Chapter 53: Shine in the Sky!
The overall idea of Wanhu's game design is a bit inclined to simulation games, and on the other side of the mountain and the sea, there is a place called Great Britain, England, where a group of people are also making games.
Although Britain has not been as majestic as before since the Second World War.
But although the sun never sets on the empire, its influence is still there.
Although the information technology revolution broke out in the United States, Britain was not slow to follow suit.
Not to mention the chip production and design companies that seem to be far away from consumers, even the companies that make video games, there are many of them in the UK.
Don't look at the small population of the UK, but the UK has a high unemployment rate and high welfare.
The consequence of this is that the vast number of British people have a great demand for entertainment products to spend time.
Since it is impossible to work part-time, and even if you work, you don't have much income from welfare, so it's better to be a salted fish at home, and there's nothing wrong with salted fish.
Video games, a relatively new form of entertainment, are also very popular in the UK.
It can be said that the UK is almost the third largest game consumer market after the book and North America.
With such a large market, in addition to foreign game publishers, who can make money, many local game companies have naturally been born.
Bullfrog Studios, for example, is one of them.
Several members of the studio are a bit rebellious when it comes to speaking.
They are young, they are rebellious, and the games they make are naturally eclectic.
Since they wanted to make a console game, they couldn't get in touch with the platform provider, so they had to put their experience on the computer platform.
On the computer platform, the most popular games that come in are either some Dungeons & Dragons spin-off games, or some simulation games.
The group of rebellious youths in Bullfrog Studio thought about it, and since they wanted to make money, let's start from these two directions.
However, the plot of the brave man challenging the evil dragon and obtaining the treasure is too old-fashioned.
It's better to make a game that goes the opposite way and let the player be the villain himself.
Players take on the role of a dungeon lord who guards his own underground world, and there are always some brave people who have nothing to do to provoke.
All players need to do is build their own dungeon and then kill the brave ones who come to stir up trouble.
A simple game core, a rebellious game idea, a game called "Dungeon Lord", was born.
Under the rough picture is the exquisite game content.,Don't say that only I can make games.,The British guys started to make games.,In fact, it also has a different flavor.。
Immediately after the release of their game, it was a good result in the UK.
In overseas places, although they are not well-known, there are also publishers who are gradually discussing the release of overseas versions with them.
However, these rebellious big kids, after earning the first pot of gold and earning money that can keep the company alive, it seems that they have little interest in continuing to make money.
Instead, the design and development of a new game began.
Their second game is still full of their crazy imagination.
This time, the player's role has changed from a dungeon lord who seems to be mossy to a god, a god, and an omniscient being that seems to be omniscient to humans.
Players play as gods and run the earth.
God can change the topography, ecology, and vegetation of the earth at will.
It can turn mountains into plains, and the sea into valleys.
The temperamental God sometimes even slaps the human beings who shout on the ground and disrespect him.
Such a crazy God obviously does not conform to the traditional people's perception of God, so the name of this game is "God is also crazy".
Their two games are not only on the cusp, but also have a good topicality for the owners. Under this topicality, the excellent quality of the game has also gained many loyal fans for them.
Bullfrog Studios is becoming more and more famous in the mouths of players. And their fame, after their games were released all over the world, even spread from the United Kingdom to the world.
It has become one of the few in the world and a well-known British game manufacturing team.
At the same time, it has also made many manufacturers set their sights on the UK.
Their move to add diversity to the gaming world is truly commendable.
You know, the business climate in the United States is too strong.
Although game designers want to design a good game.
But investors are asking them to make games that have already worked and will not fail if they are replicated.
This has caused many people in the American game industry to rush to the pain.
On the one hand, they got into the industry because they love video games.
But on the other hand, reality tells them that it seems that they will never be able to make their favorite video games.
This feeling of confusion makes them miserable.
And when they saw Bullfrog Studios and saw their games, they seemed to find a spiritual sustenance.
If only I could be like them.
But......
There is no video game industry that has been fully penetrated by capital, and it is really difficult to do that.
Not everyone has the courage to break the boat, desperately overdraft from several bank cards, just to make a game and turn over.
You must know that success is always only a minority, and the majority of people have already capsized.
And those who are successful, even after the company grows bigger, can't let go of their hands and feet.
The games made can only become more and more mediocre.
Because they can't fail, they don't want to fail, and if they fail, they lose everything.
Therefore, in the long run, many American game practitioners, most of the industry stars in their own countries that they pay attention to, will end up with bad results.
And distance produces beauty, and the British bullfrog studio, seems to be their only idol.
Of course, in the midst of their adoration, Dune 2, a game adaptation of classic and new films, was released.
However, many people in the industry are not very concerned about this "Dune 2".
Because, the industry has long known that since "Alien", it seems that as long as the game is changed, the quality will not be too high.
And the previous "Dune 1", although there was no blood collapse, it was just a decent game with no characteristics.
However, no one expected that "Dune 2" would abandon the style of the original and carry out drastic reforms.
And this reform is undoubtedly accepted by players.
A new term was proposed, and a new game genre appeared.
The words real-time strategy seem to shine in the air.