Chapter 0435: Battle in the Jungle

Tiffany was born in the Verne region.

It is also the traditional territory of the Winter Witches.

As one of the first witch apprentices to be sent to the Tower of Destiny, Tiffany, like the rest of the witch apprentices, has low talent potential and is generally too young.

In this way, the time for the Tower of Destiny to cultivate them and then send them out to control the resource points and secular territories scattered on the periphery will be greatly delayed. Then, those territories and resource points will always remain in the hands of the major factions, which will weaken the growth rate of the Destiny faction in disguise.

Of course, these are all so-called conspiracy.

Even Alice knew all this, but there was nothing she could do.

Who called her powerless and powerless, and there was no strong person behind her, so she lost the title of the leader of the Witch of Destiny, but she had nothing but a lonely tower and two 'comrades-in-arms' who had fought to the death.

This may be one of the main reasons why the Law of Fate chose her!

"Come with me, Tiffany!" Alice leaned over and stroked the other man's tender face, "Maybe I have a task waiting for you here......"

With that, Alice walked away on her own.

The little girl who was left on the spot was stunned for a long time, and then suddenly woke up like a dream, hugged the heavy witchcraft book tightly with both hands, and chased Alice's back in the distance with a scream.

…………

The police situation near the Throne of Fire is getting tighter every day.

Ever since a mercenary spotted signs of a monster gathering in the northern forest, the mercenary adventurers have become cautious in their activities.

Although the Flame Throne has also issued several high-bounty missions to investigate the activities of monsters, there are still very few adventurers who dare to go deep into the northern region.

With the Flame Throne becoming a subordinate quest point of the Wizards' Guild of Scattered Tallinns, many Wizard Apprentices have also been lured here by the high reward of the mission. They formed apprentice teams in groups of three or five, active in the northern mountains and forests where monster activities became more and more frequent, and from time to time they carried some disturbing news.

It has now been basically determined that there are about 7 monster bosses active near the Flame Throne Witch Tower. The three Demon Dogs, Medusa, and Wyvern are all veteran monsters that have lived here for hundreds of years, while the Red Flame Tiger, the Giant Elephant, the Two-Headed Ogre, and the Abel Bee are new races that have migrated from the depths of the Black Forest.

The Red Flame Tiger is a fire-type monster with a golden flame burning tail, their minions and sharp teeth are accompanied by fire damage when attacking, and the powerful tiger tail behind it is no less than a flame whip. The advantage of this monster is that it is fast and fierce, but the disadvantage is that it has no long-range attack means.

The giant elephant is a terrifying monster that is several times stronger than ordinary elephants. The adult giant elephant is incredibly tall and terrifyingly powerful, and there is no witchcraft other than that. They are like alchemists among monsters, and all the power of sorcery is used to strengthen their flesh and strength.

Therefore, the giant elephant is a magical creature that is quite brutal and powerful!

In the past, when a large-scale beast tide broke out in a human settlement, the biggest headache for the human defenders was the giant barbarian elephants that lined up in a row to launch a savage charge. Everywhere they went, ordinary human defenses couldn't withstand such a ferocious and wild hard impact.

As long as they open a gap, the subsequent beast tide will become more and more difficult to resist!

The two-headed ogre is an outlier in the ogre race.

Although ordinary ogres are tall and powerful, they are only jungle creatures after all, and they are not yet in the category of monsters. But once the number of ogres reaches 100, there is a high chance that this mutant ogre with two heads will be born.

Ordinary ogres are insulators of magical elements, and their brains are even more stupid, and the average of the entire race is only the IQ of a 3-year-old human child. However, this two-headed ogre is born with an enviable supernatural power, able to draw the necessary knowledge and power from the bloodline inheritance to possess strange spell-casting abilities.

However, the sorcery power they control is very simple, either the power system of auxiliary blessings or the violent and ferocious lightning system.

In general, the lone two-headed ogre is still easy to take. But if you encounter those two-headed ogre wizards with a large number of subordinates, and the other party throws them out with a 'bloodthirsty rage', there will be hundreds of big men with stone sticks and stone hammers all over the world to hunt you down.

So, if you want to fight the idea of a two-headed ogre wizard, you really have a good body that can fight and resist!

As for the last type of sub-bee people, it is even more difficult to mess with.

The reason why they are not easy to mess with is not how strong they are, but because their reproductive ability is too amazing.

As long as there are enough ordinary creatures in a black forest, the sub-bee people can breed an incredible number of colonies in the shortest possible time. Therefore, the population size of the subbee is often directly proportional to the number of local 'food' populations.

