Chapter 55: Wake Up

One ordinary morning, the trees outside the ward had just pulled out new shoots from the spring morning light, and Wu Hao in the ward woke up.

He moved his fingers, and then opened his eyes.

The moment he opened his eyes, he felt pain and a heavy feeling of fatigue from all over his body.

Patients who have been bedridden for a long time will always have some symptoms that will occur if they are bedridden for a long time.

Although Wu Hao lost consciousness for about half a month, which is not a long-term bed rest, he had multiple fractures all over his body, and he couldn't do it even if he wanted to turn him over.

The first to notice that Wu Hao woke up was Wu Hao's mother.

Mothers undoubtedly love their children, especially under the policy of only children with Chinese characteristics, a child can naturally share all the love from his mother.

"Hao Hao is awake! Hao Hao is awake!" Wu Hao's mother, who seemed to have calmed down for half a month, shouted hysterically at this moment.

Unknowingly, her face was full of tears, and with her shouting, the nurse on duty also rushed over to confirm that the patient had indeed woken up, and it was the doctor who came to check.

"It's several. The doctor held out a finger.

"One. ”

"How much is this?"

"Three. ”

"The patient's consciousness returned to normal and there were no problems. The doctor said with a straight face.

It's not that he wants to keep a straight face, but as a doctor, he is used to seeing life and death, not to mention revealing his expressions, and sometimes he even wonders if he is just a machine, and there is no such thing as emotions at all.

Although Wu Hao's family is not rich, it comes from all directions, especially the money of the young man that day, which gave the family cash that they never thought of.

"Thank you, doctor, thank you. Wu Hao's mother thanked her and handed over the red envelope, she didn't have any other ideas, just a simple emotion, which drove her to give the doctor a red envelope.

In this era, there is no control over the matter of doctors receiving red envelopes.

It's like the troops of this era can produce and sell things.

The doctor accepted it with a blank face.

Even robots need fuel, and a doctor's fuel has probably gone from some kind of lofty ideal, boots to real money.

After all, in this era where yesterday the soap was repaid for one dollar, and today it costs three yuan, even if you have money in your pocket, you will panic.

Because, no one knows how long the money in their pocket will be to buy only one steamed bun.

Wu Hao's awakening is a good thing for many people, and I don't know how many people are relieved.

Takahashi also learned the news of Wu Hao's awakening from some channels.

For this child, who has some talent for writing stories, Takahashi is still willing to get in touch.

He wrote a letter to Wu Hao, inviting him to submit the story, and wrote the price of the offer on it.

Takahashi, on the other hand, has also begun to think about the cultivation of domestic video game subculture.

Now the content of the Chinese mainland version of "Player's Heart" is mainly a translation of foreign video game culture.

At best, it is a Chinese dialect of foreign advanced culture, but if it is difficult to say, it eats farts behind other people's buttocks, and eats soil behind other people's butts.

If China wants to have its own video games, it needs not only companies like Alien Technology that use existing platforms to make games, but also a cultural atmosphere.

At this point, I have to admit that China's Taiwan (Meow) Bay area has done a very good job.

Arcade games such as "Three Kingdoms Wars" and "Journey to the West", as well as a role-playing game about swordsmen, have successfully created a video game atmosphere.

This kind of atmosphere is different from the video game culture of the original version, or the video game culture of Europe and the United States, and it is unique.

It's a pity that after gradually losing the mainland market and the Southeast Asian market, the local video game market in Taiwan (Meow) Bay can't bear such an atmosphere, and in the end it can only be blown away by the rain and wind.

As for Chinese mainland, it is more complicated.

Simply blaming the rampant piracy market is not a good argument.

Why?

Because with the current income level in China, it simply cannot support a formal genuine market.

The price of a game can easily cost hundreds of yuan, which is unacceptable for the vast majority of players.

You know, video games themselves are positioned as cheap entertainment.

Although in China for various reasons, he has been dressed in the fur of high-end entertainment, but after all, it is a mode of spending less money and enjoying more entertainment.

Since genuine games cost hundreds of yuan, pirated CDs and pirated disks for five yuan have naturally become the choice of many players.

This is an inevitable choice based on the economy, and has nothing to do with the player's morality, let alone the national character of a country.

For example, "Blood Lion", a game that uses 30 yuan to play the genuine version as a publicity gimmick, has indeed mastered a good publicity point.

It's a pity that the game was so poor that the last good hand was broken.

Later, it is normal for China's stand-alone game market to be swallowed up by the online game market.

Why?

It has been more than 10 years since the reform and opening up, and some people in China have become rich through various means.

And online games, and even more extreme free-to-play online games later, take advantage of this. Let the rich players spend unlimited money, and as for those who don't have money, just treat it as a companion to the rich players.

A billionaire, he plays a stand-alone game, and he will only buy one copy, which is only a hundred yuan, and the game company will not get more income.

But what if he falls in love with an online game?

He can even spend all his billions of net worth.

In this way, the payment model of Chinese online games, removing the paid online, is actually a very groundbreaking practice.

Of course, along with this is the unfairness of online games.

Players who don't spend money are like leeks, harvested and trampled by RMB warriors wave after wave.

How to stabilize these leeks, so that these leeks can maintain the popularity of the game, so that the game can provide a sense of superiority for paying players, this has become the core of China's online games in the future.

And this core is further refined, which is numerical planning.

Since free players will be lost, it would be nice to give them the feeling that they are buying a lottery ticket.

The drop of the best weapons and the sale of the best weapons to make money have also become a part of the game's economic system.

Of course, it's always a few people who make money.

Such a routine is strengthened back and forth, and in the end, it can be regarded as disgusting to everyone.

But how long will the player's memory last?8)