Chapter 826: A Booster Shot
On the four-square-meter ring, more than a dozen robots the size of stationery boxes are divided into two sides of the fierce battle.
To be exact, it is a group of robots with blue lights surrounding the red light robots in the middle, attacking in turn. The latter seems to be lonely and dangerous, but the blue team can't hold it for a while, and the onlookers who can see it are also worried.
Zhu Lingling urged next to her, "Hurry up, hurry up, don't think it's too obvious even if you release the water!"
Her words are a bit nonsense, and the development team that seems to be overcrowded is actually the side that was released.
Due to technical limitations, the operating experience of the fighting robot is far from perfect, with a bulky head device, sluggish command acquisition, messy haptic feedback, and a weird machine perspective, it feels like the soul is stuffed into an old robot.
However, it is only ordinary people who can't play, and Atletico Madrid has adapted to the still rudimentary I/O system at a very fast pace, constantly improving the command hit rate. Although the strength and speed of the robot have not changed at all, the combat effectiveness exerted is rising, and Zhu Lingling can still fight with him at the beginning, but he was easily defeated later. When someone else comes up, they all become experience and skill gift packages.
Although the members of the project team know the rules of the game and master the common skills, they still can't please Atletico Madrid, but they accelerate the growth of the other party. The heads-up is not the opponent, and the three-person team of two people has not been able to win, and now there is a scary thirteen to one, and there are still only three or four people in the inner circle who can actually get together, and the threat is not as big as it seems.
Of course, the extra number of people is still useful, as long as they cooperate with each other and cover each other to exchange injuries for injuries, they can completely kill each other with a longer health bar. However, Zhu Lingling couldn't stand it anymore, and urged her to work harder.
was so provoked by her, the mentality of everyone in the blue team underwent a subtle change, some people sought stability and slowly grinded, some people rushed forward for merit, and some people took care of the boss and wanted to release water...... , people's hearts are not as good as just now.
If the opposite side is an ordinary person, not to mention whether you can find flaws and opportunities from it, even if you find it, it is not easy to seize the opportunity, but these restrictions are not a problem at all in Atletico Madrid, the opponent is faster than him, rushing left and right to jump up and down, and soon break the opposite side, and they have become "dead corpses" on the ground, and completely win the victory.
The results came out, and Zhu Lingling, the people who ate melons, was dumbfounded and speechless. Taking off the device on their heads, the developers rushed to their respective work computers one after another, calling up the battle data just now, and soon there were several ghost crying wolf howls.
Atletico's APM (operations per minute) is not much higher than theirs, but the difference in the effective number of EAPM operations is multiple. This is like a martial arts master versus a master of Wang Baquan, whose punches are frequent but have questionable effectiveness, and are often taken directly by people with one move.
Although everyone uses the same robot, the body shape, strength, and weight are exactly the same, and the combat effectiveness on paper is completely the same, but Atletico Madrid's reaction is faster, the action is more accurate and timely, and it is not too difficult to clean up these "Wang Baquan masters", not to mention holding the handle.
This result is actually not what everyone expected, because the characteristics of Atletico Madrid's game are that the operation is accurate and wasteful, whether it is interstellar/Warcraft/Dota, or parkour/elimination/RPG, he will play with a machine-like sense of precision. It is said that many of the game's cold computers are designed with his operating style in mind, and everyone has also challenged it, but today I finally saw it, and everyone was also inspired, and there were many ideas for the next improvement of the system. Then there was self-conscious discussion and argumentation, but it put Atletico Madrid and Zhu Lingling aside.
As for why someone can still be so sharp and fast after changing the operation interface, everyone can only attribute it to their talent, anyway, no one dares to slice their boss and study.
It is worth mentioning that a slicing study requires only a small slice to be cut and is usually not fatal. Atletico Madrid has done many slicing experiments on himself, and he has examined blood, skin, muscle tissue, and even cerebrospinal fluid several times, confirming that the existing technology cannot find his secrets, and then he slowly relaxes.
