Chapter 0058 - Mission Reward

The distribution of task rewards is directly related to the difficulty of the tasks handed over by oneself. Pen, fun, pavilion www. biquge。 info

Mary and Grim work together on the least dangerous mission, so they receive a lot less rewards than the others. However, they have a head from the enemy camp in their hands, and the special reward they receive from this still makes the two of them smile.

As soon as he returned to his quarters, Grim was about to go back to his room to get some rest, when Mary stopped him and threw him something.

It's an egg-sized kernel of earth. There is a halo of earthy yellow light lingering outside the yellow-brown crystal, and the fine and short-term fluorescence can't help but escape from the crystal nucleus, and it is as beautiful as a bright star in your hand!

Grim couldn't help but hold his breath.

Through the undulating elemental rhythm, he could clearly distinguish that this was an earth-based crystal nucleus that had reached the quasi-witch level.

"You deserve it. I have drained the blood of that enemy, so let this be your reward for your hard work!" Mary was as free as ever, and turned and entered her dwelling.

Grim hesitated for a while with a look of surprise on his face, and finally put away the gift and stepped into the room.

When he was sure that everything around him was complete, Grim checked himself and silently communicated with the chip.

"Chip, can you digitize Mary's body data?"

"Drip that the data collection is complete...... The details are as follows......"

Mary, an ancient vampire xenomorph, a high-level wizard apprentice, strength 9, agility, 17 constitution, 13 spirit, 18, natural abilities: vampire regeneration, bat demon transformation, natural charm (in formation).

Belch...... Sure enough, it is a powerful racial talent that can evolve just by sucking blood. I really don't know what kind of witchcraft experiments that Anderson wizard in the swampy tower did on her, and was able to create such a terrible witchcraft puppet.

If Grim guessed correctly, the wizard Anderson must have left some kind of control on Mary, and that was directly rooted in Mary's vampire blood. Don't look at the fact that Anderson is more indulgent to Mary now, letting her come and go freely and never interfere. But once Mary had grown to the extent he wished, it was probably time for him to come forward and reap the harvest.

What is the limit of Mary's growth? quasi-wizard or full-fledged wizard? Could it be that Anderson is planning to use this method to harvest a wizard-level witchcraft puppet for himself?

You must know that Mary only has the ability to create blood slaves if she advances to quasi-witches. When Anderson needs it, Mary alone will be able to raise a loyal army of blood slaves for him. This is also a good way for a first-order wizard to fight the enemy!

Mary may also be aware of her condition, so her every move always smells of indulgence. Do what you want, do whatever you want, and don't want to suppress your own nature at all. Perhaps even she couldn't tell exactly what was her own heart and which was the will that Wizard Anderson had ingrained in her soul through witchcraft.

So even if Grim and Mary have gotten along more harmoniously and naturally recently, there is still a trace of vigilance in his heart, because he doesn't know when the timing lead in Mary's body will be detonated.

However, these are some "small problems" that can be solved slowly, after all, as long as Grim is successfully promoted to the official wizard, that Anderson wizard will no longer be an unattainable figure. Perhaps Mary's problem could be solved by an exchange of benefits or some other means.

Grim sat at the wooden table in his makeshift lodging and sorted out all the spoils of his trip to the underground.

Of course, the thorn armor bracelet and storage belt seized from Anna were kept for her own use, and the earrings that absorbed the essence of plants and trees could be hung up and sold in exchange for more suitable magical equipment. The witchcraft notebook loses its value after it is scanned, and it can be sure to hang it out to see if anyone is interested.

The emerald green stick and magic Mithril seemed to be the materials Anna had prepared for her wand for her future. It's a pity that the materials haven't been prepared yet, so I can only secretly bring them with me, who would have thought that Grim would be cheaper.

The emerald green stick has been identified by Angus wizards as a twig taken from a wizard-grade tree spirit, and has a significant increase in plant-based sorcery. Magic Mithril, on the other hand, is an authentic product of the underworld, which is difficult to obtain from the outside world. Like the finger-sized piece that Grim obtained, he could easily sell it for a price of thousands of magic crystals. And it's easy to sell, but it's hard to buy part at the same price.

Magic Mithril is, after all, a high-end consumable, and those who bother to get their hands on it will quickly consume it. So it's usually at the point where there's no price in the market.

Therefore, if Grim wants to create his first wand, Magic Mithril does not need to be prepared, but the materials used to make the wand body may need to be replaced. After all, the Grim elemental affinity is fire rather than plants.

