Chapter 1040: Super VR

Century Summit has always regarded VR as the company's future strategy, and naturally attaches great importance to the debut of the first VR. Century Summit not only conducted live webcasts through Netflix and Century Summit Online, but also chartered 200 movie theaters in 25 countries and regions including China, the United States, Dongying, and the United Kingdom to broadcast the entire press conference live.

At half past eight in the morning, the press conference hall in the South Hall of the Los Angeles Convention Center was already full, and it was remembered by the reporters and fans who flocked to the conference, and the 200 movie theaters chartered by Century Summit were also full, while countless game fans and fans of Century Summit were also sitting in front of their computers, waiting for the press conference to begin.

The stage was ornately arranged, with a large screen in the middle and two smaller screens on the left and right. On the stage, four strange-looking machines look a bit like the electronic scales used to weigh themselves in hospitals.

At nine o'clock in the morning, the lights dimmed, and Hastings walked onto the stage in a T-shirt and jeans, and the press conference officially began.

Hastings stood in the center of the stage with a shallow smile on his face, giving people a feeling of pride: "Gentlemen and girls, good morning! I'm Reid Hastings, CEO of Motorola VR, and I'm hosting this press conference today. I know everybody's coming for VR, especially with Google releasing carton glasses, and everybody wants to know what the hell is going on with our VR. But what I want to tell you is that we're not going to show VR today. ”

Hastings was very surprised when he saw the audience, and he showed a smug look, but he didn't sell it, and said directly: "What we want to release today is the prototype of the SVR." ”

The reporters and spectators at the scene were completely confused, everyone knows what VR is, but this is the first time that SVR has heard of it. Many viewers in the Netflix live chat room were asking, "What is SVR?", "Who knows what SVR is?"

The smug look on Hastings' face was even greater: "Everyone should be the first to hear SVR, I don't know what SVR is, it is a kind of VR, and it can also be said to be an upgraded version of VR." For example, if VR is a videotape, then SVR is a DVD. If the image quality of VR is the image quality of a video tape, it is super VR, it is an upgraded version of VR, or an enhanced version, and it is a comprehensive upgrade of VR performance! We believe that for a VR glasses to be called super VR, it must have three conditions, the resolution reaches 4K per eye, the refresh rate is 120, and the viewing angle reaches 140 degrees. ”

As soon as these words came out, the reporters and the audience were dumbfounded, and the audience in the cinema and in front of the computer was also stunned.

A few months ago, Hastings claimed that Motorola VR has the best technology in the world, and many people also believe that Motorola's VR technology is more advanced. But no one expected that Motorola's VR technology could surpass other companies so much and leave other companies behind.

At present, the mainstream resolution of VR on the market is 640x800 per eye, Oculus has a resolution of 960x1080 per eye, and is currently developing a device with a single eye resolution of 1080x1200, while the resolution of Motorola VR has reached 4K per eye, that is, 4096×2160, which is more than 4 times the resolution of other VR.

Motorola VR can be said to be a qualitative leap compared to other VR, and it is not an exaggeration to call it super VR!

Eric Schmidt, Larry Page, and Sergey Brin, who were watching the Summit of the Century launch event through the Internet in Mountain View, Google's headquarters, were also stunned by the parameters announced by Hastings.

After a few seconds, Sergey Brin came to his senses, shook his head violently, and said in a tone of disbelief: "Impossible! Absolutely impossible! He must be joking! How is it possible to achieve monocular 4K under the existing hardware and technical conditions? There are almost no graphics cards on the market today that can support 4K VR capabilities. Absolutely impossible!"

Larry Page said with a solemn face: "Under the existing hardware and technical conditions, it is indeed difficult to achieve monocular 4K, but it is not impossible, if there is a technology that is successfully developed, it is possible to do it!"

Sergei Brin was stunned for a moment, and then reacted: "Foveated rendering technology, do you mean that Zhang Ran and their development of foveated rendering technology have succeeded?"

Larry Page nodded: "Only this is possible! Otherwise, it is impossible to achieve monocular 4K and a refresh rate of 120 under the existing hardware conditions, this parameter is too much hardware." He exhaled softly and said, "We want to mess up the VR situation with cardboard glasses, and now it seems that this plan is unlikely to succeed." Not only are they technologically ahead of us, but they have come up with a new concept, Super VR, and they have set the standard so that carton glasses are no longer a threat to them. We have always thought that VR will take 10 to 15 years to mature, but the peak of the century has made a breakthrough in foveated rendering technology, and the maturity time of VR will inevitably be greatly advanced. We are in trouble, we can no longer play tickets, we must increase investment in VR, and grasp VR as a key business!"

Eric Schmidt's expression was also a little solemn: "Although the pinnacle of the century is a film and television entertainment company in the eyes of many people, this company is more difficult than many other companies, and they have the best film and television and fashion resources in their hands. Century Summit can use the film, television and fashion resources in its hands to let celebrities take the lead in using their products, drive fans to follow the trend, and eventually bring a trend. If we can't catch up with them technologically as soon as possible, if we let them bring up the trend of using VR, it will be possible to build a VR ecosystem, then we are at risk of going out of VR with VR. ”

Sergey Brin also said: "We must catch up with the top of the last century as soon as possible in terms of technology, and we cannot be left behind by them!"

