Chapter Eighty-Six: StarCraft
Anyone can see that real-time strategy is the strongest genre of computer games.
Microsoft, the American software giant, has never stopped peeking into the video game industry.
From the MSX series of home game consoles in the 80s with Panasonic and other Japanese home appliance manufacturers, to the recent involvement in the 3DO home game console led by the founder of Electronic Arts, it can be said that Microsoft has always wanted to enter the video game industry.
After all, the number one technology company in terms of market capitalization back then was Atari, a company that mainly engaged in video games, right?
The rise of real-time strategy games has given Microsoft another angle to enter the video game industry.
Why not make a real-time strategy game and enter the video game industry from the platform of the personal computer?
You know, Microsoft's main business is office suites and operating systems, and it's always easier to try it on your own home field than on someone else's home field, right?
As a result, Microsoft, which has deep pockets, began to recruit people to make its own real-time strategy games.
Eventually, they found the gaming talent they were looking for in Dallas, Texas.
Three months later, this is already the fastest productivity for a large company like Microsoft.
In the city of Dallas, a brand new video game studio was formed, and this studio was called Full Effect Studios.
Microsoft has also set up a studio called Microsoft Game Studios to connect with the full effect studio.
And what Studio Full-Effect persuaded Microsoft to invest in was an idea called Age of Empires.
A little combing through the development of real-time strategy games, you can find that both "Dune 2" and the "Command & Conquer" series are games with a sci-fi background.
Blizzard's Warcraft is a breakthrough in the sci-fi setting.
The idea of "Age of Empires" proposed by the full effect studio jumped out of the pit of science fiction and fantasy, and turned to develop a pit called history.
Just as Sid Meier's Civilization has achieved brilliant results, Microsoft's decision-makers believe that the combination of real-time strategy and history will lead to excellent market results.
Microsoft Game Studios will give full support to the full effect studio to make Age of Empires a game.
Age of Empires is a game that has another meaning for Microsoft, which is their determination to enter the era of graphical operating systems.
You must know that the Wanhu graphics operating system has faintly made Microsoft feel the crisis.
Wanhu's graphical operating system, although there is less software available. But it makes it so much easier to use a computer.
Not only in China, a backward country, Wanhu graphics operating system has a market share of more than 90 percent, and even in North America, the market share of Wanhu graphics operating system also exceeds 5 percent.
Don't underestimate this 5 percent, you must know that this 5 percent has already exceeded 90 percent in China.
A spark can start a prairie fire.
Although the vast majority of enterprises are still using Microsoft's operating system, who can guarantee that there will not be such an inflection point, so that many people abandon Microsoft's operating system and choose the operating system of 10,000 households.
Microsoft clearly knows when this node will come, which is the day when the ecosystem of Wanhu graphics operating system matures.
From the server side to the personal side, all have a solution, and then Microsoft will have a big problem.
Therefore, now Microsoft is suing Wanhu's graphics operating system, which may lead to various key information leaks and infringe its own patents.
On the other hand, it is making its own graphics operating system at a rapid pace.
However, friends who know Microsoft's history know.
Microsoft is actually not very outstanding in terms of technical strength.
The reason why it was able to become the No. 1 software vendor in the United States and the world is because Gates has a good mother who can make his operating system pre-installed on IBM's personal computers.
In addition, it can also make all the computers procured by the government use Microsoft's operating system and office suites.
Of course, it is undeniable that Microsoft's technological level has been steadily improving over the years.
After all, money can do whatever you want.
Not only can you directly acquire your former competitors, but you can also get all the data and talents of your competitors.
It can also directly attract a large number of outstanding talents to work at Microsoft, which makes Microsoft's technical strength rise steadily.
Gradually make their technical strength worthy of its market share.
However, they have encountered many problems in the development of graphics operating systems that are not solved by technology.
It is that Wanhu has already registered a series of patents, and if you want to engage in a graphics operating system, it is almost impossible to bypass the dense and terrifying Great Wall of patents of Wanhu.
Therefore, while developing its own operating system, Microsoft is seeking the patent authorization of Wanhu's graphics operating system on the one hand, and on the other hand, it is suing Wanhu for the invalidation of a large number of graphics operating system patents.
With such a multi-pronged approach, Microsoft hopes that 10,000 households will be able to follow suit.
And Microsoft also needs a game to prove that its graphics operating system is better than Wanhu.
This game is, of course, Age of Empires, a real-time strategy game that sounds very historical.
The actual situation of the multi-faceted attack is actually a bit bad.
In fact, there are many mad dog-like manufacturers like Microsoft, and Wanhu has to attack these manufacturers in court from all sides.
This is also the reason why the barrister Haisen of Wanhu Interactive Entertainment has less and less hair on his head.
A team of up to 500 lawyers is on standby 24 hours a day to respond to lawsuits against 10,000 households from anywhere in North America.
In China, in Europe, Wanhu also has a different number of lawyer teams.
Together, the number of lawyers owned by Wanhu Group has exceeded 1,000.
This is a team that has achieved brilliant results in high-intensity patent battles, and the combat effectiveness of this team is as good as that of any large multinational group's lawyer team.
In order to ensure the interests of Wanhu, we are always preparing to fight.
In this eventful season, Wanhu Interactive Entertainment also launched its own real-time strategy game, which is a plagiarism of Blizzard's future games.
The name of this game is StarCraft.
It's a thirteen-level game, and the package of this game says, "Do you want to be a world champion?"
That's right, Wanhu's goal is clear.
StarCraft is a competitive real-time strategy game.