Chapter Seventy-Six: It's a Problem

Does that mean that entering such a virtual world is a wrong choice for human beings?

Not necessarily.

The length of a person's life span is based on the indicators of his body.

In the real world, the frequency of the human brain is constant, so the time elapsed per unit of time in one person is the same as that of another person.

But what if you go into a virtual network.

It is completely possible to overclock the human brain.

Many people think that overclocking is harmful, but it's not.

Just like overclocking a computer, you need to pay attention to the sufficient power supply and the good heat dissipation.

The same is true for the human brain, as long as the energy supplied to the body is sufficient, enough for the human body to consume, and at the same time enough to cool the human brain. Then the human brain must be able to overclock and accelerate.

In other words, although horizontally, there may not be a way for life to change from 100 years to 200 years, from the average life expectancy of 70 years to 170 years.

However, it can be elongated horizontally.

Speed up your brain, which slows down time.

As for some people, some people will doubt that the host and the computer will not be able to withstand such overclocking.

Rest assured, for the human brain with a very low clock frequency.

Everything in the system runs at a speed that, to the human brain, is like a superhuman.

As a result, the whole system, while clumsy, always predicts the wrong human behavior, but changes everything in a short period of time.

And living in the whole virtual world in front of everyone, you won't even notice this.

And what are the benefits of such a virtual world?

The biggest benefit is that it can reduce pollution and reduce human demand for nature.

The means of obtaining wealth through all kinds of strange wasteful methods are transferred to the virtual world, and all that is consumed is some simple code.

Even in the virtual world, if there is a thousand and one world wars, it will have no effect on the real world.

In this way, the possibility of human civilization dissipating is invisibly reduced a lot because of the existence of large filters.

Because, although there are 108,000 ways to die, human beings can touch one minefield after another in the virtual world.

If you touch a minefield, the entire virtual world has been destroyed.

It's a big deal to go back and revisit the course of humanity and find another way.

Of course, at the same time, in that virtual world, the exploration of the world will still exist.

Because, these people are doing a large-scale experiment, and the purpose of this experiment is to find a possibility for human civilization to survive.

Of course, all of this may be too illusory for most people.

For ordinary people, the only benefit of entering the virtual world is that they can turn the tables in this virtual world.

There can be a chance to achieve success again and again, and it can make their otherwise hopeless life become some hope.

It can even open up a separate world for some players who want to have the best fun.

The world can be either sci-fi or fantasy.

And because he is the only real person in this world, the rest are just computer-controlled players used as a foil.

Therefore, in such a situation, you can really live a life full of adventures like the protagonist of the Internet or a single-player game, like the chosen one.

For Takahashi, he offers just one platform.

Everyone's path is their own choice.

Of course, not everyone is immersed in the virtual world.

There will also be those who live in the real world.

In the face of such a new form of society that focuses on the virtual world, supplemented by the real world, and even sober humans in the real world, just to work as a maintenance worker in the virtual world and solve hardware failures, what kind of changes will there be, even if Wanhu has a very powerful computing host, it is still impossible to accurately judge.

After all, humans are different from computers, and computers can know the initial conditions and can easily judge their future changes.

But for the human brain, which is always in trouble, prediction is not easy.

Because no one knows when the tendon in the brain is wrong, and suddenly there is a very strange idea.

Takahashi asked, "Is it already the limit for the host to cooperate with four people now?"

"Chairman, yes. We don't have a lot of power to render a scene, but it takes a lot of computation to think about the unwarranted thinking that happens in everyone's head.

This atypical operation is now a very big burden for our hosts.

We have now started to look for a solution algorithm, but in a short period of time, it is not very easy to solve such a complex state perfectly. ”

Takahashi looked at the information that he could barely understand and said, "Faced with such a situation, can we engage in distributed computing?"

Since these ideas are generated by the brain, do we only need to occupy a certain amount of computing resources in these brains to make these gratuitous ideas not consume the computing power of the host?

Is that possible?"

"Possibly...... But in the simulation, we found a problem, that is, if this kind of distributed computing of the human brain is carried out. It will give the players in the game an illusion. It's when everyone is very close and thinking about similar questions. Because the problems are similar, there will be a feeling of cross-talking.

Even people who are stupid themselves seem to be influenced by others to become smart under such circumstances.

At the same time, there will be some anomalies at random, such as things like déjà vu.

Some places that are obviously in the virtual world and have not been to them have been because other people have been there and the data is transmitted incorrectly, resulting in a feeling of being there.

And then there's ......

There are more and more such mistakes, and the burden on the brain is getting heavier and heavier.

Therefore, if this is done, each brain cannot be worn on the system for too long, and it will take a certain amount of time to disconnect offline. ”

"Is it like sleeping?" asked Takahashi and the other technicians.

"Yes......" the technician replied with some hesitation.

Takahashi's questioning reminded him and his colleagues that after they came into contact with this project, they had a more and more virtual sense of reality.

Because of this series of problems, almost all of them will find corresponding prototypes in reality.

Why do people feel smarter when they learn in groups?

Why do people have a sense of déjà vu?

Why do people sleep?

If you follow the technical route pointed out by Takahashi, it seems that mistakes that can occur in the virtual world will also occur in the real world.

So...... Is reality virtual or not?

That's a problem.

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