Chapter 67: Impact [Please Attention Pirate Book Lovers!2 Update]

"The goal of the game is not to defeat the enemy, but to advance without being detected by the enemy. ”

At the heart of the game curated by this young man is such a philosophy.

He participated in the development of "Dream Land" and "The Lost World", and the pain of several setbacks after that. Let him understand that making games must be adapted to local conditions, game hardware is the foundation, and talking about games without the foundation is just a castle in the air.

After the plan was approved, he was assigned five people to be his subordinates. One program, two art, one interface, one music. These five people, including himself, are a total of six people, and they are all members of Konami's very marginal, inconspicuous small project team.

It's fun to play games, but it's probably not fun to make games. Although there is now a mature development process, there is no need to cross the river by feeling the stones, and the efficiency of development has improved.

But developing a game is like crossing from one end of the river to the other, even though you can see the islands jutting out on the surface of the river and you can see the banks on the other side. However, you can't tell at a glance whether the bottom of the river is flat, whether there are undercurrents, whether there are whirlpools, and whether there are deep pits. Only when you really walk past and get close will you know what the bottom of the water is like.

Young people who are taking charge of a game for the first time are not surprisingly encountering all sorts of development pitfalls. Random bugs, functional limitations, interpersonal relationships within the project team, plus he didn't know how to program, and was pointed at by the programmer and said that he was blindly mentioning requirements, and after a few months, the game was finally made.

The number of MSX is not as large as that of the red and white machine, although it has the attributes of a game console, but it also integrates the needs of the office, and it is not a game console in the strict sense, so there are fewer users who will buy games.

Konami retains this division simply because it doesn't lose money and can still cultivate talent.

What people didn't expect was that this game, made by a newcomer who was making a game for the first time, actually achieved unexpected praise.

Players have had enough of the non-mainstream escape game on arcade and X, an alternative platform, which has been welcomed by one player after another.

As we all know, good games can drive console sales, and MSX, which has been on the market for a few years and has been a little weak in performance, has actually exploded a sales growth at the end of its life cycle.

This platform, jointly launched by Microsoft, Panasonic, Sony, Yamaha, Daewoo, and Philips, actually had such a large sales increase at the end of its life cycle, and their leaders were puzzled at first. Because they didn't control the distribution rights of games and software on machines like Nintendo, they went to the market and found out that there was a game that actually boosted MSX sales.

When he saw that this game was not a very young home console game like the one that seemed to be young, but a very "American" game, he immediately submitted a report to Microsoft, applying to focus on promoting the game and letting it be sold in the North American market.

Konami didn't expect such an influential game to appear on such an edge of the project team and such an edge console, and they wanted to port the game to red and white machines and arcade machines for the first time.

I found that this game mode could not be implemented in the arcade at all. Although the platform attributes of the red and white machine are fine, there is a problem with the performance, although there is a scrolling effect, but the CPU that is inferior to MSX cannot make so many enemies exist on the same screen, and it is impossible to set the enemy's judgment.

And if you forcibly reduce the number of enemies, the difficulty of the game will be greatly reduced, and the unique charm of the game will be lost.

Konami executives thought about it and decided to keep the series on the MSX platform, and the enhanced version of the X, the MSX2, was about to be launched. It is better to put this series on the MSX2 and claim more benefits on the grounds of increasing sales.

Mainstream game media such as "Gamer's Heart" have also reported on the game's long-form sales that reached the top three of MSX's annual sales in a short period of time.

This game reverses the traditional concept of "kill, kill, kill" in previous action games, and has sparked a lot of discussion among players with complex character relationships and a new game system.

As the young man who planned, scripted and supervised this game, he was instantly recognized by the company's leaders and colleagues.

The world speaks with strength.

With promotions and salary increases, young people seem to have reached the pinnacle of life in a short period of time.

However, despite the success seen by others, the young people are confused. His pursuit is not the same as the company's pursuit, what he wants to make is the game he wants to make, and the company needs him to make a game to make money.

He also thought about leaving the company, but after leaving the company, he had no money, couldn't afford to hire game producers, had no channels, and couldn't publish games.

In every way, although he is not happy or happy in the company, he can only continue to work in the company.

"Kojima, your game is very good, and it has caused a lot of discussion. There's been a hot news in the game industry lately, I don't know if you know? I think this game mode you've created is a good fit for the backdrop of this electrotherapy facility.

Your game is a hot spot, and this electrotherapy center is also a hot spot, and if the two hot spots coincide, it will be a bigger hot spot.

Kojima, it's been decided that you're going to make such a game. A game of escape from the Tokyo Electrotherapy. ”

"Oh. The young man surnamed Kojima took on this task with a facial expression.

He didn't like the quest, and he felt that it would be a rogue, not to change the game system, but only to change the game's setting.

However, since the company asked for it, it had to continue to work, and the work of changing the skin was carried out quickly, and the game structure adapted from reality reports was written much faster than expected.

It didn't take long for MSX2 to be released, and the game was finished.

The quick-witted Konami executives decided to release the game now on MSX, followed by a remastered version with optimized graphics on MSX2.

Isn't it nice to make two cents from a game?

At this moment, Takahashi didn't know that although he didn't take the initiative, his presence had changed the fate of others.

——————

This time, it is said in the text of the VIP chapter, please forgive me. Rest assured, there will be no increase in charges.

Today, Yuebai blocked the same book with the names of "Player's Heart" and "Long Live the Game of Daily Entertainment" on the "Book Chasing Artifact".

Although the number of followers of "Player's Heart" on it is small, it also has more than 2,400 popularity, and the retention rate is 68%. If the number of followers is popularity multiplied by the retention rate, there are more than 1,600 readers who follow the reading.

On the day the book was put on the shelves, it was set at two hundred, and now it is set at two hundred and five.

To be honest, I didn't want to block pirated books at first. There are readers who have no money, and it is not too much to prostitute it in vain (harmony).

But there are two things that make Yuebai unhappy, one is to change the introduction, remove the Yuebai official account and group number, and the other is that there are a bunch of book reviews in the comments saying that Yuebai is a fan of the brain and scolding Yuebai.

It's okay to watch free piracy, but it's too much to change the profile and scold the author. It's like breaking into a restaurant, eating the chef's food and still not finishing, and you have to spit twice, saying that the food is unpalatable and the chef's conduct is problematic.

In the future, Yuebai will try not to affect the reading experience of genuine book friends under the anti-piracy, please forgive me.