Chapter 80: Why Isn't There a Wave of Indie Games?

The news of Takahashi's appearance in Akihabara quickly spread on the Internet forum, and along with the news, there was also a speech by Takahashi himself.

Probably because the retelling is not as contagious as Takahashi's face-to-face statement.

At the forum, compared to being calm and rational in reality, these people did not support Takahashi and cheer for Takahashi as if they were in Akihabara, but began to rationally discuss whether what Takahashi said was feasible or not.

"Can everyone make games? What does Takahashi think of making games as, and does it become a handicraft class for elementary school students?" said a netizen on the forum who was purely emotional.

Another netizen argues that it is unrealistic for everyone to be able to make games from the perspective of cost and supply chain.

"Even if someone makes a game, it's fun. But how do you sell this kind of game? Can you take it out and make it into a game card?

The cost of a game card will not be less than 500 yen, and the cost of logistics and distribution will be at least 2,500 yen for a card with the lowest capacity. And that's not even counting the profit share between publishers and game makers. If you include the profit share, it must reach at least about 4,000 selling prices.

Moreover, if the number of copies produced is less than 10,000, you will not make a penny at all.

Even if it reaches 30,000 copies, it won't make much money.

Takahashi is the president of Manhe, and everyone knows the status of Manho in the game field.

Why does Takahashi say that?

Maybe it's a technological breakthrough?

But......

How can technology break through so easily?

Although Wanhu is a company with hardware production capacity, the actual level of hardware of Wanhu has been maintained at the second rate.

Do we have to trust a second-rate hardware manufacturer to make any revolutionary changes?"

There are obviously more replies to this post than to the post that is purely to vent emotions.

Everyone also agrees with the analysis of the poster.

Wanhu has always been a second-rate manufacturer in the hardware field, and the fact is deeply ingrained in their minds.

Although Wanhu has sold voodoo graphics cards around the world, it can be regarded as a very practical configuration for personal computers.

However, first of all, the gamers of this book pay less attention to the computer, and they have a relatively little understanding of foreign information.

Moreover, because Wanhu cut the company of voodoo graphics cards with Wanhu itself. Therefore, even if you know the voodoo graphics card, or even use it, you will still know that it is connected with Wanhu because of the lack of information.

And the game handheld made by Wanhu is carved out of the same mold as Nintendo.

Although everyone thinks Nintendo's games are fun, no one dares to say that Nintendo is a first-class hardware manufacturer.

Nintendo's hardware doesn't come as a surprise most of the time.

Even if the performance is the strongest among the consoles of the same generation, there will be no cool-looking black technology.

Every function is unpretentious, and as long as it exists, it will inevitably be a technology that will be applied on a large scale.

The advantage of this is that the cost of the machine can be reduced, and the price is more competitive. But the downside is that there are no good publicity gimmicks.

However, to some extent, this can be regarded as a kind of realm of heavy sword without edge.

It's obviously strong, but you can't find any strengths, but when you look back, you find that there don't seem to be any weaknesses.

The same is true for Manho's gaming handhelds and Nintendo's gaming handhelds.

As for why for so many years, the handheld of the two companies has not had much innovation.

Because both are in a state of parity.

You must know that the upgrading of machines is often initiated by the backward or even failed party.

And on the handheld, Nintendo and Wanhu have reached a delicate balance, and whoever upgrades first will make people feel that they have lost.

This kind of way of putting aside disputes and developing together is, in everyone's opinion, a good way to make money in harmony.

Of course, Nintendo and Manho are still in a state of cold war, so all this happened tacitly.

In fact, it is also interesting to say, the forum discussed by this group of forum netizens is actually built by 10,000 households.

Other game media, or game companies, are reluctant to do things that require continuous expenses and no revenue for building websites.

Even if some game manufacturers get an official game homepage, it is often a static web page that does not require much resources.

And the forum, in the era when bandwidth and storage space are not cheap, doing this is burning money in a sense.

Or the kind of user that burns more money.

As for why Wanhu did it?

Takahashi and others who only focus on immediate interests don't know that the future game forum, or online media, is the mainstream of the future.

Although paper media has its advantages, it has always been unable to compete with the Internet in terms of cost.

Although the current forum is still mainly discussion-oriented, as the official of the forum, it will also update some news in the news section from time to time.

In the irrigation section, everyone has been discussing the "Takahashi Akihabara Incident" for a long time before it ends, and there is another big news in the news section.

The headline of this big news was, "A Letter from Takahashi to the Player." ”

The content of this letter is used to explain the reason and purpose of his speech in Akihabara.

In the article, he states that the twenty-first century is the century of the Internet.

Indie games, which may not seem cost-effective now, can be very interesting in the Internet age.

In addition, the small capacity is also particularly suitable for the current situation of insufficient network bandwidth and slow network.

However, it may seem unrealistic to talk about all this now, but it won't be long before everything becomes a reality.

Don't ignore the speed of the development of the Internet, ten years ago, the Internet forum was a new thing, and now many people can't do without the Internet forum, and even rely on the Internet forum to eat.

Would this have been conceivable 10 years ago?

No, you can't.

But today everything has come true.

Many times, we fall into the wrong way of thinking that everything is eternal.

But in fact, everything is changing, all the time. Perhaps, before we even notice, changes have already taken place.

Today's forum is all text, why won't there be pictures tomorrow, why won't videos appear the day after tomorrow?

Could it be that the expression composed of characters such as emoji will not be used for a lifetime?

I believe that the advancement of technology is the first driving force for video games, so why won't there be a wave of indie games in the future Internet era?