Chapter 0203: Assembly Number
Naturally, the serial roar here also attracted hordes of demon hunters. Pen % fun % Pavilion www.biquge.info
Among them are also the Knights of Breaking the Law and the Knights of Radiance.
However, when they rushed to this battlefield with the magic horse, all they saw was a bloody battlefield with unextinguished embers. The ground was littered with pits and scorch marks from the explosion of the lava fireball, and the once-hot magma had solidified into dark red lava.
It's just that the residual heat has not yet dissipated, and the venue is full of steaming scorching heatwaves.
As for the small team of more than thirty knights, most of them had been engulfed in flames and lava by the edge of the battlefield, except for some stumps left on the edge of the battlefield, and it was difficult to find.
As for the murderer, he had already fled from this battlefield and disappeared without a trace.
Everyone strangled the pony and watched the terrible scene like a battlefield of the end with a shudder, and the anger and rage in their chests burned them like hot lava.
"Gather the troops, keep the formation tight, and don't go on like this in a scattered way!Let all the knights move closer to the center!" a glorious knight with a white beard and a resolute face roared loudly. Behind him, a large banner painted with a sword and shield fluttered high in the wind.
Immediately, the low and melodious sound of the horn began to echo in the mountains and forests.
Grim had just turned the corner of a hill when he saw another battlefield on a gentle slope overgrown with green grass. More than a dozen demon hunters lay in a row all over the sparse forest, and a strange short figure wandered through it, as if searching for something.
Hearing the movement, the short figure stood upright, and a pair of dull dead fish eyes under the shadow of the hood looked at Grim through the air.
It's a puppet!
It's a fire demon!
Although the two sides have not dealt with each other, they belong to the same camp after all, so when they meet by chance on the battlefield, the two sides nod their heads slightly, and they plan to pass by.
However, at this time, the melodious and low sound of the horn came along the mountain.
Although the two of them couldn't understand the message conveyed by the horn, the demon hunters chose to blow the horn at this time, no doubt planning to shrink the formation!
"The enemy is ready to shrink in formation. How about we go and have a look?" Grim looked back in the direction from which the horn came from, and offered to extend an invitation.
Once the opponent shrinks the formation, although the ability to move is much slower, the safety factor is definitely much greater. If the wizards still want to continue the sneak attack, then the chances of running into the Spellbreaker Knight and the Radiant Knight are much greater.
At this time, having a companion on your side to contain the number of enemies is not a bad thing anyway!
This puppet is also a veteran wizard, and the elemental affinity is plant-based, but he is quite weird and has his flesh and blood lignified. Legend has it that his special ability is to use puppet threads to control other people's bodies.
To be honest, it's quite a weird ability!
The puppet rolled his stiff eyes and thought about Grim's proposal, and finally nodded in agreement.
The two of them said no more, turned and hurried in the direction from which the horn had come from.
Despite the verbal promise of partnership, Grim never tried to get close to the puppeteer, and vice versa. Both sides maintained a minimum distance of 30 metres from start to finish.
This is actually an unwritten rule among wizards!
Once on the battlefield, any creature that comes within 30 meters of oneself will be considered an enemy by the wizard, even if it is a "buddy" from the same faction.
A wizard like Mary, who is agile and comes within 50 meters of any wizard, will trigger a strong stress response and hostility from the other person. It doesn't matter whether it's hatred or not, it's just a self-preservation instinct!
After all, 30 meters is the bare minimum that most wizards will be able to respond to a crisis in a timely manner. Getting closer, some elemental wizards with weak flesh and body can't help but worry that they will be directly killed by body refining wizards or some weird sorcery.
Trust? is a word that doesn't exist among wizards, okay!
Perhaps a wizard who allows you to get closer to a distance of 30 meters is already the greatest trust he has in you!
The two of them made a quick stride through the forest.
Every 5 seconds, Grim would thud and disappear into the sudden burst of elemental flames. In the next second, he would appear in a glade one or two hundred meters away.
And the puppet wizard apparently has a special ability to maneuver as well. Every distance he traveled, he would inexplicably crash into a tall old tree. It's like a drop of water that melts into a stream, without a trace of sluggishness and stagnation. Immediately, his body would emerge from the torso of another tall ancient tree one or two hundred meters away.
The whole process is natural and smooth, and no fluctuations in the elemental breath are imperceptible. This is in stark contrast to his own stiff and rigid body movements, which make people frown deeply.
Of course, with the usual caution of wizards, they never show their true situation when they have a companion by their side.
