Chapter 139: Brain-opening Star Wars

In the plan of Bee Technology, there will be a "Virtual Starry Sky" software project in the future, which is expanded from the original Bee 3D University and 3D Earth history, and the goal is to create complete planets in the virtual world, which can be either "Earth in 2003" based on satellite map data (civil data has a three-year delay), or "Earth in 1855" based on data deduction, or even "Coruscant, the capital of the galaxy", which is a completely imaginary fictional city ("Star Wars").

Naturally, such a large project is not a single company, a few people can complete it, this project will be a public participation project similar to CTA Encyclopedia, and now the designers and testers of Bee are constantly debugging the editor of the "Virtual Star Project" to make it more convenient and easy to use, and it must also be convenient for foreign language users.

The previous "3D History of the Earth" has actually opened up the ability for users to edit and create a copy of the history of the Earth, but the development is not good because of the imperfect function of the editor. There are only two "earth silhouettes" with the highest number of clicks on the website, which should be "the earth in 2003" and "the earth of the Ming Dynasty", the former is actually beautifying and modifying the Google Earth data with a lot of details, and the latter is the common background of the two Ming Dynasty background novels "I Came to the Ming Dynasty" and "Jianghu Prawns" serialized by Atletico Madrid.

In order to obtain first-hand information, Bee Technology found a lot of volunteers in the Graduate School of Luda University to participate in the research on the use of the software, and provided a lot of valuable clues and suggestions for the development of other language versions.

And this editor uses the first stable version of the scripting language that Atletico Madrid finally came up with after months of tossing. This scripting language, which Tang Jiayi named "Ma Liang's magic pen", is a very good execution of WYSIWYG, and is also the top in the industry in terms of aI behavior, super large maps and massive object management capabilities. The only downside is that it has to be connected to the Internet, otherwise it will be stuck - apparently its editor is also supported by the computing power of the swarm network.

Not only is it used to design planets, but it is also used for the design of skin shells for all software under Bee, as well as for the development of simple gadget software.

In addition, there is a disadvantage that "Ma Liang Shen Pen" has high requirements for the user's Chinese written language ability, because the script supports "complete natural language programming", and Chinese written language is used as a programming tool. However, this is not a "Chinese programming e language", where Chinese command statements are not immediately executed like control characters in other programming languages, but are regarded as mnemonics and comments, and real control users cannot directly operate.

This lack of direct use certainly limits the scope of use of the software, but it also makes "Maleonn's magic pen" easy to learn and use. During the closed beta period, more than 10,000 pioneer experience users have created a thousand virtual planets, and there are countless software skins that are easier to make.

Of course, there is also a reason for a special rule of the "Virtual Starry Sky" project, in order to prevent the relationship between users from being too scattered, "Virtual Starry Sky" introduces the concept of "the world", but it is not the Buddhist concept of "the world is a thousand times a small thousand (KB?), a small thousand times is a thousand (mB?), and a thousand times a thousand times is a large thousand world (gB?)", but uses a literal meaning. "Virtual Starry Sky" is only open to the public for 1,000 virtual planets to edit the location, in addition, anyone can still create a new virtual planet, but this planet only exists in your own "small world" for the time being, and each account can collect up to 1,000 virtual planets. Others can only participate in the creation and transformation of the planet by entering the designated planet number.

Learn the lessons of the previous "3D Earth History", the "Virtual Planet" project has greatly increased in terms of ease of use and entertainment, and every once in a while there will be a "Star Wars" between similar planets, in fact, it is just a graphical dynamic performance of the two versions compared with each other, in fact, it is put on the encyclopedia website that the winning user's version is recognized by the system, and the entry into the "2003 Earth" entry is seen by everyone, while the version of the failed user is only viewed by himself and other favorite users.

But when the concept of war was introduced, it suddenly became exciting and intense.

For example, there are 100 players who create a mirror image of the Earth in 2003 at the same time, and the public data is all quoted from the public data of "2003 Earth", and individuals make their own changes on it, moving mountains and reclaiming the sea, planting trees and ditches, etc. When a Star War breaks out, the system will superimpose the mirror data of the "Earth in 2003", and the conflict will break out in the place where the Star Wars will break out, which is manifested as the two planets being temporarily connected together through the space-time wormhole, and then the creatures on both sides begin to move each other, occupy each other's territory, and expand their living space.

In the end, the side with the upper hand will win the Star Wars, and "their" changes to the planet will be registered on the ontology of "Earth 2003".

In the early days, because there were still a lot of vacancies on a thousand virtual planets, everyone would choose to create or transform the planets they were most interested in, pinch mountains and dig seas, create all kinds of incredible beautiful scenery, be safe with each other, and even show off each other's beautiful pictures.

But after the first Star Wars broke out and forced "live broadcast", a wave of planet creation soon broke out, and the thousand worlds were quickly used up, and then Star Wars suddenly became fierce.

Those scenery parties were unlucky all of a sudden, because they had no intention of operating the virtual planets they built without setting up biological options, and even if there were, they were mostly all kinds of butterflies, fireflies and other decorative small insects, basically the scenery parties were defeated and lost in the early days of Star Wars, and only a few guys who played extreme environments won by luck because of the relationship between the extreme environment and the "wormhole invaders".

The fact that "green mountains and green waters, magnificent fairyland lost a big loss, poor mountains and bad waters, magma and cold winds won a big victory" made the forum lively all of a sudden, and various screen protests emerged one after another, until Atletico Madrid released a Star Wars video in the name of the official moderator, which calmed down the situation slightly.

All the planets in the "Virtual Planet" are derived from more than a dozen preset templates, including the most common celestial bodies: stars, planets, asteroids, comets, etc., and the preset creatures also contain common creatures on the earth and have common fantasy creatures. When the user is on a common planet, the system will automatically recommend creatures according to the natural environment of the planet, and the user only needs to select some or all of them, although each creature can be beautified, and even modify and improve its aI script, but the user cannot directly control these creature characters. They (they) are all "real" living on their planets under the control of their own predetermined aI.

According to the system setting, a beautiful and suitable environment will have an attractive effect on these virtual creatures, in fact, those scenery parties only need to use a little care, carefully arrange the material production and biological species around the scenic area, and soon a large number of creatures can be gathered.

Of course, this is only the initial stage of Star Wars, everyone uses the default creatures, and there will be more aI modified creatures in the future, and Star Wars may eventually develop into a world war where civilizations collide.

Recently, in order to welcome the release of the international version, the official has also launched a lot of activities, and the density of Star Wars has increased greatly. According to Atletico's original plan, the "virtual planet" should be a global server, and users all over the world will edit a thousand virtual planets, so the purpose of the so-called closed beta event to welcome the international version is simply to stimulate the launch of more intensive Star Wars and merge planets, so as to make some vacancies for the international version of users. However, the company's public relations consultant opposed this idea, believing that on the one hand, it was necessary to solve the bandwidth and latency problems of international lines, and it might also cause unnecessary trouble due to the content supervision policies of various countries, so in the end, the server changed from the original global unified server to an international server and several national servers.

Each national server only allows registered users in their own country to create planets, and registered users in other countries only have the right to view, and everyone can log in to the international server and create planets on the international server. The servers of each country are not completely independent, and Star Wars will regularly break out between the national server and the international server, transferring the essence of the server in each country to the international server. For mobile phone users, please visit http://m.piaotian.net