Chapter Ninety-Eight: Like a Dragon
Gou is new, every day is new.
Some people think that programmers who have passed the age of 30 should either change to management positions, or they should resign and get out.
The same goes for game producers, if you can't make a difference before the age of 30, you should change careers as soon as possible.
However......
People who have been in an industry for many years and have not done well can do well if they do something else?
At least Takahashi is skeptical, even negative, about it.
Excellent people, excellent everywhere.
And those who are not excellent are not excellent anywhere.
Although there is an occasional small chance of happening, this is the case in general.
It's just that some industries are sunset industries, no matter how powerful they are, only insiders know, while some industries are sunrise industries, pigs on the tuyere, and the same status in the industry can be known by more laymen.
That's all there is to it.
And most of them are first-time people, unless someone like Takahashi is lucky enough to survive a second time.
Many people realize this by the time they are past the age to do things.
And people like Kazuma Majima, who say that they are talents, say no, but they are not.
The games he used to make elsewhere sold well, but they were tepid, not the best or the worst.
The best or worst is always easy to remember, and he is the most embarrassing existence.
As a result, he was kicked out of the club while the entire video game industry was cowering.
And the basic survival situation of the video game industry is not very good, and no one wants people like him who can't make 3D games and are from a community.
In the end, someone pulled him and brought him closer to the Wanhu Game Research Institute, which was also in a bad situation at the time, and he had a place to stay.
And it happened that Pavlov, a company, found the way to mobile games.
Majima Kazuma, who is good at this, quickly followed the trend and finally achieved corresponding results.
And he, because of his conduct and achievements, was promoted to the acting director of the Wanhu Institute.
And this time he came to the headquarters on a business trip, and he wanted to discuss with Takahashi to let Wanhu say that the institute would have a big project.
The theme of this big project is the extreme theme.
"Chairman, after our big data investigation, we found that on mobile phones and mobile phone searches, there are the most searches about organized crime groups. You also know that there have been a number of gangster movies that have been released recently. We thought we could make a game based on organized crime. I have thought of the name of the game, it is called "Like a Dragon", which means that everyone is like a dragon. ”
Majima Kazuma, who had just met Takahashi for the second time, tried his best to convince Takahashi.
When Takahashi heard the word "Like a Dragon", he remembered that in another world, Sega launched the game after the console battlefield became a software manufacturer.
However, Takahashi has recently developed a higher understanding of video games. If he is allowed to be reborn again, it is very likely that he will not do the act of copying other people's games.
It has also been emphasized before that people's demand for entertainment works is an emotional experience.
Therefore, before making a game, it is important to summarize a few abstract things that your audience might be interested in.
Takahashi asked Kazuma Majima, "What do you think people like about the Yakuza genre?"
Kazuma Majima was lost in thought when he heard Takahashi's question, and after about five minutes, he said a sentence, "Violence, money, women." ”
Takahashi listened and nodded.
Indeed it is.
No matter what works on the theme of the extreme, this book can't have these three elements.
But......
There are some things that Takahashi is not at ease.
He said, ""Like a Dragon" can be made, and even made into a series, but the first step is to appoint a script writer, and that is - Chixing Zhou.
This task is up to you. ”
"Huh?"
Kazuma Majima asked.
He didn't expect that he had been preparing for a whole week, and there was a set of words to persuade the chairman, and now he had passed it without even saying anything.
However, Takahashi didn't care about his surprise, Takahashi said, "However, the scale of this game may not be too big. There's a U.S. game coming out recently, so you can learn when you see it. It is Vice City, the new work in the Grand Theft Auto series. This is also the latest installment in the GTA series.
But......
Words of this institute......
I don't think you should make a game on this scale, there may be problems with project management.
Therefore, I would like to suggest building a virtual world based on Kabukicho.
It's not a big place, and there's a lot of stories to be told about it, so you can try it first.
When the technology and management can keep up, and the market's response is enough to support the expansion of sales, it is okay to expand the scale when the time comes. ”
"Good...... Okay......" Kazuma Majima hurriedly agreed.
He was already satisfied with being able to make such a game, not to mention the opportunity to serialize it!
In fact, Takahashi now feels that he has a big problem making games.
The biggest problem is not even funding, but project management.
Even a manufacturer like Square Enix will inevitably collapse when making a large-scale production.
Because, the manufacturers of this book are not suitable for this part.
Manufacturers in Europe and the United States have found their own advantages, and almost all games with a certain sales base are produced in triple-A.
Even if the game itself may not be very fun, even if they throw money at it, they will smash this game into a triple-A game.
Compared with the game that may be more fun, the graphics of the 3A game itself are better and more attractive, and a large number of white players buy the 3A game, but it squeezes the living space of the game.
You can see at a glance whether the picture is good or not, and whether it is fun or not needs to be experienced to know.
Therefore, there is almost no third pure game manufacturer in the U.S. market that can compete with the U.S. triple-A masterpieces in the U.S. market.
The launch of this game means that the game production technology and project management in the United States have surpassed the game manufacturers in all aspects.
In other words, after decades of anti-Japanese games, it has finally come to fruition.
And although everyone was happy when they challenged the game, when it really surpassed, American game makers began to remember the hero Twilight game.
After all, people always sympathize with the weak.
Please remember that the first domain name of this book is .. The fastest website for mobile version update: m.