Chapter 0455: Grappling
The strangulation in the sky intensified.
Raindrops of fireballs, lava fireballs, and meteor fireballs rained down from the sky like moneyless, blasting the earth into craters and filling the land with a rampant flow of molten lava.
Soros cautiously walked through the dense rain of meteors, and every once in a while he needed to pan sharply to avoid the bursting fireballs that opened up in front of him. In such a harsh and harsh battlefield environment, if one is not careful, he can be blown into the sky and become part of the appendage of the scorched earth.
He flapped his bat wings to create a huge circle in the sky, and inside the circle was a terrifying sea of fire with a blinding red glow.
It's just that most of the usual sea of fire is on the ground, and this sea of fire is located at a height of 30 meters above the ground.
Because the fire element in the sea of fire was so dense and active, it had seriously interfered with his vision and spiritual perception, so he had almost no idea what was going on inside.
It was only when the batwing behind him was repaired by the blood-colored energy that he gritted his teeth and broke into it, trying to launch a charge at the tall flame demon standing high on the back of the wind dragon.
There was only a short time left for him to attack, and if he stayed in the sea of fire for too long, the batwing behind him would be burned and broken, and there would be thousands of holes. In that case, he would only be able to wail and plant himself in the sky, becoming a blood-colored knight who could not fly.
At this time, there was only one knight companion left in the air who circled and flew like him, and the other Scarlet Knight was whipped on the bat's wing by the tall flame demon flaming whip, and he was planted on the ground and never flew into the sky again.
The place where two powerful wizards fight, without batwings, they don't even have the right to participate. Therefore, Soros can only carefully protect his bat wings, and from time to time he bursts into the battlefield of fire and launches powerful semi-long-range attacks against the fire demon with blood-colored spears.
And inside the battlefield of the Sea of Fire, Grim stood high on the back of the wind dragon, trying to maintain the uninterrupted damage of the flame enchantment to Mary, while shooting out scorching rays from his eyes, closely chasing the beautiful figure in the air who couldn't help but change direction.
The battle, which had been going on for half an hour, left both Grim and Mary with significant injuries.
Mary, with her high sensitivity, is simply the most troublesome assassin when it comes to roaming and dodging in small areas. Spells that have been chanted for more than 3 seconds are not necessary in front of her unless you are sure that the defensive sorcery outside of her body will last until the chant of the spell is over.
Otherwise, it would be a suicidal attempt to cast a large sorcery!
As for the powerful witchcraft of those single bodies, there are not many chances of being able to catch up with her flexible and changeable form. Even if you've locked onto her location with your mental power, the sorcery you've cast destroys only the realistic illusion she left behind.
If necessary, if Mary feels like she can't hide, she'll be able to swap places with a certain Scarlet Knight with a strange bloodline sorcery. Although this would have deprived her of a usable subordinate temporarily, it ensured her own safety and the integrity of her combat power.
Despite all these advantages, Mary still suffered a big blow.
The biggest threat to her was, of course, that abominable flame barrier. As long as she was in this sea of fire, her body was constantly scorched by the raging flames.
If it was just an ordinary flame, with the resistance of Mary's elite-level wizards, it was almost impossible to take much damage. But at this moment, what brought her into it was an elemental flame with an attack strength of 60 degrees, and it seemed to have a trace of the abominable effect of burning the soul.
This made her constantly urge the blood-colored energy to protect the batwing behind her as she walked through the sea of fire. But no matter how tightly she is protected, there will still be a sting pain in the depths of her soul from time to time, as if someone is holding an invisible long needle and piercing her soul.
Although the intensity is not large, it is extremely disgusting!
The batwing behind Mary had become tattered, and there were scorch marks and holes in the flames everywhere. As for her delicate and tall body, there were traces of a large area of flames licking, and there were still blood holes on her shoulders and thighs that had been formed by the penetration of scorching rays.
It was no longer the early stage of the battle, and she was able to use her blood-colored energy to continuously recover from her wounds. In order to better preserve her combat strength in this battle, Mary is no longer willing to waste blood energy to recover these 'insignificant' injuries.
Only when the key parts of the body are injured, will she be forced to give a little 'extravagance'.
After all, she couldn't find a 'blood food' that could help her regain her blood-colored energy. Without the nourishment of 'blood food', many of the vampire wizards' signature combat methods are gone.
This also greatly restricts the play of Mary's combat power!
Of course, as her loyal 'servant', the old fox Winliel ran to the periphery early to complete a 'hunt' and captured a horned sheep. It's a pity that such loot can't be sent into the sea of fire at all, and as soon as he returns to the battlefield, he is blown into a sky of flesh and blood by a burst fireball shot out from the depths of the sea of fire.
