Chapter 5 Pre-Update

Unless it is for some special reasons, these companies that can survive in the market are very disciplined in dealing with sudden competition.

There are not many companies like Symantec that are suffocated, but there are not many of them, after all, issuing shares to raise capital is a common occurrence in the capital market.

The current law protects the rights and interests of large and small shareholders, which naturally harms the actual manipulators of the company.

For example, Steve Jobs, the founder of Apple, was squeezed out of Apple by the shareholders, first went to Ben to make a four-wheel drive, and then returned to the United States to found Pixar Pictures.

Now Apple's situation is getting worse day by day, and the shareholders who drove out Jobs in the first place finally remembered to ask Jobs back.

Jobs still has a lot of affection for the company he founded after he left Atari.

So he sold Pixar Pictures to Disney to cash out and then returned to Apple.

Now back at Apple, he's streamlining Apple's complicated product line.

Sometimes having too many product lines isn't necessarily a good thing.

Although the product line is rich, to a certain extent, it can besiege consumers from multiple angles without dead ends.

No matter what grade they want, what function of consumer goods, they can all be found in this one brand.

However, there are several major problems with this.

One of them is the issue of cost, if you need to produce multiple products, on an inflexible production line, you need multiple production lines. Even if flexible production can be carried out on an elastic production line, it will need to free up a lot of costs for employee proficiency.

The second of them is the brand image problem, if there are multiple levels of products, the general public will have the most contact with the cheapest and lowest-end products.

The lowest-end products are naturally more affected by the cost, and the cost is more affected, and the products must be unsatisfactory.

Consumers' perception of a brand is certainly influenced by the high-end products of the brand advertised, but more feelings still come from the relatively low-end products of the brand in their hands.

Cheap is not good, so naturally, the wind review is not much better.

It is precisely because of these two problems that Apple has low profit margins, declining total sales, is not very profitable, and even begins to incur losses.

After Jobs returned, he directly cut the low-end product line, and at the same time began to shrink Apple's business scope, and then began to launch a new Apple Macintosh computer with high added value and beautiful design as the selling point.

In just a few months, apples, which were already about to cool, really began to burst into life again.

Speaking of Villefort, the valve company is a typical high-tech enterprise.

Employee benefits are very good, except for the occasional crazy overtime on the eve of the release of the game, the valve factory itself does not work much overtime.

Recently, however, the valve factory has been brightly lit, and they are also going to add a box opening subsystem to Counter-Strike.

The whole system is not complicated, although there is no way to be truly random, but pseudo-random is still very easy to do.

The key question is how to push the uncrate system to the player, and the player allows the system to be installed.

You know, Counter-Strike itself is not an online game, but a single-player game.

What is the characteristic of a single-player game, that is, it can be played without an Internet connection.

Even, in some places such as school computer rooms, once Counter-Strike is installed, it will not be connected to the Internet once in this life. At most, it is connected to a local area network.

The unboxing system, if not all Counter-Strike, will be much less attractive to players.

However, although Wanhu's "Anti-Terrorism Action" itself must be connected to the Internet to play, to a certain extent, it limits the use scenarios that this game can play, such as what kind of school computer room, basically don't think about it.

However, once mandatory networking is implemented, it has the benefit of keeping all games online the same version.

As the operator's 10,000 households,If you want to add anything to it,There will be no drag,As long as the server side is updated,After that, players who log in to the game,Will start to update。

Even, recently, Wanhu has been developing a pre-updated technology.

What is a pre-update?

Pre-update is when you are in the process of playing, the part that needs to be updated, download it to your computer first, and then install it, and then automatically unzip and release, and the next time you play the game, it will naturally be the latest version.

Pre-update is a very user-friendly strategy, and it's not difficult to implement from a technical point of view. However, the reason why few manufacturers do this is actually because they are not careful.

It is only by thinking from the player's point of view that it is easier to harvest money from the player.

Many people understand this, but those who understand it are not necessarily willing to put it into practice.

Why?

Because today's video game industry has become highly industrialized, people who learn to make games don't necessarily like games. It doesn't necessarily have a consistent passion for gaming.

They are more likely to complete the tasks assigned by their superiors than to think about whether they need something new in the game.

It's not necessarily a bad thing, though.

In the 80s, the reason why there were so many amazing and glamorous games was indeed because the game producers at that time liked games and loved games.

However, if they put that kind of refinement now, in the 21st century, and in the big games now, I am afraid that they will not be able to make a game in their lifetime.

In the era of red and white machines, the maximum game capacity was only 32 megabytes, and today's video games are not 320 megabytes, even 3,200 megabytes are not a big deal.

Therefore, the clear hierarchical management of the organization is more suitable for the current situation.

It is said that those game manufacturers with feelings, on the contrary, are sticking to the same set of things they once had, and their lives are getting worse and worse day by day.

The current G fat doesn't think about such a deep thing, what he is thinking about now is very simple, that is, how to let players take the initiative to connect "Counter-Strike" to the Internet.

And he's still trying to figure out a way to update the game in a special way. Update ...... via LAN

As soon as one game is updated, the game with which it is connected to the LAN will also start to be updated, so it seems that the version of the game will be unified as much as possible.