Chapter 90: Fire

Klin's thinking has violated the user agreement of the Wanhu Battle Platform.

The software he made is also a plug-in program.

That's right, the plug-in is used to implement the video recording function.

In fact, his operation process can not only make such a video program, but also make real game plug-ins.

It is used to implement various cheat functions.

For example, you can display the other party's buildings and units, such as modifying the data in the package, making your own resources more, and so on.

Kling also came up with this after making the video plug-in.

However, he didn't really care about it, he was doing the right thing, he never thought about cheating, he just wanted to play the game better, and there was no problem.

Kling spent a day writing and testing his own video plug-in, which is really easy to use, and can really be used to analyze his opponent's videos.

With such a clever video preservation, it is even possible to see the different operating habits of each different player in the game "StarCraft".

Some people's operating habits seem to be unusually stable.

It's not that his operation is not fast, but his operation is fast and at the same time, it is also very stable. Pointing to where to fight, if you want to frame and hold three robbers, you will definitely not box to four.

Some players are much more flustered.

The whole set of operations, even watching the video, makes people feel in a hurry.

However, the people who can fight against Klin, even if they are really in a hurry, are actually in order.

After all, Kling is in the top 500 in the entire North American battle server.

You know, "Gamer's Heart" has just announced the sales of "StarCraft", which has reached 100,000 copies.

Even if there are only 5,000 people in the Heavenly Ladder Ranking, he is already in the top ten percent.

In fact, Kling thinks that the sales of the game "StarCraft" may be a little less, you know, when I was in school recently, the most discussed game was this game.

It's a heat that doesn't match the sales of 100,000 copies at all.

The direction of the discussion is also different.

Some discuss what the three races are all about.

Why are there Terrans?

Why are there Zerg?

Why are there Protoss?

Others discuss which of the different classes is better.

Is it a mine-laying car, or a stinging snake, or a puppy?

The magic of StarCraft is that it allows many players or potential players to discuss the game from different perspectives.

The sales of such a topical "StarCraft" must not be bad.

What's more, recently the magazine of "Gamer's Heart" began to serialize the official "StarCraft" again.

The game's backstory was introduced to a wide range of players and potential players.

At the same time, some problems are also explained.

For example, why can the Terrans and the Terrans fight, the Zerg and the Zerg can fight, and the Protoss and the Protoss can fight.

To put it simply, the Terrans have a government in power and a rebel army.

The Zerg have a Mother Emperor line, and other control lines.

Some of the Protoss have fallen and are divided into two groups.

In short, everyone's backyard is on fire.

And the battles of the players again and again can actually be regarded as battles that happen again and again in the entire plot.

Even, everyone has lost their minds because of the war and has already started to fight indiscriminately.

Of course, it was also pointed out.

StarCraft is a game with many references to science fiction.

Like Heinlein's "Starship Paratroopers" and so on.

However, players are more tolerant of borrowing from these elements.

After all, many of these things have become examples for everyone to use.

It's like Tolkien's works have elves, and there are other works that are plagiarism.

It's like the genre of the game, everyone has to inherit and carry forward the good things, of course, it's definitely not right to copy them completely.

In fact, works on the theme of large-scale wars are not easy to write.

At the very least, there must be a main line that is not.

Therefore, the official of "StarCraft" locked the perspective on a rebel leader named Jim Renault.

Around this person, there is an entanglement about the three races of Star Spirit, Zerg, and Terran.

If this one is counted according to science fiction, it can only be regarded as decent.

But for fans of StarCraft games, it's a different story.

Although the video game industry in the United States also has a backstory, most of the time it is either too simple or the story background is not independent.

Like a dive video game of Dungeons & Dragons, everyone may not have much of an impression of the official.

After all, masterpieces such as "Dragon Lance Trilogy" are in front of Zhuyu, and they are not very attractive to everyone.

Although StarCraft has elements to borrow, it is still a game with an original world view.

There are not many people who discuss the plot of the world, and even "Player's Heart" has a special essay contest.

Everyone thinks what kind of story will happen in "StarCraft", you can submit it.

Before that, of course, is to publish a separate StarCraft backbook.

In this canonical set, there is not only information about the main characters, but also a chronology of major events.

What happened in which year, what war in which year.

The so-called essay is actually more like a propositional essay.

Everyone chooses a time, an event, and writes their own story according to the chronology.

Stories that have been successfully featured in magazines will not only receive a manuscript fee, but also some unique gifts.

For example, the figure in the game.

These clay figurines look as if the things in the game are three-dimensional.

From small dogs to large bases, there are all kinds of figures.

Of course, figurines.

The puppy is also the size of the palm of the hand, and the base is the size of the palm of the hand.

You can't really do it in a one-to-one ratio.

You know, in the StarCraft game, the proportions of various buildings and classes are not quite right.

A base that can support so many SCVs is that big, and one SCV is that big.

Could it be that the base actually has a large underground part?

Whether it's kneeling in the real or exaggerated proportions, it's actually for the game***.

You know, the upper limit of the population of the game "StarCraft" is two hundred people.

This includes gathering units, as well as combat units.

You know, in a huge battlefield like interstellar warfare.

A battle with a population of no more than 400 people at most, where can it really show the harshness of the interstellar battlefield?

Even, StarCraft has never fought in the Star Sea at all, only on the surface of the planet.

In short, Kling embarked on an endless journey of practice.