If there is a situation where the number of bees exceeds the amount of food, the sub-bee people will quickly divide the nests. And this kind of nesting often starts with only one queen of Yabei and twenty beemen who act as soldiers.

However, once the sub-bees gain a foothold in their new habitat, their populations begin to explode at an explosive rate.

As for the individual combat power of the subbee people, they are only comparable to the junior apprentices of humans, they look like a mixture of elves and bees, and their intelligence is not low.

The abera bee has humanoid limbs, but each hand and foot is only 4 toes. Their bodies are covered with bristle-like fur with black or yellow spots around the edges. Their heads and faces are as delicate and perfect as those of elves, but they have black insect compound eyes and long tentacles.

Of course, they also have translucent wings like bees, but they can't fly as fast or as high as those flying monsters.

They attack by flying in mid-air and attacking enemies with their venomized spears and bows. If they get closer, they can also shoot poisonous bee stings from their tails, just as powerful at close range as enchanted weapons.

And their biggest advantage is still the terrible numbers.

Although individuals only have the strength of junior apprentices, if the number is large, it can still pose a considerable threat to wizards.

None of these terrifying monster clans were easy to mess with, so the Trial Apprentices who were begging for a living on the Flame Throne could only limit their activities to the surrounding mountains and forests within 50 miles.

After all, this is the area shrouded by the Witch Tower, and the loss of magic elements is much faster than the surrounding area, so there will be no monsters to place the clan habitat nearby.

In this way, a relatively safe power vacuum is invisibly formed!

The tower apprentices used this safe zone as a barrier, frequently attacking everywhere, constantly sneaking into the hunting area of those monsters, harassing or ambushing those lone beasts and monsters.

Of course, there are comings and goings!

The human apprenticeship has also attracted a large number of ferocious monsters that feed on flesh and blood, and the two sides battle their wits and courage in the depths of the Black Forest, with one or two premeditated ambushes and massacres breaking out almost daily. And in the process, both sides have a lot to lose.

But on the whole, it is still the human apprentice side who has the advantage.

After all, behind them was a terrifying witch tower that could withstand the siege of thousands of monsters, the Flame Throne!

In order to defend against the attacks of the northern monsters, the Flame Throne has assembled a tower guard composed of manticores, harpies, and snake demons, and patrols the perimeter of the Flame Cavern non-stop. Once a Human Apprentice is in distress and sends a signal, the nearest tower team can be summoned to come to their aid.

Therefore, with their tacit cooperation, the monster race gathered in the northern woodland was constantly subjected to piecemeal sneak attacks and strangulation. Several new monster clans have suffered a large number of casualties and battle damage, but the Tower Apprentice has escaped the monster's ambush and encirclement many times as if he were a divine helper.

In this back-and-forth attack, a large number of apprentices have been trained, and by the way, they have brought back a lot of rare resources in the Black Forest. If this situation can be maintained for a long time, the Flame Throne will be able to harvest a group of thriving wizard apprentices in the shortest possible time.

However, how did these tower apprentices know that behind the battlefield they roamed, there were more and deeper unknown secrets. The terrifying Gargwitch who always stays on the second floor of the Witch Tower with a grim smile on his face is the one behind everything.

Most of the apprentices' attacks and exploration missions on the Wuta side were released by him, and the detailed information on the monster's side was also being passed on.

He is like a strange wizard who plays chess with himself, trying his best to mobilize and revitalize the resources around the Witch Tower. Most of the dangerous tasks will fall on the outsiders, and most of the tasks that are rich and dangerous and small will be handed over to the apprentices.

Most of the monster targets attacked by the apprentices were mainly newcomers to the monster race, and the three demon dogs Anguga and Medusa Dana, who were secretly loyal to Grim, became 'demon traitors', although they also pretended to have conflicts with human apprentices, but secretly they were also silently encroaching on the territory of the new monster race.

Relying on this strategy of eating meat at both ends, the number of their group is also slowly increasing, and their strength is also stronger than before.

However, the true master of the Flame Throne, the powerful Fire Demon Grimm, gave up the 'game' of running the power of the Witch Tower, and delegated all power to Gargamel. And he himself threw himself into the long journey of strengthening his strength and polishing his spiritual power.

Because he saw very clearly that the wizarding world is a cruel world where strength is respected! The status of a wizard is determined by the power he possesses first, and then the power he possesses.

And the only way for a self-made wizard like him to get ahead is to crush his opponent at the level.

As for the management forces, they are just to facilitate their own access to resources!