As for cutting the body into countless thin slices, there are naturally some of them. However, this is to scan the model layer by layer to build a high-precision body model, and Bee Education purchased this kind of data when it produced VR teaching materials. This is time-consuming and laborious, and usually only healthy and unmutated donor samples will be selected in order to achieve maximum representativeness.
Of course, representative figures are not inextricable, such as Einstein's brain was sliced and studied, and it has been used by the long-standing "brain development science", which has become the most famous example of this theory.
The lack of brain development was originally the opinion of the inspirational essay of Chicken Soup a hundred years ago, but it was later mixed into some brain science papers, and finally became decent, confusing the public, including many professionals.
In fact, high redundancy is only a characteristic of some man-made products, and the general law of the biosphere is that "survival of the fittest, enough is good", and primitive humans do not need a brain with only 10% of the development degree, because the burden is too great to hinder survival. The evolution of the human brain is more software-level, using the self-assembly properties of neural synapses to continuously enhance memory, computing and judgment, but it is not the same thing as brain development.
Rather than pinning our hopes on brain development, we should look forward to the practical application of neurochip technology. Atletico Madrid's super memory and mental arithmetic speed are all due to the E7U chip, and he was able to pick thirteen in the ring, and the first hero is also this chip.
TouchSim with brainwave control and haptic feedback looks amazing, but it is essentially an input-output technology, and it is not fundamentally different from a keyboard and a monitor. Brainwave control is actually to establish a specific brainwave signal and word correspondence table, if the signal matches, enter the specified key value, which is equivalent to buckle a virtual keyboard on the head; haptic feedback also has a corresponding table of tactile position and brain signal, and the output tactile coordinates are converted into specific signals and directly transmitted to the brain.
By eliminating the two intermediate links of fingers and eyes, and directly controlling the device through a brain-computer interface, it should theoretically improve efficiency and save time. However, at this stage, the accuracy and efficiency of brain-computer technology are far from being compared with keyboards and monitors, and the Bee Research Institute has now refreshed the world's best level, and there is still a long way to go from perfection as a whole.
Let everyone use a helmet to control the robot, but in fact, it ties everyone's hands and feet, but limits the play of strength, which naturally includes Atletico Madrid. Fortunately, he can also play optimization, the keyboard can be memorized keys, the monitor can change the depth, and of course, TouchSim can also be optimized to improve efficiency.
The source material for Bee's brain-computer technology was originally provided by Atletico Madrid, from his ongoing research on the E7U brain-computer interface. Atletico naturally has a lot of optimization methods for the TouchSim derived from it, and he uses an "additional translation layer", which simulates brainwaves from the output of the chip in the body, which perfectly matches the headset. It may seem like a superfluous move, but just like changing the keyboard axis, the typing efficiency is greatly enhanced.
Coupled with the "radar behind the head" provided by E7U, he is not afraid of sneak attacks when he looks around, and his combat effectiveness naturally rises.
In fact, if you don't make crooked moves, Atletico Madrid is at the level of ordinary players, and you can bully and bully the little assistant.
Thinking of this, he subconsciously looked at the other party, and then saw Zhu Lingling walking straight towards him, and whispered: "Boss, I want to apologize to you, you are really powerful in killing all sides and picking out thirteen, but I was blind and mistaken!"
Waving his hand to signal that it was okay, Atletico untied the restraint belt and walked down from the shelf, and said casually: "Say whatever you want, don't look awkward in a roundabout way." ”
With this encouragement, Zhu Lingling's eyes suddenly lit up, and she opened her eyes wide and asked, "I just want to ask, do you still accept apprentices here?" If I can learn half of your cost, I should be able to pursue a career, right?"
Atletico glared at her with hatred, "You, you're really in the eye of money." Besides, the single-player event is now in decline, and the most popular and prize-winning MOBA projects are all MOBA, how many teammates do you have now? Or are you going to spend all your spare time on meat muffins?"