As for the wooden statue at the end, it was identified by the wizards of Angus as a spirit beacon that communicated with otherworldly beings. According to the wizard of Angus, the female fallen apprentice they killed was apparently able to establish a strong bond with a powerful otherworldly creature through the Covenant Spirit Summoning Ritual, and the two sides exchanged items for their own needs from time to time.

However, for this, the wizard of Angus expressed serious disdain.

The wizarding world itself is a large plane that attracts the attention of the world, and there are thousands of small and medium-sized planes that rule and subjugate, and almost any kind of resource can be obtained through the internal trading system, and there is no need for this ignorant and backward summoning mode to communicate. Because of the different laws of the planes they are in, coupled with the severe interference of the energy tides of the Star Sea, the resources required to successfully carry out a long-distance material exchange are often three to five times that of the normal exchange, or even higher.

Therefore, if it were not for the extremely scarce resources, no one would have resorted to such primitive and obscurantist means of exchange. And the reason why the female apprentice kept this otherworldly communication beacon was most likely just to exchange knowledge with otherworldly beings.

And this is precisely what the entire wizarding system strictly prohibits!

In addition, and more importantly, if a native wizard of the wizarding world takes such an action that betrays the will of the wizarding world, then he will invisibly reduce or weaken the feedback he receives from the will of the world. And if you want to complete the advancement in the wizarding world, it will be much more difficult than ordinary people.

So this kind of thing that does not outweigh the losses is rarely done by orthodox wizards. Probably only the fallen wizards, who are excluded from the wizarding system, would do this kind of drinking to quench their thirst.

With the qualifications of Grim's junior apprentice, he has never had clear and intuitive contact with the so-called world will, so he is also curious about the world will that Angus wizards repeatedly admire. Although he did not have a specific plan for witchcraft experiments, he chose to keep the wooden statue.

Maybe when his abilities have improved a little more and he is enough to control his life, he can exchange some interesting content with these powerful beings in the other world.

As for this quasi-witch-level earth-based crystal nucleus that was accidentally obtained, Grim did not dare to deal with it rashly, but instead instructed the chip to scan it comprehensively, and then made a customized demon golem transformation plan for it.

After all this, Grim took out another witchcraft book, began his daily study and study, and completed some simulation experiments in the spiritual world with the chip. When his mental energy was almost exhausted, he lay still on the bed and began the essential daily deep meditation.

Now with the chip to cooperate, he is able to enter deep meditation every time, and each meditation gives him a mental increase of around 0.08 points and a career experience of 4 points. This amplification is the most important means for wizards to increase their mental power limit. Although there are many wizards who choose to take witch potions or strange things continuously to improve their mental power, the huge expenses brought by this are simply not affordable by ordinary apprentices without family support.

Take the most effective elixir to boost mental power in the following stages of advanced apprentices is the Spiritual Elixir, and the open price in the Wizard Tower Potion Hall is 5 contribution points + 5 magic crystals for a bottle. And a bottle of condensing elixir can bring a spiritual increase of 0.5-0.7 to mid-level and low-level apprentices. This may not sound like a high number, but it is a rare treasure for the average wizard apprentice.

You must know that before receiving the assistance of the chip, when Grim meditated, he may not be able to enter a deep meditation state once out of ten. The spiritual increase that shallow meditation can bring to Grim is only 0.01-0.02, which is a world of difference compared to deep meditation.

Therefore, in all seriousness, a bottle of condensing elixir can save at least 2 months of hard meditation for an apprentice wizard. In such a horizontal comparison, even if the price of the concentrating potion is high, it is still sought after by many wizard apprentices.

Buying a lot of sorcery resources here requires contribution points, which are completely different from the knowledge points that Grim obtained in the swamp tower. The knowledge points are just the value system that Wizard Anderson has implemented in the swamp tower with his authority, and it can't be used by the outside world at all. The contribution point is the value system promoted by the Wizards Association of Scattered Tallinn throughout the Wizarding Continent, which can be used in all wizarding guild residences.

As for the other three wizarding organizations, they also have their own independent value systems, and they are clearly divided between each other and are difficult to compatible.

And Grim worked hard to complete an underground patrol mission, and in addition to the resource reward, he received 5 contribution points, which was enough for him to buy a bottle of condensing potion.

By the time the daily meditation is over, it's already midnight at the Wizard's Tower. After testing the results of his meditation, with a lot of tiredness, Grim let go of everything and fell into the deepest sleep.