Chapter Ninety-Four: The Protagonist of Autumn

This element is the sense of speed that Shigeru Miyamoto has always wanted to pursue, and the sense of speed he wants can be shown in a first-person way on VrBoy, and the thrill is even more obvious.

Because VrBoy doesn't have a good way to multiplayer right now, unless multiple VrBoys are connected together.

So Shigeru Miyamoto made a new mode in addition to the online multiplayer mode of Mario Kart, which he named Racing mode.

In this mode, he added a new drift system.

However, this drift system is different from the drift system in realistic racing games, in that after drifting, you can dash forward for a short distance.

In addition, drift can also accumulate a skill slot, and once the skill gauge is full, it can release a speed up skill.

And this acceleration skill has become the core of the racing mode.

That is, the transformation from props to racing has been completed.

It can be said that the two modes of a game have completely different pleasures.

This new racing mode can be like any other racing game, where you can pursue lap times.

You must know that although the previous "Mario Kart" has had the function of recording lap times since the first generation, lap times have no meaning, and there is no way to even hold races. Only that kind of entertaining tournament can be held, not professional tournaments.

On VrBoy, it was different, and even Shigeru Miyamoto wrote a plan for holding a contest while he was still making games.

The fact that holding a contest can boost sales is still Takahashi's first idea in the past.

And now, Nintendo is able to use this trick very well.

Even, Nintendo has a special event organization that is responsible for holding various competitions.

Compared with the grass platform team engaged in by Takahashi back then, I don't know how much more formal it is.

Of course, the advantage of formality is that the cost of holding the competition has been drastically reduced.

You can even choose to play through retail outlets.

However, the disadvantages are also obvious.

It is the formality that separates the players from the event organizers.

Like Takahashi, who relied on selling his personal charm to revitalize a game, basically won't happen again.

Shigeru Miyamoto is naturally not so conscientious for every project, and the reason why he is so conscientious is because he is to help Yokoi Junhei.

Why to help Gunhei Yokoi?

The reason is very simple, that is, when he just entered Nintendo as a relation, it was Yokoi Junhei who helped him get the opportunity to produce "Donkey Kong".

As a firefighter, he led the work for the first time and immediately achieved very good results.

And this achievement also set him on a glorious road in the future.

It can be said that Shigeru Miyamoto has a feeling of being a teacher and friend to Yokoi.

Actually, this is not to say that Yokoi Gunpei prefers Shigeru Miyamoto, but he will do this to anyone with talent around him.

It is precisely because of this that Yokoi Gunpei's reputation within the company has always been very high.

Although the VrBoy project is not well recognized, there is no excessive obstruction, and it is also for this reason.

Those who have attained enlightenment are more helpful.

Gunhei Yokoi is such a person who does things and always has someone to help.

After putting together five debuts, VrBoy was finally released in the fall of 1996.

Releasing at such a time is not a good decision.

Because the students are all in school.

However, Yokoi Junhei decided to release it at this time, or in order to be able to build as much momentum as possible before the year, so that he could sell this machine when the children got the New Year's money.

Although the VrBoy is a high-tech machine, the price is not high, only 39,999 yen.

This price is actually very high for a handheld console, but if you look at it as a home game console, the price is only the standard price of this generation.

Of course, with such a low price, there are still places where it has shrunk.

But for the shrinkage, Nintendo said that it was the second in the industry, and no one dared to say that it was the first in the industry.

The positioning of Nintendo's products will always be at a level that ordinary people can consume.

VrBoy is sold at this price, and if you count the profit sharing of retail and channels, it can be said that it is a loss.

However, Nintendo has the confidence to lose money, and as long as the sales exceed one million, it will be able to start turning a profit.

The more sales volume, the more likely the hardware is to make money, and the greater the probability of making money through software.

If you have to say which manufacturer knows the most about hardware sales in the video game industry, it's Nintendo.

Although the timing of the release of VrBoy is not a good time.

But on the first day, all the stores that had stock in the whole book were basically sold out.

Of course, there is a credit for this.

However, even if there are scalpers, it is this product that makes the scalpers feel profitable, and they will be scalpers.

Although the games made by Nintendo can be said to focus on children, it is said that it sounds good for all ages.

However, there are still many adults who like Nintendo.

The first buyers of VrBoy were mostly adults.

These people trust Nintendo, and whenever something comes out of Nintendo, whether it's new hardware or a game, they buy it.

Although they have also been pitted more than once by the peripheral peripherals of game consoles, on consoles, Nintendo has always been very reliable.

VrBoy is a game console, they just took it home and played it, and they felt that they had bought it right.

That's a great gaming machine!

The first game, whether it is "Mario Tennis" or "Mario Kart", has given them the thrill of playing the game that they have not experienced for a long time.

You know, the more video games are launched, the more routines there are.

Although these routines have made it easier for game makers to make games, players are gradually getting bored.

Of course, new players don't feel it, but old players can.

However, the VrBoy is such a distinctive piece of hardware that makes for a game like no other.

Basically, the evaluations of the first batch of core players have given very good reviews to this machine.

These evaluations, summarized in magazines, began to brainwash ordinary players.

Even, at this time, many players had the feeling that Nintendo was the master of the world.

During this period, Nintendo's stock price, which is listed on the Osaka Stock Exchange, also increased by 30 percent.

It can be said that Yokoi Junhei's persistence has once again been a success, and Yamauchi's support also shows that as the president, Yamauchi's vision is indeed very unique.

It can be said that Nintendo became the protagonist of the video game industry in the fall of 1996.