Chapter 11 Scare the Crying Child

The next morning, Takahashi woke up early, and he glanced at his uncle beside him. Uncle Pen, Fun, and Pavilion www.biquge.info his eyes were open, and he could see obvious dark circles under his eyes.

"Didn't sleep?" asked Takahashi.

"I slept, but I woke up in the middle of the night and never fell asleep again, and it was morning in a flash. Uncle said.

"You should have rested a little longer. Takahashi said as he got up from the ground and took out a toothbrush and soap from the bag hanging on the wall.

There is only one toilet on the first floor of the building, a place where you can wash. Not to mention going in the morning and evening, it is very difficult to find a place when there is no one and no queue.

After waiting outside the door for more than twenty minutes, Takahashi squeezed in. He spent two minutes washing his face and brushing his teeth, returned to the house, shook off his toiletries, got dressed, and set out with his uncle on the road to Hudson.

It's not far from Akihabara, just over a 40-minute walk. Takahashi and his uncle each had a Chinese bun in their hands for breakfast, and hurried at a slow pace.

Although Hudson is a well-known company in the RB video game industry. But he's like most companies that make video games now. Although it makes a lot of money, it is still a small workshop.

The rules and regulations are informal, the internal management is chaotic, and commuting is purely based on the personal preferences of employees.

Of course, this is also an inevitable problem for creative units. Some people just yawn during the day and are super efficient at night. If they are forced to work during the day, not to mention the reduction of work efficiency, it is not uncommon to force an excellent employee away.

When the time comes, it will be terrible for a very good employee to create value in a competitor's company.

Between seven and eight o'clock, Takahashi and his uncle came downstairs at Hudson's company. The two of them went upstairs, and after the front desk reported, they came to Hiroshi Kudo's office.

Compared with some casual employees, Kudo Hiroshi is on time and on time, and the time to go to work appears in the company.

He saw Takahashi and his uncle beside him, their expressions were soft and their words were friendly.

After asking my uncle what he would be able to do and what he could do. Hiroshi Kudo arranged his uncle into the logistics department and asked him to do the cleaning work first. Depending on the follow-up situation, it is possible to let him be responsible for sending and receiving errands later.

My uncle was very satisfied with the job, although sweeping the floor was not a glamorous job. However, if the wind doesn't blow or rain, you don't have to make a lot of effort, it's a good job.

Kudo Hiroshi asked his uncle to report to the logistics department first, and he and Takahashi were left in the office.

He said to Takahashi, "Did you play Gold Diggers?"

"They didn't let me play. Takahashi scratched his head.

Kudo Hiroshi didn't show a surprised expression, as if this had been expected by him a long time ago.

He looked at the time of the watch on his wrist and said, "The Propaganda Department has not yet been established. I want you to go to the game department first, and I'll go to the game department with you. ”

"Listen to your arrangement. Takahashi said. Based on his treatment in the game department yesterday, he already knew that the game department was not in Hiroshi Kudo's sphere of influence. He is a screw in the hands of Kudo Hiroshi, and he goes to the game department to be a pawn for him.

It's a bit sad to say, but it's also something that can't be helped. From countries to countries, to people, where there are people, there are disputes, and as long as you live in this world, you will inevitably fall into all kinds of disputes.

When I came to the game department, there was only one young man in a plaid shirt in the game department, and looking at him, it seemed that he hadn't slept for a long time, hadn't brushed his teeth, and hadn't washed his face. The messy hair and savagely grown beard covered most of the face.

Hiroshi Kudo saw him and shouted, "Shin'ichi." ”

Shin'ichi Nakamoto raised his head, and Hiroshi Kudo went over and said, "This is Takahashi, I'm going to let him work in the game department first." ”

"Takahashi, this is Shin'ichi Nakamoto, the best programmer in the company, and you'll follow him first in the game department. Hiroshi Kudo left after the introduction.

Although Takahashi was by Shin'ichi Nakamoto's side, Shin'ichi Nakamoto didn't talk to Takahashi, as if there was no Takahashi person, and silently continued to do his job.

Takahashi didn't talk indiscriminately, but watched him work next to Shin'ichi Nakamoto.

Game development in this era is not at all as high-tech and convenient as later generations. It's not very technical, but it's incredibly cumbersome.

RB people are not afraid of trouble, and their handy character in handling tedious things also makes them particularly suitable for the game industry in this era.

Programmers like Shin'ichi Nakamoto are even more invaluable at this.

Because of the relationship between the hardware of the red and white machine, Shin'ichi Nakamoto does not use high-level assembly language, but a literal programming language, which can be directly run in the central processing unit without the need to be compiled into machine code by the compiler.

Although Hudson had a development kit provided by Nintendo, he had to use expensive cartridges to see how the game actually worked.

Now there is no re-erasable cassette, the principle of one-time writing, is to fuse the wire in the cassette, with short circuit and path to express data, the whole process is irreversible, can only be burned at one time, if there is a problem with the burning program, this cassette will be scrapped.

Compared to expensive cassette, labor is much cheaper. Therefore, almost all game companies now use crowd tactics first, check whether there are problems with the program, make sure there are no problems, and then conduct actual machine tests, and then see if there are other problems.

Shin'ichi Nakamoto's most recent work is the porting of the red and white version of "Gold Digger". Therefore, Takahashi also saw documents related to "Gold Digger".

When he saw the hand-drawn drawings of the original and red-and-white machine versions of the game, he had a huge doubt. Are these two still the same game? It's really okay to port like this.

However, he wondered if it had just risen, and it would fall again, and the red and white version of "Gold Diggers" was the first third-party game to sell more than one million, what could be the problem.

As time passed, the game department gradually became more and more crowded, and Takahashi asked again if he could play "Gold Diggers", and the reply was that he could not play the red and white version of "Gold Diggers", but he could play the original "Gold Diggers".

Takahashi thought about it, Kudo Hiroshi didn't say that he wanted to play that version of "Gold Diger", and it should be no problem to play the original version.

So, he played the original "Gold Diggers" in front of APPLEII's screen.

After a few plays, after getting familiar with the gameplay of this game, Takahashi's speed of clearing the customs is much faster, and this game is a puzzle game according to the gameplay. The content of the game is also very simple, without letting the enemy touch it, eat all the gold on the map.

However, although Takahashi played well, there were also places that he felt uncomfortable with.

One is that the player controls the character, who can only move left and right and climb up and down the ladder, with no jumping settings and no direct means of attack. The only means of attack is to dig a hole in the ground and bury the enemy.

The second is that the game has a very different style of painting, and all the content is displayed directly on a single screen, and the game characters are just a few pixels, which don't look as detailed as stickmen.

If such a picture is released on RB, with the young age of the red and white machine to the audience, it will not scare a million children to cry, and Takahashi will write his name upside down!

He understood why Hudson had made a big deal about "The Gold Digger".