Chapter 121: Sinking Trouble
The project bonus can almost be prefixed with the prefix "legendary". Pen Γ fun Γ Pavilion www. ο½ο½ο½ο½ο½ο½ γ ο½ο½ο½ο½
There is no one in the game development industry who doesn't know that this thing exists. But having heard of it and seeing it are two different things. Many people who have been working in game development for several years have never seen a real project prize in front of them.
Because this thing is directly linked to the revenue of the game. As mentioned above, there may be no more than five out of a hundred games that can make money, which means that no more than five out of a hundred teams are eligible for project bonuses, which also excludes situations like Ling Xingning's former company boss who unloaded the grind and killed the donkey.
Therefore, there are really very few teams that can really get project bonuses.
However, there is also a saying in the game development industry, that is, "the salary is just the living expenses, and you still have to count on the project bonus to make money." β
Although the salary in the game development industry is high, it is usually accompanied by frequent overtime, but there is no such thing as overtime pay, so when calculating the hourly wage, it may not be as good as the average white-collar worker in other industries.
If that's really all there is to it, game development is not a profiteering industry. The key is that in the five percent of the projects that make money, the money that can be earned with good performance is really dozens or even hundreds of times more than the investment cost.
For example, Liu Kewei participated in "Sui and Tang Fengyun Record Online", the monthly revenue of the mainland exceeded 40 million, and the specific amount of money that the R&D party Jinlu Company can get depends on how the contract with the operator Mingzhou Company is signed. Under normal circumstances, the operation must take the lion's share, and the ratio of twenty-eight, three-seven, and four-six is possible. Assuming that the ratio of three to seven is three, then the golden heron can be divided from 40 million to 12 million.
However, a game cannot only operate for a month, and the lifespan is often between one year and several years, even if it only maintains a stable operation for one year, the total revenue of Golden Egret is as much as 144 million.
By the way, this is only the income of the mainland server, and the income of the Taiwanese service of "Sui and Tang" is not low......
As mentioned before, after the launch of "Sui and Tang", the boss of Jinlu Company directly bought an office building, and gave a car and a house to the core members of the R&D team (although it was only a down payment) as a dividend, which is not an exaggeration at all.
This is a situation where dividends are paid in kind, and if according to the agreement between Liu Kewei and Director Zhao, cash dividends are directly given by analogy, and then 30% of the project income is allocated to the R&D team, that is, the entire R&D team has a project bonus of 3.6 million yuan per month. Among them, planning and programming accounted for 1.08 million each, and fine arts accounted for 1.44 million.
Note that the above units are RMB, and the keywords are "monthly" and "mainland only".
Isn't the salary worth mentioning at all compared to this thing? Even if a senior executive of a large enterprise gets a monthly salary of 100,000 yuan, it's not much, right? But in such a team, ordinary members get a project bonus of 100,000 yuan a month, which is really not a thing.
Of course, only five out of a hundred games make money, and three or four of them are just barely recovering their costs, and there are really very few teams that can really get that much money, and the vast majority of investments are wasted. But what about the average employee? The project doesn't make money, it doesn't lose to me, at least I still have a salary to support my life.
But what if you can make money?
As soon as the dividend plan was announced, the Korean members became as excited as if they had been beaten with chicken blood. Because of the fierce social competition, Koreans are already known for their hard work, and there is such a wonderful future as a stimulus.
Isn't it just four months of hard work? Just for the art department to account for 40% of the proportion, we admit it!
As for the credibility of Liu Kewei's promise, these Korean members really don't doubt it, although he is the producer of the studio, but after all, the studio belongs to Naxon. In front of Director Zhao's nephew, can he still say irresponsible things? If he can't fulfill his promise, Assistant Zhao can naturally go to Director Zhao to support them.
Therefore, after this dinner, the Korean members also put aside all kinds of distractions and worries and devoted themselves to their work.
After the main outline and scene plan were redesigned, the old version of the art resource requirements table and the scene design document needed to be changed accordingly, but fortunately, these two parts of the work were completed by Duan Shanshan and Liu Kewei respectively when they were in Zhangjiang.
The problem is that Korean members can't read Chinese forms and documents, so Liu Kewei and Ruoying recruited two Korean girls who are majoring in Chinese as translators, and Ruoying will take the lead in this translation team under the planning department. Translate a small set of art needs so that the Korean members of the art department can get some work to do first, and then slowly translate the rest.