The fireball explosion that Grim had in his hands was just right, and it didn't hurt Winriel in the slightest.
And so, the battle went on like this!
In fact, at this moment in the battle, the pressure on Grim was no less than that of Mary.
Maintaining the flame barrier for a long time has kept Grim's fire energy at a point where he can't make ends meet. If it weren't for the Fire Demon Heart's leap from time to time to send out a stream of pure fire-based energy, I'm afraid Grim would have to shrink his defense line and protect himself with all his might.
Standing silently in the depths of the sea of fire, cooperating with the wind barrier of the wind dragon to resist Mary's non-stop sneak attack. As for his own various protections, he had already been dismantled in the previous battle, and only a scarred lava shield and energy shield remained.
And on Grim's tall body of the Flame Demon, there were also three huge wounds visible to the naked eye. A trace of blood-colored energy can be faintly seen inside the wound entangled with the surging flame energy, and all wounds cannot heal automatically until these difficult blood-colored energy are neutralized.
However, even with such difficulty, Grim still did not drive the Wind Dragon to activate its unique 'Dragon Might', nor did he perform the second transformation of the Fire Demon.
Grim had a feeling that Mary was hiding some of her combat power and killing moves, and was looking for an opportunity to 'turn the tables against the wind'. So in order to avoid being caught off guard by the other party, he had to try his best to put the killer weapon in his hand and quietly wait for the moment when the other party made a move.
Two of the opponent's 3 Scarlet Knights have been knocked out of the sky, and although they are not dead, they have temporarily lost their attack power. And the only remaining knight seems to be quite intelligent, and he is not as 'upright' as the other two, so Grim tried to 'depose' him several times purposefully, but to no avail.
Moreover, this Scarlet Knight's grasp of the timing of the attack is simply brilliant, and although the release of the knight's combat skills on several occasions did not really hurt Grim, it created excellent opportunities for Mary to attack. On that occasion, Grim had to hand over half of the voodoo scroll of instant sorcery to force Mary back.
In the face of an elusive and agile assassin whose body is difficult to capture, the powerful range of witchcraft cannot be released at all, and the solitary witchcraft is easy to dodge by it. Therefore, apart from the free-flowing flame enchantment and the many small flame witchcraft of the instantaneous type, Grim's other magic could hardly damage Mary's wandering body.
What's more, at the edge of the sea of fire, there is also a blood-colored knight who is waiting for him. Once Grim reveals his flaws, this fearless 'outlaw' will surely use his life to tear a long offensive line for Mary.
Therefore, it is difficult for Grim's mental power to be fully concentrated on Mary.
However, although the battle situation is unpredictable, Grim's winning prospects are significantly improving.
Of course, the main reason is that the chip's data collection of Bloody Mary has been completed. Mary was no longer an immeasurable hazy mist of blood in front of him, but a true restoration of her original appearance.
Mary, vampire, 1st order bloodline wizard, body: 7 strength, 16 agility, 11 constitution, 7 spirit. Initial combat sorcery: Blood Arrow, Rapid Advance, Blood Shackles, Life Suck, Vampire Touch, Blood Mist, Blood Fury, Blood Claw Split, Blood Transformation, Blood Pact......
Seeing Mary's battle sorcery projected by the chip in his mind, Grim's brain hurts. From the beginning of the war to the present, this Mary has repeatedly performed double-digit bloodline witchcraft, which fully shows that Mary's fighting talent has reached the point where Grim is speechless.
Melee wizards are not the same as elemental wizards.
Elemental Wizards mainly use stake-based elemental output, and although they also have some high-mobility sorcery, their combat methods are still based on ranged elemental attacks. Melee wizards, on the other hand, also possess a lot of sorcery, though these are rarely offensive ranged sorcery, and mostly melee type support sorcery.
So after losing his physical defense of the lava shield, Grim faced an assassin-type opponent who constantly cut into his side and launched surprise attacks, and he could only fight fast and use dense instantaneous sorcery to force him back.
So when the battle went on to the point that both of them could not continue, Mary, who had always used guerrilla tactics, finally came up with her killer weapon, the shackles of blood.
When she raised her head to the sky and let out a strange scream, the shackles of blood bound her to the four blood slaves present. Then she rushed in front of Grim with all her might.
Although he had been prepared for this, Grim was still shocked by Mary's determination and bravery.
In the next second, the stormy fire sorcery slashed at Mary, and the wind dragon under Grim shook even more, rolling up a huge tornado, blocking Mary's advance.
The decisive battle related to the difference between the two of them started in an instant!