Chapter 38: Lottery

This time, three items were obtained, among which were the Good Luck Jade Pendant and the Lucky Draw.

Good luck jade pendant Yu Hao is in his heart, so he is also very familiar, and the lottery is the first time to get it.

+1 chance of the draw, which is rare.

You must know that 300w popularity points can be exchanged for a chance to draw back, and the mechanism of the lottery is also very mysterious, just like the system itself.

It's not like a big carousel in a real amusement park, where the prizes are marked, everything is plain.

The system's turntable, on the contrary, you don't even know what the prizes are, what are the probabilities, and it seems mysterious and brainless.

At this time, an idea popped up in his mind, if he used the good luck jade pendant to draw again, would he draw better props?

You must know that the "Good Luck Jade Pendant" can even get the opportunity of "Game Weekly", so your luck should be better when you draw the lottery, maybe you will draw an immortal pill, wash the muscles and cut the marrow pill, or the high-level martial arts such as "Fighting Qi and Turning Horses".

When the time comes, what will I do as the protagonist of urban games, I want to be the protagonist of urban fantasy, just like the sword god of Shilipo, with a million invincible people, and a Buddha Fury Fire Lotus will kill a large piece.

It's a little exciting to think about it!

"Congratulations on getting "Music Theory Knowledge x10"

Reality is always diametrically opposed to imagination, and there will not be those who have and don't appear as Yu Hao imagined, otherwise there will be sects such as antiquities, and they can't beat him, and they will give him a bank card (from Golden Scales).

And the good luck jade pendant does not add the effect of good luck, but simply multiplies the drawn items by 10.

"I'll go, good luck is just multiplied by 10?" he muttered dissatisfiedly, and couldn't help but be a little disappointed, what is the use of common sense in music theory?

He doesn't listen to music often, and his aesthetic level of music is only in the category of love songs, which is completely at the level of ordinary people. These 10 music books may make his aesthetic level step to the height of listening to opera bel canto and Peking opera singing, but it is useful for game design?

He also wasted a jade pendant of good luck, which had changed from warm to dark gray by this time, as if all energy had been exhausted.

Since he had drawn it, he couldn't regret it, so he could only reluctantly pick up the ten skill books.

A familiar warm current flowed through his body in an instant, and an electric current surged through his brain, and the bifurcated peripheral nerves were reconnected, and a lot of knowledge that he had never learned before suddenly appeared in his mind.

When he opened his eyes, a prompt message appeared on the system panel:

"Skill +10, talent panel open. ”

"Talent washing?" he asked, isn't this something from the game?

Could this system really be able to cleanse the marrow and be reborn?

But when he opened it, he understood that it wasn't about physical fitness, but about game design.

[Yu Hao: D-level game planning]

[Creativity: 43]

[Plot: 8]

[Level: 3]

【3dīŧš16】

[Original art: 12]

[Music: 10]

[Action: 5]

[Storyboard: 13]

He probably knows where his talent stats come from, and for example, the creative side is estimated to be due to the development of two games. But creativity is too much higher than other attributes, isn't that saying that I'm spicy chicken in all aspects except creativity?

And there is another question, why is there more than 10 points in creativity and other categories, but there is no talent page, is it because you have to add 10 skill books?

Sure enough, if you don't kryptonite, you won't get stronger!

The plot under the creativity is only 8 points.,Although he hasn't had much contact with plot design.,But he used to write some essays when he was studying.,Each one is a story.,All kinds of joys and sorrows.,Worrying about the stomach.,This plot design is not okay?

Of course, to be serious, he also understands that he has to work hard in terms of the plot of the game, and the game developed in the future must not have no plot at all, and now it is a mobile game that can fool the player, but it is not so easy on the PC.

One of the weak points of the "virtual studio" is the plot flaw, and there is no one in the studio who has worked on the plot or has an idea for the plot.

It's not easy to recruit screenwriters in this regard, after all, it's so good that screenwriters either stay in big production teams or mix in the film and television industry, and the high price is not something that fledgling studios can afford.

So far, although the virtual studio has been successful with both games, it is still not easy to recruit better employees to become bigger and stronger. At present, the good resources in China are in the hands of large companies and large groups, and the road to independent games is becoming more and more difficult.

Most of the indie games do not have good platforms and publicity channels, even if they can be on the game platforms of large domestic manufacturers, the share they ask for is very high, usually 7:3, 7 for large manufacturers, and 3 for independent games.

This goose-plucking method has also made it impossible for many indie production teams who love games, even those with good sales, so most of them have chosen to quit the gaming industry and disappear.

Of course, you can also not accept this kind of overlord clause and choose to publish it directly.

But you don't have the money to promote it, so what's the use of a good game? The public doesn't know that there is such a game, and even if they do, I'm afraid the game will be cold by then.

In this era, the aroma of wine is also afraid of deep alleys.

There is enough publicity, even a piece of can be held to the sky, refer to a certain demon record.

To get back to the point, Yu Hao knows that his plot is not good, but he has a lot of games in his head, and these games alone can make the studio bigger.

On the talent attribute panel of the system, there are levels after the plot, in fact, he hasn't designed the level, but he still knows a little about the level.

Although several games designed by Yu Hao, from "Chinese Cubes" to "Fruit Knife", and even the yet-to-be-released "Three Kingdoms", there is actually no level system.

But doesn't that mean he can't design levels, hasn't he ever eaten pork and never seen a pig run?

As for 3D, he can get 16 points, it is estimated that it is because he personally made the design of the fruit in "Fruit Knife", otherwise the score will not go up. As for the 12 points for the original painting, he is not surprised. He himself has a bit of an art background, although he is not as good as Li Yueshi, but he can still be in the absence of art.

There is no need to mention music, he has no musical aesthetics in the first place, and these 10 points are still because of the skill book.

The action is only 5 points, which is also normal, after all, he has not designed an action game. And until now, the protagonists of the game are not humans, like the squares in "Chinese Cubes", the protagonist fruits in "Fruit Swordsman", and the swordsman cannot be regarded as the protagonist.

However, he will definitely dabble in games with action aspects in the future, and his favorite games are confrontation games, such as fighting and shooting.

The only human "Three Kingdoms Killing" does not involve action, and belongs to the category of chess and card board games.

Next is the storyboard, the reason why the storyboard can score 13 points is also inseparable from Yu Hao's love of making video editing videos before, he was fascinated by photography technology in high school, and usually shoots some short films, but he can only be regarded as an amateur.

There may be some research on the storyboard, but it is not too in-depth, after all, he is not a professional eater.