Chapter 20 Core [Ask for Subscription!

The most difficult thing about a game is actually to design a structure, what the game should look like, like "Tower of Magic" The structure emphasizes strategy.

Although "Tower of Magic" has a high reputation in the book, because of the gameplay, the actual sales are far from worthy of its fame.

It can't be helped, this kind of core-oriented game will be like this. It's like some very famous networks, many people have heard of it, but because of the type, not as many people have actually seen it.

And role-playing like the Endless Fantasy series has far more players than Tower of Magic.

If Wanhu was a child at the beginning, he was the core player, but in the era of "Endless Fantasy", he became a housewife.

Compared with the number of children who have a large number but no money, and the core players who have money but a small number, the housewife group can be regarded as a three-have group with more money and leisure.

The "Endless Fantasy" series also relied on the support of housewives, and became a quasi-national game series in this book.

The reason why it didn't become a true national game was because of Nintendo's extermination blow to Wanhu. Although "Endless Fantasy II" that could not be released on the red and white machine was released on multiple platforms, the final sales volume was still hundreds of thousands less than that of "Endless Fantasy I" released on the red and white machine. The horror of the red and white machine can be seen.

The so-called console war is far more terrifying than people think. Throughout the history of video games, there have been very few consoles capable of fighting.

The vast majority of console wars are a one-hit decision, and even if it is not a one-hit decision, it basically decides who is the ultimate winner within a year or two.

The turbulent video game market is far from being as calm as it seems.

The reason why Wanhu did not suffer as much as Nintendo thought was simply because the income of the red and white machine platform, although it was the largest income of Wanhu at that time, but Wanhu was not like some manufacturers, only this one leg, but there were two legs of arcade and handheld.

Since the launch of "Blood", Wanhu's arcade sales have reached a new level. Although it is not as dominant as Taidong's "Space Invaders", it also makes Wanhu breathe.

And the "Tetris" handheld machine can be said to be the evergreen cash cow of 10,000 households.

From the United States to the United States, from the United States to Europe, from the first world to the third world countries, the "Tetris" handheld can be said to be the most widely sold product in 10,000 households.

The only thing that Wanhu can compare with is probably the "Game of Destiny" released by relying on the "Tetris" handheld channel.

If you count "Game of Destiny", there are still three pillars of Wanhu, if not counting the console platform.

Of course, it is impossible for the multi-faceted primary 10,000 households to comply with the vision of a small and beautiful enterprise. The scale of 10,000 households is also expanding rapidly.

If it weren't for China's reserve talent pool, from technical talents to management talents, maybe 10,000 households would die on expansion.

You know, there are many times when companies die not externally, but in internal struggles.

Even Apple, which is known as the greatest technology company of the 21st century, has its founder been kicked out of Apple again and again, and invited back again and again.

The reason why such a thing will not happen to Wanhu is because the source of funds for Wanhu is very simple, just Uncle and Takahashi, the two major shareholders.

There is no great chance that they will be kicked out by the shareholders and come back when the business is difficult.

The framework built by the little geisha is far more mature than Takahashi imagined, and it is even possible that this framework can even be made into a template. I can go from the profession of a cartoonist to the custom industry all the way.

Of course, even if this kind of game is templated, it is unlikely to develop into a monthly series that releases a new game every month.

Takahashi suggested that the little geisha spend more time polishing the details of the game and adding something more interesting.

Wanhu now not only wants to make money, but also to earn word of mouth. While most players like to eat fast food and like to play fast food-like games.

However, this fast food must also be exquisite fast food, not the kind of fast food that is so rough that it cuts the throat.

The little geisha thought about it, and felt that what Takahashi said made sense, so he began to polish his game carefully.

According to the current development progress, it is very likely that this game with a cartoonist as the protagonist will be completed before the mass production of the new handheld begins, and it is very likely to become an escort masterpiece for the new handheld.

Takahashi was very happy when he thought of this, he didn't expect this little girl he "picked up" in the woods on a moonlit night to be so useful.

The little geisha also felt that she had found something she could do, and she also felt that it was beautiful.

Compared with the "husband and wife" on Takahashi's side, the combination of men and women who work together without getting tired. Wang Xiaohua's side is much more difficult.

There is no veteran programming driver like Takahashi Dai Lu, and Wang Xiaohua's production team, which is all novices, can be said to be one pit at a time.

If Wang Xiaohua hadn't been fighting for a breath, he might have given up a long time ago. And the few peers he found, if it weren't for the money Wang Xiaohua gave, they wouldn't have wanted to do it a long time ago.

One of the big problems Wang Xiaohua encountered was that he didn't know what the game he wanted to make would look like. There is no one reasonable framework. Although he has some plots in his mind, the plots can't be eaten as food.

A role-playing game may make people remember the story, but if you don't have a reasonable structure to make players comfortable to play, players won't remember your plot at all.

Therefore, Wang Xiaohua can be said to be a role-playing game.

In the studio he applied for, there are not only Nintendo's red and white consoles, but also a number of joint co-hosts, Sega's MD, and even several American board games.

There is no such thing as a rule book, and there will be no official help from Wanhu to translate it. Therefore, after Wang Xiaohua went through the painful journey of comparing dictionaries at the beginning, he thought of using money to find a professional translator.

It's just that he doesn't know that things like rule books are not easy to translate for professionals.

And, because there are demons, sacrifices and things like that. There were even people who called the police, and the police uncles, who were all dark green, came to investigate Wang Xiaohua.

In this era, he is still stepping on the tail of Yan (harmony), if it were not for Wang Xiaohua and Wanhu, the big backer, it is estimated that he would have to suffer some hardships.

Even so, this incident also alarmed Takahashi, and Takahashi also explained to the relevant leaders what "The Dragon and the Underground Car" is, indicating that this is a game, not an evil (harmony) book.