Chapter 115: The Ahead of Vista System
Atletico have been keeping an eye on the Vista system for a long time.
Because of the great success of windows 98 and windows XP, both the outside world and Microsoft itself have high hopes for the Vista system. However, due to the "big company disease", Microsoft's progress in developing a new generation of Windows system did not meet expectations.
Originally, according to the law of Microsoft's launch of the operating system, in 2001, Windows XP (kernel version 5) was launched. 1), after the launch of windows server 2003 in 2003, Microsoft should launch the next operating system windows Longhorn in the next year or two, which has been developed since 2001 before the official release of XP, originally claimed to be released in 2003, but because the development plan is too large, and it has to face the transition from the traditional 32-bit system to the 64-bit system, and there are too many software and functions added to the system, so the progress has been delayed again and again.
In the end, I decided not to add some programs, released it in 2006, and changed its name to Vista.
Microsoft was too optimistic at the time and designed too many revolutionary things on the sixth generation of Windows.
Originally, they planned to use Microsoft's original one. The neT framework to create the entire system was designed based on a vector-independent resolution-independent user interface windowsPresentationFoundation (wPF).
But because. The neT framework is a programming platform developed and led by Microsoft's Development Tools Group for third-party developers.
It didn't seem to be to the appetite of the windows development department, and they finally chose to write this operating system using the improved and upgraded traditional win32aPI interface, which was only used by the Windows Media Center component. neTFramework framework to develop, the wPF interface is in fact stranded.
Of course, the upgraded win32aPI interface has also undergone some updates and expansions that keep pace with the times, adding new low-level features, supporting the guI graphical user interface with transparency effects, that is, Vista's proud taskbar thumbnails and aero translucent frosted glass theme.
In short, it is Microsoft that "took too big a step and ended up pulling the egg".
In the past six months, Vista has ridiculed most of the computers that are "older than it", and because of this, it is hated and disgusted by the users of these computers.
For many users, the computer is installed with Vista system but there is a lag, incompatibility problem, that is naturally Vista's problem, as for its hundreds of new features than XP: the latest generation of DirectX10 display interface, support for the latest graphics card technology, better security control, better instant search and other functions have all become floating clouds on the horizon, completely without value and meaning.
Of course, with the mainstream configuration of the Pentium III 1ghzcPu, 128mB memory, and 40gB hard disk models in 2001, it is really a joke to install the Vista system, and the Vista alone needs a minimum of 15gB hard disk space.
However, for a dual-core computer like Liu Shumeng's new configuration this year, which can't run Vista, Microsoft is indeed to blame.
Speaking of which, the Windows system is compatible with success and failure.
Because of the preset drivers of a large number of commonly used hardware, the windows system occupies more than ninety percent of the personal computer market, and it is basically powerless to rely on the bundled pre-installed Apple macOS and the various distributions of Linux that rely on open source and free.
But this also creates a cumbersome and cumbersome problem - you have to support Vista for the hardware and software that winXP can support, right?
However, for the developers of Microsoft's windows department, Liu Shumeng's depressed problem of domestic online games not being compatible with Vista is really a disaster.
After all, the development time of these online games is before Vista is finalized, and the Vista system can only achieve backward compatibility with Microsoft's standard software, and it naturally does not have a good support ability for all kinds of messy and non-standard code on domestic software.
Not to mention that many of these domestic online games are loaded with anti-plug-in modules in order to defend against plug-ins, and stand-alone games have anti-piracy modules or cracking modules, which are dangerous software in a sense, and it is really logical to be intercepted by the more secure Vista and cause the game to run wrong.
In Atletico's view, the Vista system is basically doomed, and even if it succeeds by chance, there is still a high chance that the next and next windows system will face failure!
The problem lies in the "compatibility" of the Windows system.
As a closed business software, Windows focuses on compatibility, which in itself is a very contradictory thing.
As a closed software, the changes to the core functions of Windows need to be done by Microsoft itself, and the new hardware and software designed by other hardware developers and software developers can only rely on the doomed interfaces reserved by Windows. In addition, it is necessary to consider adapting to other hardware that is becoming more and more complex, and the development difficulty is accumulating more and more.
At this point, a truly fully enclosed Apple computer does not have this problem, because most of the hardware and software on the Mac computer are provided or controlled by Apple Computer, which can ensure the absolute uniformity of the specifications of each generation of Mac computers, so as to avoid inexplicable compatibility problems.
The disadvantage of this is that there are very few Mac computer models, and new technologies cannot be applied to it for the first time, which can be regarded as their own advantages and disadvantages. At the beginning of this year, Apple Computer used Intel's x86cPu for the first time on mac computers, so many people bought back mac computers and flashed windows XP to facilitate the use of more application software and hardware.
Of course, open source like Linux is also a good way to solve the compatibility problem, such as some smartphones now use the open source Linux operating system, manufacturers can customize the operating system for them according to the actual situation of their own products, so as to ensure the stable and efficient operation of the mobile phone.
However, this will introduce a new problem, different companies will modify the Linux system will be more or less different, so that the software running on it will probably not be able to work in others
Linux phone running on top.
In fact, this problem of "operating system fragmentation" has already appeared on Symbian smartphones, and it is predicted that the total number of Symbian mobile phones in the world will reach 100 million this year.
Symbian is a real-time, multi-tasking, microkernel embedded operating system, formerly known as Psion's ePoc, designed primarily for PDa and mobile phones. symbian separates the operating system kernel from the graphical user interface technology, which can be well adapted to different input platforms, so that manufacturers can design a variety of uI user interfaces for their products to adapt to different types of mobile phones, such as flip cover, straight board, 9 keyboard, full keyboard or touch pen input.
Symbian's ability to become the first smartphone system has nothing to do with its birth: as early as 1998, Ericsson, Nokia, Motorola and Psion joined forces to form Symbian.
There are two main types of Symbian system interfaces: series60 (s60) and uIQ, the former is exclusive to Nokia, the latest version is series60 (s60) v3 launched this year, and the latter is exclusive to Sony Ericsson.
However, even if different models of Symbian phones use the same version of the system and the same uI interface, the software may not work properly due to slight differences in hardware such as screen resolution. Therefore, when downloading resources such as Symbian's special software and screensaver standby diagram on the Internet, users need to carefully find the model of their mobile phone among a large number of mobile phone brands and models, and then download the corresponding version. And even so, because the Symbian system focuses on security and requires application software to have signature authentication, many software cannot be installed normally even if it is downloaded to a mobile phone, of course, these software are usually pirated software or games.
Atletico Madrid's Bee mobile phone assistant, which has the fastest growing user base of all the software owned by Atletico, has more than 2 million downloads in just one summer vacation without Atletico promoting it very hard.
If it weren't for the fact that after the official establishment of Bee Technology, there was a special person responsible for counting the total number of downloads of Bee software on major download sites, he would not have known that there was such a thing - because he had updated the Bee mobile phone assistant for a long time, Atletico Madrid had not paid attention to the number of installed downloads of this software for a long time. For mobile phone users, please visit http://m.piaotian.net