Chapter 65: 3D Outlook [Ask for Recommendation Votes!2nd Update]

Things are always changing, although Takahashi has also started to make its own chips in the past, and has successfully prevented a full set of chips for red and white phones, and has also independently developed the "Tetris" handheld chipset, as well as the Goodgame handheld chipset.

However, Takahashi is eager to pursue the latest electronic technology, but he is not eager.

Because the foundation owned by Wanhu is too poor, the gap with commercial processors in the United States is about ten to fifteen years. You know, the electronic components of this era still follow the law of Moore, one of the founders of Intel, "the integration of electronic components doubles every eighteen months." ”

Even if the technology gap between Wanhu and Intel is only ten years, it is a very big gap.

You must know that the chips made in China in later generations, such as Loongson, are far behind the most advanced foreign chips, which is within this category.

But hardware enthusiasts who know a little bit about hardware feel that Loongson and other chips are like products of ancient times compared to Intel's chips.

The reason why the players of Wanhu are now not disgusted with the performance of the chips used in Wanhu machines. It's not that Wanhu is good at publicity. Rather, most of the people who play handhelds only focus on the handheld itself, unlike the PC gamer, which is a parametric party.

Wanhu and Nintendo are both following the same path, relying on gameplay and full-screen gameplay to maintain players' love for their own video game products in the case of backward hardware performance.

The difference is that the cheapness of Nintendo's hardware is based on the relative maturity of the electronics industry, while the cheapness of Wanhu's hardware is based on Wanhu's insensitivity to the RMB currency.

At least at that time, the renminbi was not much money here in Wanhu and Takahashi. Because Takahashi and Manho have world-class hard currency, that is, the US dollar.

Although everyone is the same, they are all "casually" printed pieces of paper. But the dollar differs from the yuan in that they have dozens of military bases around the world and have a powerful fist to endorse their currency outside their home country.

In the process of actual production of chips, the cost of 10,000 households is not low. Not to mention compared with the United States, even compared with the chip manufacturers in the capital, the cost is several times more expensive. However, relying on the delicate relationship between currencies, it was finally possible to sell the products of 10,000 households cheaply.

Recently, Takahashi suddenly wanted to enter the top chip design and manufacturing field, not because he had a brain pump. but because of those specialists and equipment of the former USSR.

The technology they brought is enough for Wanhu to fight in the top field.

And, most importantly, it's a thing that expires and doesn't use it.

The advanced of the Moscow computer center is only relatively advanced at this point in time. If the follow-up investment in scientific research has been stopped, the United States has been moving forward. In fact, then, it is lagging behind again.

Therefore, as soon as Takahashi settled down the specialists from the former Soviet Union, he let them into work. Although it may not be necessary to enter the working state, it is better to enter the working state early than to enter the working state late.

Moreover, Takahashi did not choose to start with the most competitive CPU as the entry point, but took the graphics processor that is most helpful for the future of Wanhu as the entry point.

Today, there is only one of the world's most well-known manufacturers of graphics processors, ATI, and the company that will be acquired by AMD in the next few days, although it has a first-mover advantage, although Huang also worked here. But they haven't established an industry standard yet.

Takahashi is trying to take advantage of this time to use the advanced technology brought by the former Soviet Union, as well as the relatively mature concepts in his mind, to compete with ATI for the right to set the standard of graphics processors.

Of course, ATI doesn't set the standard now, not because their graphics processing chips are too poor. Rather, it's because they haven't found the needs of the majority of their users.

Not every user has the need to manipulate images or perform display enhancements.

And the weakness of ATI is precisely not available to Wanhu.

What is the core business of Wanhu?

In Takahashi's vision, along with Wanhu graphics cards, there are many games whose graphics capabilities have broken through the limits of PC gaming in this era.

Let gamers in the U.S. know that they can play a fun and good game on a PC.

At the same time, the graphics chip developed by the chip R&D department will also be used in the animation production department.

With some of the top chip experts here, Takahashi felt that it was not very difficult to build a rendering crop consisting of a matrix of graphics processors.

With this rendering farm, Wanhu Animation will be able to produce cartoons that far exceed the expressiveness of 3D games.

In addition to compressing the cartoon into a video and playing it in a game, it can even be put on the big screen and can be watched in the cinema.

Compared with the demand dilemma encountered by individual users using graphics cards, the render farm can only encounter more functional requirements in the process of making animations.

And this demand is often ahead of individual users.

In this way, the render farm becomes a de facto base for large-scale GPU experiments. The graphics chip R&D department can also produce chips with more targeted functions based on the feedback from the render farm.

If everything is working as expected, the animation production department will form a closed loop of demand and feedback with the implementation processor production department.

In this way, there are two advantages, one is that the animation department can get the most advanced technology for the first time, and the other is that the graphics processing chip department can produce chips that are more in line with realistic needs.

The most important thing is that it is not only these two departments that will benefit from the benefits, but also paved the way for the game production department of Wanhu to be 3D in the future.

Although it is not obvious now, Takahashi is sure that the development trend of video games in this world will be the same as the development trend of video games in the world he remembers.

The 3D transformation of video games will be an unprecedented change for the video game manufacturing industry at this point in time. Enterprises that can't adapt to the times, even if they have more player supporters before, have a high status in the industry. will all be slapped to death on the beach in this wave.

Although Wanhu has left the environment of the production of video games, the investigators of Wanhu are still distributed in various parts of the company.

According to the data analysis, Takahashi has seen that the wave of 3D has been surging under the water surface that now seems to be as smooth as a mirror.

It's all in the future, though.

Wanhu's recent priority is to ensure that the GG handheld is a big sell, and that the GG handheld is the most popular video game handheld among players!