Chapter 62: Animated Movie [Ask for Recommendation Votes!First Update]

The video game industry is evolving at a rapid pace.

Whether it is those who have become famous on the field, or those who are unknown, they are trying one new route after another.

Even a large company like Wanhu can't monopolize all game genres on its own.

In the past few days, Takahashi has been immersed in the render farm.

All the materials of the first 3D animation film produced by Wanhu have finally been rendered, and they can basically enter the post-editing to alleviate it.

The cost of the whole movie is very high. Even if you calculate the electricity bill, the cost is about 20 million yuan.

The rest of the hardware facilities, personnel investment, naturally needless to say.

However, this animated film with a huge investment plays a key role in the improvement of Wanhu's 3D technology.

From polygons to ambient rendering and even to the more coarse rigs.

With this 3D animation, Wanhu is at least five years ahead of similar competitors in terms of 3D algorithms and hardware.

The effect of high cost investment is also amazing.

The movements of the characters throughout the anime, although not natural, are slightly exaggerated, even slightly Disney-style. But at the same time, it is exaggerated, but it does not make people feel uncomfortable.

And from the technical point of view, back to the script, this is also a kind of exercise for the script talents of Wanhu.

Unless it's like a game with no plot for pure battles, other game genres need a plot as a foil.

Even if it's Uncle Mario, if you drill the water pipe again and again, you don't have to have a plot to save the princess.

Although the rescue comes and goes, the players also find out that the princess actually prefers to stay with Kuba.

Maybe Mario's existence is just a little love between Princess Bichi and Kuba, and I can't tell why.

Even, Mario's younger brother Luigi, had to wear environmentally friendly colors and kept hinting at his brother.

If you want to make a work that is oriented to the masses, first of all, your political leanings should not be too obvious. The theme chosen to be expressed is also a relatively broad theme, which no one can deny.

For example, the theme expressed in "Toy Story" is the growth of children, and when children grow up, what should happen to those toys that have become his memories and will not be played again.

And "Finding Nemo" tells a story of searching, like "Little Tadpole Looking for Mother", to find his relatives and find a kind of home.

It's a theme that almost anyone can relate to.

Perhaps some little boys gave up plastic toy soldiers, and some little boys gave up Barbie dolls.

In short, in order to grow, you have to give up something that is worth cherishing, right?

This 3D animation produced by Wanhu is actually still related to video games. It's about the development of video games, abandoned games, and abandoned players.

Before the age of fifteen, people will feel that something has been born in this world.

When I was fifteen to thirty-five years old, I felt that something new was born and that there was a great revolution.

And after the age of thirty-five, I feel that everything that is new is anti-human garbage.

Video games have been around for decades since the Atari era.

The teenager who played the game at the beginning has now become an uncle in his thirties.

The game is still constantly evolving, but the uncle in his thirties can't play those new games anymore.

Whether it's the ability to learn, or the ability to react, or the time, it's not so sufficient.

There's no way to relearn a game.

Therefore, when he wants to relax, he chooses games that he is familiar with.

And he may have even won glory with this game back then. Won his own championship.

AT THIS TIME, THERE IS ALSO A CHILD, HE THINKS THAT THE GAMES PLAYED BY ADULTS ARE OLD-FASHIONED ANTIQUES, AND HE WANTS TO PLAY THE LATEST AND GREATEST COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

As a result, the conflict between the two people's game views has brought about a series of contradictions.

In the end, after all kinds of hardships and hardships, all kinds of crises and tests, the two finally understood each other and completed a happy ending.

This is a very classic Hollywood movie routine.

And, because the film is made for all ages.

Therefore, audiences of different ages will be brought into different roles.

The middle-aged man who encounters a mid-life crisis sees the uncle who is obsessed with the past.

And the children who feel that everything in the world is new and feel that they can change the world are the objects of those young children.

Of course, the current uncle was also a high-spirited young man many years ago.

The whole story has some sublimation in terms of contradictions and conflicts, and this sublimation is also quite common in Hollywood literary films in the 90s.

Still, say a thousand to ten thousand.

Everyone knows how to make a movie script, but it's not the same thing when different people make it.

It's like two plates of the same ingredients, and the taste will be completely different for different people.

The post-editing work is called the magic of the film, and naturally in this process, the impact on the film is also very important.

If the other staff members are very satisfied with this 3D movie.

But Takahashi is actually not very satisfied with this 3D animated film, and there is still room for further improvement in many places.

For example, the hair of the animals in the film does not look very natural.

For example, some of the modeling and textures in the film are not very refined.

However, in this world, there is no reason to become a fat man by eating one bite.

Takahashi has a lot of patience and has a lot of faith in this film.

You must know that the Hollywood film industry in the United States has been trying to use computer special effects, but it has not been used in large quantities.

Wanhu's animated movie, once it lands in American theaters, will definitely make those who are used to watching two-dimensional animation and various stunt shooting methods addicted.

Even, some flaws in this animated film will be ignored by the audience, intentionally or unintentionally.

And after that......

It is estimated that the number of film companies that want to cooperate with 10,000 households in special effects will gradually increase.

Wanhu can also be regarded as gaining a firm foothold in another field.

In fact, many of the content production of 10,000 households now uses vector technology, and the saved images are also large-resolution and large-definition pictures.

This will certainly increase the cost, but if one day, there will be a high-definition reset, it will also save a lot of trouble in the future.

After a long period of editing and fine-tuning, Takahashi, as the first audience members, was finally able to see the full movie.