Chapter Forty-Seven: The Voyage of the Sea Depends on the Captain
Everything that goes well is not something that someone else says, but something you do.
Although Takahashi has not been overly involved in the production process of the game since "Bubble Dragon". However, now Wanhu's game is still planned by him as a whole. Manho's department in charge of game production has little fun in "creating" games, and they are just tools to execute Takahashi's will.
It sounds cruel, but that's not the case with most jobs in this world. Wanhu is still in its infancy, and there is not so much time, space, and money for employees to try and make mistakes.
Takahashi hopes that one day, Manho will be able to develop to the point where every employee can make games for themselves and make their favorite games. "Happiness is made with heart. ”
Takahashi opened the safe and flipped through the setting documents, plot documents, and character designs he had written. From time to time, a few were pulled out of it, and gradually the outline of a new game was built.
Although the game "If You Are Brave, You Will Go Down a Hundred Floors", it is Takahashi's counterattack to the outside world that "Wanhu will not make action games". But Takahashi himself really understands that "If You Are Brave, You Will Go Down a Hundred Floors" is just a very rudimentary action game. Even so, it took up to a month to adjust the feel, and Takahashi felt that it was a pure dream to develop an action game masterpiece that was eye-catching enough to be on the red and white machine in three months.
For the sake of safety, Takahashi still decided to follow the route that Wanhu is good at now.
What is Wanhu good at?
"Tower of Magic" is a dungeon-based role-playing game, and Takahashi feels that Wanhe's new work on the red and white machine should be a role-playing game.
The reason why he thinks this is based on the following judgment.
First of all, the most obvious difference between the home game console platform and the arcade platform is that the home console platform is not a multi-payment, but a one-time buyout game form.
In this way, the game mode of high difficulty and high mortality in the arcade can be completely subverted.
Imagine playing as long as you want in the comfort of your home, and whether a player will enjoy a relatively relaxing game or a game that requires full attention at all times and will die if you are not careful.
In fact, there are now more games that require full attention on the red and white machine. The reason why this is the case is not because the player has a problem, but because the game manufacturer has a problem.
All the game manufacturers, including Nintendo, don't know much about home console games. It is only natural that the successful experience of the arcade machine has been transferred to the red and white machine as it is.
In addition, the red and white machine group, which is dominated by primary school students, has strong social attributes. Often in front of a red and white machine, there are always several children. The operation mistake is dead, and it is just a substitution. In this case, the difficult game still has a basis for survival.
However, with the increasing popularity of red and white machines. When almost every family had a red and white machine. This is bound to decrease. Family games are going to return to a relatively slow-paced, laid-back mode.
Build on your strengths and avoid your weaknesses.
Since I don't have a long time to invest in action games, I have a certain amount of accumulation in role-playing games. Takahashi decided to use the script that had already been written, plus the game characters that had already been designed, to create a real role-playing game.
The plot design does not pursue how profound and obscure, and does not pursue the "Outlander Requiem" of Black Island Studios to be praised by core players.
Takahashi's script is simple, still a binary confrontation between light and darkness.
Darkness envelops the world, representing the awakening of the protagonist forces of light. Use sword and magic to free the entire continent from darkness.
The game's music, Takahashi, was going to be given to a senior music teacher at the Shen (Harmony) Yang Conservatory of Music in China.
The program of the game was handed over to Sun Ming and Lao Li.
The art image has been designed by itself, but it is a vertical painting, and I need to find someone to design it into a pixel art again.
"Please come to Sun Ming. Takahashi commanded.
"Yes. ”
After a while, Sun Ming, who was studying the red and white machine development machine that had just arrived, came to Takahashi's office.
Takahashi told Sun Ming about the program requirements of this role-playing game based on red and white machines. This middle-aged man, who was a little out of the woods, thought about it for a while, and issued a military order saying that the core procedures must be completed within a month.
After that, Takahashi talked to the people in charge of different parts separately and set the rules for each person.
Finally, a "magic production team" was set up to let these people who have been trained by several games run in together to make final preparations for the game that will be released on the red and white machine.
Takahashi also does not plan to participate in the specific production process this time. Since Wanhu's last game "If You Are Brave, You Will Go Down a Hundred Floors", Takahashi began to try a new game production management model for Wanhu - Milestone Mode.
He has designed several milestones for the game, which can be a small demo of the game or the implementation of a feature.
Takahashi doesn't care what the specific production process is, he only comes to accept the results. Even if the results are not satisfactory, he will not directly criticize the person who made this part, but go to the general person in charge of coordinating this part.
Although this is not flat enough, it affects the efficiency somewhat.
However, Takahashi believes that such a clear organization is far better than the president of a country, Chang Kaishen, who directly commands the first line and the company level by several levels.
Since the person is responsible for that part, it means that the person's ability is trusted. If you overstep the command, it will only make the whole organization quickly change from order to disorder, and make the whole project a mess in the chaos.
And just like that, the days went by.
Everyone in the "magic team" has a clear job, just like a blind man pinching an elephant, someone is responsible for pinching the elephant's trunk, and someone is responsible for pinching the elephant's legs. This is the first time that more than 10 people are working on a game at the same time. It can be regarded as the first "big production" of Wanhu.
The more people in the working group, the more detailed the things that each person is responsible for. As a result, the people in the production team have no idea about the finished game at all.
In this way, although Takahashi was not involved in the specific production.
But he is like a captain sailing in the endless seas, a beacon for all the crew. It doesn't matter if it's a sailor or a first mate. In the endless sea where there are no clear signs, only Takahashi is their only lighthouse.
They can and can only trust the captain to lead them out of the endless seas to the other shore and obtain gold and silver treasures.
Two months after the signing of the VAM agreement, Wanhu's first "big production" game finally took shape. It was like a member of the project team who was buried in the water and couldn't breathe, but he could finally breathe a sigh of relief.
Takahashi, on the other hand, will come to test the game as soon as the "Alpha Version" milestone is reached......