Chapter 39: A Legend That Never Dies
There are many vulnerable people, and Takahashi can't comfort them.
Takahashi relieved Ishibashi Yayoi a little, skimmed over those eyes that were either adoring, envious, or jealous, took back the hand speed counter, left the warehouse, and returned to the company.
When I dialed the phone in Sapporo, the person who answered the phone was none other than Shin'ichi Nakamoto.
Takahashi expected this, and got straight to the point without the slightest surprise, "The hand speed has been tested." ”
"How much?" Shin'ichi Nakamoto asked bluntly.
"In my own words, I tested it twice, once for fourteen and once for fifteen. However, I don't think I can really design the hide at the speed of my hand.
If it really happens to be the same as my hand speed, then the bar is too high. Not to mention ordinary players, even ordinary masters, there is almost no chance to blow up the hidden elements and get a higher score. ”
Shin Nakamoto on the other end of the phone nodded, "Well, too." ”
There is also a discussion about this matter on his side. The average hand speed measured by engineers is about ten. Based on this, even when playing at its best, there is a big gap between it and Takahashi. If it is really designed according to Takahashi's hand speed, it is estimated that few people will be able to blow up the hidden elements.
While this would ensure Takahashi's undefeated record, it would also drastically reduce the fun of the game, and no player would want to face someone who would never be able to beat.
Shin'ichi Nakamoto waited for Takahashi's call by the phone, just to clarify the issue with Takahashi.
What he didn't expect was that before he could say it, Takahashi pointed out the problem first. He was a little afraid that he would be angry if he said it.
After all, he had promised to design the hidden elements according to his hand speed. For Takahashi, playing games is his job. Isn't it too interesting for me to want to change the hexagram now?
Takahashi, who didn't know about Shin'ichi Nakamoto's mental activities, said, "Didn't the chairman set up a propaganda department and found a lot of people who were good at playing games to play games with?" I just came back from testing their hand speed, and their average hand speed is probably between eleven and twelve, and the highest hand speed is about thirteen.
I think this is probably the real level of the average master gamer, and this is the hand speed without special training. If you have undergone special training, you should be able to improve.
I suggest increasing the difficulty a little bit on what they can achieve. This way they have the opportunity to do it, but it will not be so easy to achieve. I think it's better. ”
Shin'ichi Nakamoto listened to Takahashi's analysis and nodded from time to time. Takahashi makes a lot of sense, in the case that arcades have been developed for so many years, in fact, arcades have gone from being creative at the beginning, looking for more novel and interesting ideas, to now generating revenue.
The game designer fights wits and courage with players through the game, and the goal is very simple, that is, how to make players die as soon as possible, and after death, they are willing to play the game again with coins.
"Coin murderer. "It's a self-proclaimed title from some game designers.
Because the market sample is large enough, game designers have gradually found some rules for designing arcade games, in other words, the routines of designing arcade games.
The first level must be dazzling enough, fun enough, and do your best to attract the player's attention.
The second level must be difficult, and it can be as difficult as it can be, so that the player's coins can be murdered.
The design at the beginning of the third level can be more casual. Because, almost 90% of the players, can't play the third level at all.
At the beginning of the third level, even if you start to repeat the content of one or two levels, it is very normal.
Therefore, the hidden elements designed in the final level of "Interstellar Force" or "Super Interstellar Force" are not intended for ordinary players at all.
Ordinary players have long been buried in the first level and the sinister second level of the sugar-coated cannonball.
"Then ask for a hand speed of thirteen to fourteen. Shin'ichi Nakamoto thought for a moment and said, "In this way, even if you play the worst, you should be able to explode, and those ordinary level masters, after a period of practice, should have a certain probability of exploding." ”
"Okay. Takahashi agreed.
In fact, no matter what game it is, if you play it to a certain level, there is a great chance that the tone of the whole game will change.
Take a well-known example, the SKY stream of the Human Emperor Li Xiaofeng, which forced Blizzard, the developer of Warcraft III, to launch a correction patch that cut the Terran defense tower.
This is also the reason why Hudson can't recruit top players from other companies' games, because these top players can already influence the production of the entire game, so as to ensure his dominant position.
The players who entered the game department were second-rate masters who couldn't participate in the game's production decisions. That's why Takahashi said that they are called ordinary masters, and of course, it may be better to call them folk masters.
Hudson's aggressive recruitment of players has naturally aroused the vigilance of many peers.
Player-to-player rivalry has been paid more and more attention by game companies.
Although there is no clear concept of esports yet, and there is no such thing as Hudson to build a major league. But everyone knows that the existence of game masters has a boosting effect on arcade sales.
Even, after Takahashi moved into Hudson, the report of Hudson's "Interstellar Force" arcade sales increased dramatically, and it was on the desks of many game companies.
However, due to Hudson's plan, it has not yet achieved much success. Although many game companies pay close attention to Hudson's dynamics, none of them have the intention of following the trend.
They intended Hudson to be cannon fodder first. If Hudson succeeds, it proves that this business model is indeed viable. They're following up with similar competitions.
"Well, so be it. Takahashi and Shin'ichi Nakamoto finalized the details and hung up the phone.
Walking outside, the air was a little stuffy, looking at the sky, there was not half a star in sight, black clouds covered the moon, and it looked like it was going to rain.
Seeing this, Takahashi turned back to the door of the company and took an umbrella from the umbrella stand.
Don't look at this umbrella that anyone can take is not very eye-catching, but from another dimension, it confirms the development of the current economy.
If the economy is bad, even if the company dares to put an umbrella like this, it will be taken away in an instant.
Now these umbrellas have not been taken away, which shows that it is not of high quality, but that the economy is good.
Of course, it is inevitable that some people with ulterior motives will make a fuss about these small things.
The rain was pouring down, and Takahashi held up his umbrella and walked slowly.
During this time, he tested his hand speed a few more times.
“15”
“14”
“16”
Seeing the more stable figures, he nodded with satisfaction.
Following the route that had been planned for a long time, he decided to promote the popularity of the burst button in the later stages of the "Super Interstellar Force" trend.
"Hand speed is no longer an obstacle, everyone is Takahashi!"
From now on, no matter how fast the hand speed is, it will no longer matter, and Takahashi's hand speed will become a legend that can never be broken through.