"I didn't say I was going to play Dota 2, although the prize money crowdfunding for The International seems so tempting," the female assistant threw out her true intentions, "Boss, I mean, we can do a brain challenge that imitates TI's format, and the project uses brainwave control games, I think it will definitely work wonders." ”
"Well, you young people always want to make big news," Atletico pointed at the other man, and then changed his voice: "Sounds good." We have a lot of games that can be converted into brainwave controls, so we don't have to worry about the lack of new products at the Tokyo show. ”
TGS Tokyo Game Show will be held next month, and Bee Games has already signed up and is ready to exhibit. Since it was the last of the three major game shows, and the geographical advantage was not as good as that of CJ, they brought some "semi-new" products that had already been exposed or even released, and their sincerity was a little lacking.
Now this robot fighting match is more like an extended mod for Xiao Yi's intelligent robot, just adding brainwave control technology and head display technology, which makes the whole game look new.
Atletico quickly thought of two other games that would be suitable for a makeover, namely Children of the Sky and Airship Wars.
The former is a VR game with a flight simulation theme, in which players can play as real and fantasy creatures such as bees, butterflies, magpies, giant eagles, pegasus, angels, etc., flying in a highly restored earth scene, experiencing the unique perspectives and survival methods of different creatures, or simply enjoying the fun of traveling, fighting, dying, and destruction.
The latter is a simplified version of the popular game of "Face Ball", for which Bee even designed a modular and inexpensive drone, the Airship Thruster. Directly assembled with four thrusters, it is an ordinary lightweight drone, which can fly remotely, hover automatically, and be used for selfie follow-up, but the endurance is poor.
At the same time, these thrusters can also be detached and hung around the balloon to create a simple ******** that can be driven out to hurt each other, and the effect is more delicious when eaten from the main perspective of the headset.
Due to the simple structure, low cost, and novelty of gameplay, airship thrusters are very popular, and various modification mods emerge in an endless stream, and many geeks are inspired to use it to transform other model toys to create their own self-made drones. The hot products are naturally selling well, Bee Electronics has shipped millions of sets of products worldwide, and the counterfeit products copied by the Shenzhen Zhai Factory have also shipped no less than this.
Unfortunately, both games are easy to win and lose, they are easy to play and popular, and they are also easy to be forgotten, with daily active users dropping to four figures, and a hot spot is needed to boost popularity.
Atletico don't expect to be able to sell more, and their brain-controlled modification is more about creating a hot spot so that they can sell their own technology.
Speaking of which, it's all blamed on NeuroSky's old Yang, the concept of "idea game" has been broken by them, adding a lot of trouble to latecomers like bees, after all, consumers still have memories.
"TGS has less than a month left, I don't know if this system can catch up?" It was a simple assembly of an N3A headset and a brainwave cap, and it looked rudimentary with wires and tape.
"You can be content!" Atletico scoffed, "at least we have realized the wireless of brain I/O devices, and foreign counterparts are still struggling for miniaturization." ”
As soon as the voice changed, he said again: "Well, the appearance is a little ugly now, go back and 3D print a cool shell and put it outside, anyway, you only need to make a few trial equipment to show up, and it doesn't matter about efficiency." ”
"By the way, only these two games still seem a little little, or add "Water Gun Girl"!"
"Of course!" Atletico nodded in agreement, glancing down at the other man's chest, and secretly said that you will thank me!
"Water Gun Girl" is an FPS after all, and TouchSim's poor motion control is certainly not good, but haptic feedback is very suitable for this product, which can be used to achieve hit feedback and shake feedback.
From the creation of the prototype to the completion of the launch, the game took less than three months, showing the speed of bees.
Last month, the game was almost finished at CJ, but the reason why it didn't appear on the scene was because it didn't get a national bank birth permit. Because there are a large number of wet clothes see-through content and various shakes, the version of the summer said that the material will never be allowed without modification.
It's easy to modify materials to remove some of the physics, but the world still misses it. Fortunately, the overall sales volume is not bad, and it is definitely no problem to recover the cost. In this case, it's a good idea to give it a booster.