Chapter 61: Make a mobile phone
For the vast majority of people, they can only pursue more if they live.
This is indeed true, but when you can already live, you still talk about this, isn't it a bit of a hooligan?
Even in the current recession of the video game industry, the vast majority of game manufacturers are not unable to sustain.
However, in this case, when they are hungry and cannot eat, they prefer to emphasize the objective situation.
It's not that we don't work hard, it's that the video game industry is no longer good.
It's not that we don't pursue it, but what can we do if we have it?
Not only do they say this to themselves, but they also say it in various media, and not only do they really think so, but even those who like to watch game reports think that this is true.
Is this the real situation?
No, it's not.
Pavlov's appearance was a slap in the face of all the manufacturers.
A few teenagers who are only seventeen or eighteen years old can make a game in two months, and the monthly revenue capacity can reach nearly 10 million yen.
And it's not like maintaining this kind of revenue in a single month, but it's been going on for a while.
What does this mean?
This shows that the situation in the video game market is far less bad than those people say.
This shows that the situation of this video game is better than most people think.
So why hasn't such a game been made in tens of thousands of smart minds before this?
It's definitely not a question of IQ, it's a matter of attitude.
It is a country where the vast majority of companies have adopted a lifetime employment system, and the gaming industry is no exception.
Of course, experienced game designers are a valuable asset. However, if the big atmosphere is too rotten, it won't make a good game.
It is an amazing ability to accept new things.
In fact, most people in this world have not been able to have such abilities for a lifetime.
Once people enter middle age, lose the aggressiveness of their youth, and get used to everything familiar around them, they will begin to resist the changes in the world.
People who entered the video game industry in their twenties are now in their forties and fifties.
Some of them are still working at the grassroots level, and more people who have settled down in this industry at that time have become the backbone of various game companies.
They are management, they are not very professional, but they make decisions that can be executed.
This is where the interesting thing happens, when video game makers in other countries are exploring a whole new genre.
The designers of the video games have already begun to get nostalgic.
However, the old players in their nostalgic period have no way to put a lot of energy into the game at this moment because of all kinds of trivial things in life.
And the new generation of gamers is actually not interested in their nostalgic content.
Although there are some old guys who think that all the game genres in this world have been exhausted. All the new games are just recreations of old games.
However, video games, as an art form, are also completely interconnected with things like that.
It has been a longer development, and logically speaking, all the stories have already been written. All those who are still writing today are just repeating what their predecessors have written.
Isn't that why you don't write it?
No.
A generation is a generation of things that a generation pays attention to, and there are stories that a generation likes.
The same is true for games, hasn't anyone ever thought of making a video game using the theories of behavioral psychology before?
Someone must have thought about it.
But why didn't he succeed?
Because at that time there was not a good carrier that could carry such an idea.
Even if such a game is made, there is a good chance that not many people will play it.
Whether the game is good or not is not directly related to whether many people play it.
There are a lot of fun games, and although people who have played them say they like them, because of the times, this kind of game will not become mainstream.
And by the time this style of game can become mainstream, this group of people has already been blown away.
Alive.
Stay alive.
Keep yourself alive at the same time.
These are three questions.
It's also a hard choice.
Many gaming companies, albeit in the near future, have been able to stay afloat.
However, they are not going to be able to run in the long run.
Even if you can continue to operate for a long time, you are likely to lose your dream and soul.
Of course, dreams and souls can't be eaten.
When the entire video game industry fell into the frenzy of mobile games.
Foreign video game companies are also observing the changes in the video game industry.
The video game industry is a bit too precocious.
Precocious has the benefit of precociousness.
Of course, the disadvantages are obvious.
The changes and ups and downs of the video game industry are a living textbook for video game companies in other countries.
Don't think there's something wrong with this, there's something wrong with this.
The rise of the video game also comes from the summary and learning of the rise and decline of the American video game industry.
The technology comes from Atari.
Taito, Namco, Nintendo.
There is one that counts as one, either a genuine agent receives Atari's technology, or a copycat.
Or for the cottage again.
It's just a business law.
The rise of 10,000 households is also a small wave in this big wave.
There are many companies that are as lucky as Wanhu.
However, after the wave of luck has passed, there are very few companies that can still survive.
When luck is gone, what remains is strength.
Those who have the strength will survive, and those who do not have the strength will die.
That's how cruel the world is.
It's ridiculous that some people think that everything that exists in this world is child's play.
There are many such people among the ten thousand households.
When they saw the embarrassed appearance of the institute, they did not wake up in the slightest, but began to laugh.
The reason why they are so naïve is not because of anything else, but because the ten thousand households are too peaceful.
Because of the shelter of 10,000 households, because of the shelter of 10,000 households, they think that the world is really peaceful.
On the contrary, it was those thousands of households who did not have shelter in the place to fight back, which made them feel ridiculous.
"Huh, mobile games, mobile games can also be considered games?"
Countless people have sneered at video games.
However, at Manho's weekly meeting, Takahashi said, "We're going to make mobile phones." ”