This kind of internal demand form document, not the pursuit of the highest level of translation "faith, reach, elegance", but only requires accuracy, speed, in fact, there are many tricks, such as using translation software to machine translate, and then manual review and correction, which can save a lot of time.
Of course, as a game set in the Celestial Empire, Korean artists will encounter some additional difficulties in the process of completing their work, mainly due to lack of cultural cognition or cognitive biases.
Therefore, Liu Kewei and Duan Shanshan had to devote most of their energy to the cooperation of the work of the art department, keeping an eye on the progress of each art resource, and once they found that they had deviated from the expression intention of the plan, they would immediately point out and correct it. In addition, we are always available to respond to questions raised by Korean artists.
According to the category of levels and copywriting, Liu Kewei is responsible for the scene and special effects, and Duan Shanshan is responsible for the protagonist and NPC.
As the days go by, the date of the Korea Game Awards is getting closer and closer. As unanimously optimistic about the outside world and is expected to sweep this year's awards, "The Legend of Rocky Heroes" has also increased the frequency of publicity.
Every two or three days, there is a relatively large publicity campaign. Or invite some players to come to Minerva Tower to interview and interact with the R&D team, or launch a new version of the feature and invite many media to come to the press conference, or organize official COS competitions, performances and other programs......
Even if he can really win the presidential award, the highest award, it will only be a prize of 10 million won, equivalent to more than 50,000 yuan. But during this time, the investment spent by Naxen on publicity has long exceeded several times or even dozens of times this number.
During the period, Girls' Generation came a few times, but the whole team didn't come together, but the relatively unpopular ones took turns to come over in twos and threes, as the spokesperson of the game, and made an appearance on different occasions. However, the girls didn't deliberately go to the threesome studio to show up, but Jin Yanping would take the time to say hello to Liu Kewei, Che Guanglong and others every time, just like he did in other studios in Minerva Mansion.
In the fiery and high-profile publicity of "The Legend of Rocky Heroes", Threesome Studios has unleashed its work plan in full swing in a low-key manner.
ββββββββ divider of the 35th appearanceββββββββ
Che Guanglong's long, narrow eyes, which were not too big, stared at the monitor for a moment until he finished the last line of instructions.
He closed his eyes, fell back, leaned his whole back on the back of the chair, folded his arms in front of his chest, and silently mentally calculated the code logic back and forth three or four times before confirming that there were no missing blind spots.
When he opened his eyes, he double-doubled the modified code.
At this time, he felt a little nervous, and even his breathing became heavy.
Package the version, upload it to the test server, and publish an update diary......
The coordinate axis 3D function is open. β
It's just a simple sentence.
Although he wanted to shout loudly at the moment, and even danced with his hands, the personality that had naturally formed over the past twenty years of his life still stopped his impulsiveness.
"It's a new version. In the end, he shouted the same sentence as usual.
After hearing his words, several planners suspended their work one after another, and after updating the game client, they opened the update diary as soon as possible in order to understand the functions added or changed in the new version.
Liu Kewei stood up suddenly, not even caring if his back chair was brought down.
Duan Shanshan slapped his thigh fiercely, as if to confirm whether he was in the real world or a dream at the moment.
Ling Xingning took off his gold-rimmed glasses, rubbed his eyes vigorously, and only after a long time did he stop and put them back on, straighten up and lean closer to the monitor to stare greedily.
Then the three of them walked towards Che Guanglong in unison, ignoring the fact that their anomalous behavior had attracted the attention of the entire studio.
"Solution...... Solved?" Liu Kewei's voice trembled a little.
"Is it really solved?" Duan Shanshan seemed to be muttering to himself, and the words he said sounded like a dream.
Ling Xingning didn't say anything, just his clenched fists were fighting gently, revealing that his heart was not calm at all at this moment.
Che Guanglong nodded heavily and said, "It should be solved, but it still needs to be stressed once or twice to confirm whether there is a root problem." β
Liu Kewei, Duan Shanshan, and Ling Xingning stretched out their right hands towards Che Guanglong one after another.
Che Guanglong smiled shyly and high-fived them one by one.
It has plagued the Holy Grail Studio and the Threesome Studio for a total of several months, and has caused the termination of the contract between the two game giants Ming Zhou and Xia Fei, which led to the dissolution of the Holy Grail Studio and almost made the Threesome Studio follow in the footsteps of the former, and the vicious bug of the collision detection system in the game engine was finally solved in the hands of Che Guanglong......
At that moment, Liu Kewei looked back on the past and had a strong urge to cry. So he held his head high, trying not to let his tears fall, nor to let others see his red eyes.