At the scene of the summit press conference of the century, Hastings is explaining the two advantages of super VR through comparison and detail.

Ordinary VR has two particularly big defects, one is that the resolution is too low, the picture is not clear enough, and it will produce a screen window effect, when the user looks at the picture through VR, it is like a screen window, depriving the user of the real experience;

Motorola VR solves both of these problems very well, with a single-eye 4K resolution that makes the screen window effect almost disappear, and the eye tracking technology used in Motorola VR greatly reduces the possibility of vertigo.

After talking about the advantages of Motorola VR, Hastings looked at Zhang Ran, who was sitting in the guest, and said with a smile: "We all know that VR technology has a wide range of applications, such as education, medical care, real estate, live broadcasting, shopping, etc., among which film and television and games are the most optimistic by the market, because it is the easiest to popularize to the consumer market, which are also the two most important contents of our conference today." For film and television, I am not particularly good at it, and I can't say anything, so I will ask an expert in film and television to interpret the application of VR in the film and television industry for us. Please Mr. Zhang Ran, chairman of Century Summit and famous director!"

After speaking, Hastings was the first to applaud, followed by reporters and spectators at the scene.

In the applause of everyone, Zhang Ran stepped onto the stage and stood in the center of the stage.

Seeing Zhang Ran, the applause at the scene became even more enthusiastic, and at the same time, the flash lights also lit up crazily. The Chinese reporters at the scene wished that they could grow two more hands and applaud while taking pictures!

Zhang Ran raised his right hand and waved to the audience, his face was filled with a bright smile, and he looked at the audience and said: "Friends, hello everyone, I am Zhang Ran, and I am very happy for me to introduce you to the application of VR in movies!"

The reporters and spectators at the scene were silent, staring at Zhang Ran, wanting to hear what he would say, while the photographer at the scene pointed his camera at Zhang Ran and presented Zhang Ran in front of the audience through the Internet.

Zhang Ran took a light breath and said loudly: "For more than 100 years since the birth of film, filmmakers have always worked hard from a technical perspective to improve the audience's experience of watching movies. In 2009, director James Cameron experimented with screen size with Avatar's IMAX 3D, while director Peter Jackson experimented with 48 fps technology.

It's just that regardless of the increase in frame rate or resolution, the audience will always see a rectangular picture, and what they see is a part of the scene that the director wants the audience to see. The emergence of VR headsets has completely changed this viewing experience in terms of display methods: wearing VR headsets, the audience's perspective is no longer limited, and they can freely choose their own perspective. And because you see the whole scene, the sense of substitution is very strong, and the audience feels as if they are at the scene of the shooting, standing next to the character, or you are the character.

This change in the display method gives the director a new creative concept and requirements, and the audience must be substituted into the story to be told. With a square movie or computer screen, we never allow the audience to fully immerse themselves. We need to bring the audience into the story, so that the audience can feel that they are in a three-dimensional space when they look around. I think that's the future of cinema. ”

Speaking of this, Zhang Ran paused for a moment and said: "Next month, my new film "Scorching Sun" will be released worldwide, and there will be a scene of a rat war in the movie. In my original conception there were two man-rat fights, but during editing, I cut out the second scene. At the beginning of this year, we re-shot the second scene and made the second scene VR. Today we are going to play this VR video live, and we hope you will enjoy it. ”

There were many fans of Zhang Ran among the reporters and audiences at the scene, knowing that "The Scorching Sun" had just won the Palme d'Or in Cannes, and now they heard that Zhang Ran had made part of the film into VR, and they were all shocked and applauded.

Zhang Ran pointed to the four VR behind him, looked at the reporters and the audience below, and said with a smile: "There are four VR here, I want to invite four viewers to come up and feel the difference between VR movies and ordinary movies, and feel the strong shock brought by VR movies, while other audiences watch through the big screen." Who wants to come up and experience it?"

As soon as the words fell, a large audience raised their hands, white and raw, like a white forest. The audience had a look of longing in their eyes and shouted, "I, I, choose me!"

Zhang Ran looked at the audience at the scene, and finally chose two men and two women. The four lucky ones walked on the stage excitedly, and then shook hands with Zhang Ran. In fact, a female audience member asked Zhang Ran with anticipation if she could hug him. Zhang Ran smiled and hugged her, causing the audience to cheer.

Under the arrangement of the staff, the four lucky audience members put on VR glasses and holographic sound headsets at the same time.

The reporters and the audience were talking in a whisper, full of anticipation for the movie. There is a lot of controversy in the industry about VR movies, and many people think that VR is not suitable for making movies. "Avatar" director Cameron believes that it is impossible to make movies with VR technology because it cannot be edited. Spielberg, on the other hand, believes that the development of VR films is dangerous and should not be developed in this direction. Now that Zhang Ran is really making movies with VR, everyone especially wants to see what the real VR movie looks like.

Soon the lights dimmed, and the audience consciously closed their mouths and stared at the big screen. The four VR-wearing audience members on the stage saw the same content as the live audience, which was the subtitles of the movie. The difference is that when they turn their heads, the screen will follow suit.

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