For example, Grim has a fixed 5 second interval between each of his fire jumps. But whether this is really the case is unknown. Once someone designs for him, it is very likely that there will be even more surprising discoveries at the moment of life and death.
Although both sides are silently hurrying, they are also secretly observing each other and collecting each other's information little by little. This is not an indication that one party wants to do something to the other, but rather an instinct formed by wizards who have been cautious for a long time.
Gather more information, and maybe you can save your life at a critical time!
Grim was clearly a little puzzled by how the puppeteer managed to quietly complete the teleportation. However, with the help of his powerful chip clair, he soon discovers the puppet wizard's little secret.
Under the perspective of powerful elemental vision, Grim was surprised to discover that the puppet wizard's teleportation was not completely random. In each of the tall trees that flickered into his veins, Grim was dialyzed into a personal imprint of sorcery.
These witchcraft imprints hidden deep inside the ancient trees are like road marker nodes, which act as spatial guides, so that the puppet wizard will not lose his coordinates and orientation at all.
No wonder the other party walked through the forest so casually and naturally, without the slightest trace of fireworks, it turned out that he had already hidden his elemental aura in countless ancient trees in advance. That's a good way of thinking and thinking!
Now that he has peeked into the other party's secret, the mystery that haunted him before is gone.
Grim smiled leisurely and continued to walk.
And while he was silently peeking at the puppet wizard, the puppet wizard was undoubtedly secretly watching his every move.
Flame Jumping is a very simple fire-based mobile sorcery, but the flavor contained in it can only be understood by those who understand.
The advantages and disadvantages of flame jumping are so obvious that fire wizards love and hate them.
Advantage, fast delivery. As long as there is no elemental barrier, it can travel freely within the horizon, and the buffer time is very short.
Disadvantage, teleportation is accompanied by overly pronounced sorcery features. Before teleporting, a large cloud of elemental flame needs to be summoned in place, and then the teleporter's body will disintegrate in the elemental flame. After teleporting, a ring of flames will explode in the area selected by the teleporter's vision, and the teleporter's body will be reassembled in the swirling flames.
It's a simple fire-based witchcraft, but the whole process is accompanied by a huge roar of flames and a dazzling aura of flames. The wizard's enemies don't even need to be visually apparent, just follow the sound to find him easily.
In other words, it would be very difficult to find such a large flame aura that suddenly exploded!
As a result, the concealment of the Fire Jump is simply too poor and the most striking of all the teleportation sorcery.
For a wizard, being visible means being exposed, and being exposed means being dangerous!
And that's exactly what all wizards try to avoid.
But what really puzzled the puppeteer was how Grim had mastered the Fire Jump so quickly.
You know, although the witchcraft of fire jumping is simple, it requires a basic premise to cast it. That's the elementalization of the body!
This is a hard condition that cannot be avoided by any other means.
Without an elementalized body, it is difficult to freely disintegrate and reorganize in the elemental flames, and without the disintegration and reorganization of the body, how can you achieve a flame jump that spans a distance of several hundred meters in an instant?
Therefore, most of the fire jumps are exclusive skills of fire-type specialized wizards.
But how many years has this Grimm wizard only been promoted? According to the intelligence information within the family, it seems that he has just been promoted for less than half a year? In such a short period of time, how did he complete the elementalization of his body? Could it be that he had already been elementalized before he was promoted to a wizard?
It is precisely because they know so much that the puppet wizard is tightly entangled by the countless questions in his mind, and it is difficult to find the right answer.
However, every wizard's own ability is his most secret wealth, and outsiders will never be allowed to covet it, so the puppet wizard can only suppress many doubts in his heart and silently bury his head in the road.
On the way, the two also met some other "companions", and everyone simply nodded and greeted, and then silently joined the team.
Soon, this small team of 5 wizards arrived at the target area.
It was a slightly flat and wide valley, and although it was still full of ancient trees and deep leaves, there were not many shrubs and vines in the glade, so it became a temporary gathering place for the Knights.
Hordes of demon hunters rushed from all over the mountains and forests, gathering here, and the noise of people and horses could be heard clearly for miles.
In the middle of the woodland, the sword and shield banner fluttering high was planted on the ground, and seven particularly powerful and tall knights stood under its pestle. Around them, there were more than thirty law-breaking knights with bright armor and majestic momentum.
When the eyes of the wizard and the knight collided, a powerful momentum surged out of both sides, and they confronted each other from afar.