Chapter 11 One ZTE, One Huawei
Compared with the speed of Internet development in the United States, the development of China's Internet is somewhat uneventful.
Of course, whether it is China and the United States, or most countries in the world, the civilian Internet has been popularized since schools.
Why is it popular from school.
This is because the need for the Internet is more urgent in schools than in other organizations.
In the era when there was no Internet, the size of a school's library and the number of documents basically represented the strength of the school.
And the effort required for a student to find the corresponding thesis literature in the huge library is really scary.
But with the Internet, when all documents can be entered into the computer.
With the flick of a finger, you can find relevant papers.
Whether it is in terms of timeliness or convenience, it is far more than the traditional library model in the past.
This new Internet essay model has greatly improved the productivity of the university.
Whoever owns the Internet and who owns the Internet essay database is more likely to produce grades.
For universities, the number of papers is the only truth to test the university. They certainly worked hard to develop the internet.
Finally, a consortium is formed, and all universities within the alliance will be able to consult the corresponding literature.
As for the university forums that emerged on this basis, the various organizations that students have set up themselves are the product of the surplus computing power of the Internet.
After all, one of the major characteristics of the Internet communication mode is its relatively convenient expansion mode.
In a country like the United States, where capital is already abundant in all corners, the emergence of the Internet immediately led to the operation of many capital companies.
But in China it's different.
Since the end of the 70s, the reform (meow) reform has been opened to the present, but it has been less than 20 years.
In such a short period of time, even in traditional industries, capital has not yet completely penetrated.
Moreover, the "entrepreneurs" who occupy the mainstream position of society at this moment, or the "entrepreneurs" who are eye-catching, are all from reckless backgrounds.
They often don't have a high educational background, so they don't understand or value Internet-related things.
Therefore, unlike the United States.
The founders of most of China's Internet companies are recent college graduates.
Regardless of their family background, in the end they did grasp every aspect of the Internet age.
And the final achievements of each company are not actually based on their technical strength. It's about which entrance they occupy.
For example, NetEase occupies the entrance to the email and the entrance to the news portal.
Tencent, for example, occupies the entrance to instant messaging.
Like ......
Each company started with a different business, and after occupying its own original business territory, it still expanded in other directions.
And in this process, the fight is whose entrance is more attractive to Internet users and uses more.
It's normal for a fairly formal email portal to lose out to an instant messaging portal that most people consume their time.
If you look at it from an afterthought, Tencent can become a giant of China's Internet in the future, in fact, it has already been decided when he chooses which entrance to occupy.
Even if there is no so-called Tencent, there will be Runxun, and there will be companies such as Dongxun.
However, this is in another plane, where you don't know how things are going to be.
Wanhu, a company that started with video games, uses too much capital compared to those who have not yet graduated, or who have just graduated.
Moreover, it is engaged in the electronic technology industry.
Although it is not a branch of the Internet, the march of 10,000 households towards the Internet is like a thunderbolt, and other individual small companies cannot compare at all.
You can't compare to 10,000 households with money, and you can't compare with 10,000 households with technology.
In addition, it is different from what these small companies want to polish a product to perfection before releasing it.
The development strategy pursued by Wanhu is iterative development.
Once a basic feature has been developed and stable is ensured, it can be released.
Then, the original version was changed again and again.
Even if only one very small place is changed at a time, only one function is improved, and after several iterations of the version, the perfection of the entire product is stronger than the products carefully polished by those small companies.
This is because, first of all, there is no perfect software in the whole world.
Any software, any operating logic, the final test criterion is people.
A piece of software that hasn't been used on a large scale, and wants to be perfect on its own, is definitely a fool's dream.
With such a strategy, it took less than a few months to basically kill all Internet competitors in China.
Of course, killing is not the end but the beginning.
When there is no opponent, it is the most dangerous.
If you have an opponent who is stronger than you, you may still know where you are heading, and you may know where you are going.
If there is a turbulent pursuit of your opponent, you can still feel the pressure and keep changing.
And what if you don't have a goal and no pressure?
Countless large companies have died in this environment in the end.
Wanhu does not have a good solution to this, so it can only adhere to the article of letting users experience a better experience, and constantly improve and correct their software.
As for these improvements and corrections, whether they are correct or not, and whether there is a problem at all.
Time will tell.
Even when Wanhu launched its first online game, users of those domestic colleges and universities suddenly remembered that Wanhu was a company that made video games.
However, at this time, Wanhu was already making more than just video games.
For example, the infrastructure of the communication network has also been involved.
Wanhu has used various methods to choose the cross-licensing model with foreign communication industry giants, and has the right to use a large number of Internet communication patents.
Although, in terms of domestic terms, these patents can be said to be of little use.
However, the practical techniques are just as good as they work.
Moreover, compared with IBM, Ericsson, Cisco, and Texas Instruments, a series of Internet hardware and solution providers, the price of 10,000 households is cheaper and more cost-effective.
As a result, the communication business of Wanhu also began to be launched.
In addition to a series of foreign giants competing with Wanhu, there are also some opponents in China, among these opponents, two of the more important ones are called ZTE and the other is called Huawei.