choking smell of sulfur flames!
However, as a fire witch, Grim not only did not have the slightest disgust with such a harsh environment, but also had a trace of his own instinctive excitement and excitement.
The original deep and dark underground trip, due to the transformation of the forces of Molten City, a lot of lighting fluorite was installed along the way, so the entire cave was set off in a dark red, and there were almost no signs of the activities of the underground creatures.
In fact, this is understandable.
Since this road is the main access point to Molten City, it is natural that they will regularly send wizards or apprentices to clean up the underground creatures that accidentally break into the passage. As long as the underground creatures are not allowed to take up their nests, there will naturally be no signs of large-scale underground life activity in the vicinity.
It was only after two days of walking through this tortuous and rugged underground passage that Grim and the others finally arrived at the Molten City. Of course, the forces of Molten City have also established four or five small strongholds along the way, and the number of people entrenched and resting there is no less than that of ordinary human villages and towns on the surface.
And along the way, Grim and his party encountered as many as thirty or forty caravans.
Large and small, wooden crates and parcels are filled with regional specialties sold by Molten City, including animal skins, herbs, exotic ores, and bulk metal ingots.
Unfortunately, there wasn't the kind of Quelas ore that Grim needed.
Grim was not surprised by this.
The value of Quelath ore had clearly surpassed that of ordinary magic gems, and even if they needed to be shipped out for sale, it would be impossible for Molten City to hire such a rudimentary team to take care of it. Therefore, the caravans they saw were actually only secondary derivatives produced from the excavation of underground ore veins.
The truly valuable Constant Gold Ore and Quelas Ore must have been kept in the palm of Molten City's hands, and these incidental 'garbage' have become the sweet and sweet food for the nearby human forces to compete for.
It seems that if you want to get the Quelas alloy, you still have to deal with the high-level of Molten City!