Chapter 64: Giving a Promise [Asking for a Monthly Pass!First Update]

To learn how to make, you must first learn. There is a learning process in any entertainment product, or any human behavior.

The animation production team of Wanhu with the above American personnel as the core has almost finished all the mainstream animation in the United States within a month.

From "Cat and Mouse", which has been screened since World War II, to "Teenage Mutant Ninja Turtles" and "Transformers", which have become very popular in recent years.

Don't think that this viewing process is pleasant, in the process of watching the movie, every student who participates in the viewing of the movie holds a notebook and marks all the key plot turning points and contradictions and conflict points of the whole film. And add your own thoughts.

This kind of viewing mode, which is close to pulling tabs, will greatly destroy the viewing experience. And because the audience facing the animation is all young children, although the people in the team have to feel the cool point that each cartoon can touch the target user group, the feeling of physical and mental dislocation is not very comfortable.

Although the team composed of Shangmei as the core can be said to have infinite potential, there are really not many producers who can be talented and really maintain a childlike heart.

Takahashi was not idle when the animation team was working hard, and he and Zhao Huangyu, the top leader of the animation team, had countless discussions about what kind of animation production model the animation team should use.

Now the world's mainstream animation team model is roughly divided into American and Japanese, the American animation production team is more advanced than the Japanese animation production team in the use of high-tech equipment, and the Japanese animation production model is more organized than the American system, but this extremely squeezing production mode is a painful thing for everyone in the animation production team.

But, as some people say. If a work is created smoothly, it is probably a mediocre work. And if this work is difficult in the production process, and almost all the producers are abused to cry and collapse to the point of collapse, this work may be more well received.

Takahashi means to learn the advantages of Japanese and American animation production, learn the Japanese management system, and learn the use of advanced equipment by Americans. Combined, create a team style that belongs to Wanhu itself.

But Zhao Huangyu disagrees, insisting that he should continue to follow the animation production model inherited from Shangmei.

While acknowledging the many allures of Takahashi's depiction of the system, he also pointed out that such a person should be freed from the old system and learn another system. The process will be long and painful, which is not in line with Takahashi's highest directive for the film to be released as soon as possible.

After several debates, Takahashi also agreed with Zhao Huangyu's view. Takahashi knew that everyone had their own comfort zone, for example, a Yuebai didn't use the keyboard to type correctly, but it was far more difficult to correct than he thought, even though this Yuebai knew how to correct it. But when the posture is really standard, it's as if every finger doesn't belong to the moon white.

However, Takahashi still insisted on his own point of view, and individuals and organizations composed of individuals who could not adapt to the new situation had to face elimination in the end.

The strength of the core team composed of Shangmei lies in the field of hand-drawing, as well as the smoothness of the picture guaranteed under high sheets, and the artistry of the picture itself.

However, in this era when electronic technology has become more and more integrated into various fields, it is absolutely impossible to stick to the rules and insist on hand-drawing.

Stubborn people like himself forced them to use a pen tablet to paint with a knife on the artist's neck.

Zhao Huangyu's second question about the model proposed by Takahashi is that this set has not been practiced (harmonious), but only lies in the operation mode on paper, and how many problems will be encountered in the actual operation process.

It's like a car of this era, although the design on the drawings is close to perfection. However, in the actual use process, it is also necessary to run in for thousands of kilometers to break off the metal chips on the mechanical parts.

The two were in a stalemate for a long time, and it was not once or twice that they stretched their necks and red faces. In the end, it was Takahashi who persuaded Zhao Huangyu with a tough attitude.

The reason why he paid so much attention to the animation team was because he was very sure that the animation team would expand into a very large department in the days to come. It will even become a separate company. Within the framework of the future Wanhu Group.

He almost forced the animation team to run according to his plan, also because in the future, the power of electronic technology will be more integrated with the animation team.

For example, Blizzard Studios and Tudou Studios in the jokes of future players don't all have relatively strong animation production capabilities.

Takahashi's expectations for his own animation team are even greater than those of two studios. It is really to the extent that you can make an animated film independently.

You know, making a short-form video and making a feature-length film are two completely different fields.

This is also why in the future, grassroots directors of China's micro-films or joke videos seem to have an unparalleled aura when shooting micro-films and joke videos. But when they are really favored by capital and make a movie that can be played in theaters, the results are often unsatisfactory.

Of course, this is a vision for the future, although in the future, the animation production department of Wanhu will definitely carry out the reform of animation 3D.

However, in the near future, before the emergence of a mass production result for the parallel processing chip of large-flow data, Wanhu Animation is still mainly based on the production of two-dimensional animation.

In fact, Takahashi finally persuaded Zhao Huangyu not because he was unmatched, but because he demonstrated a 3D animation sample to Zhao Huangyu.

Although the number of polygons in Takahashi's opinion, the number of polygons in this short period of only thirty seconds is still too small, and the slowly square and edge jagged dog teeth, for Zhao Huangyu, the appeal of the three-dimensional animation has deeply shocked him.

Zhao Huangyu only knew at this time the reason why Takahashi insisted so much, the future is indeed the era of science and technology. In the past, although it seemed to be very advanced back then, it seems that it has become a yellow flower of yesterday. Although it is not far away, it has begun to wither.

"I will refine the plan according to your plan, and the animation team will definitely not disappoint you, the president!" Zhao Huangyu finally assured.

"I will give you all possible support. Takahashi gave a promise to Zhao Huangyu's statement.