Chapter Fifty-Seven: Forever Friends?

Does it make sense to go back to the roots?

Of course. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

Completely innovative is unreliable, and the success rate is too low. Micro-innovation on existing successful types has a higher success rate, even if it is not very successful.

This is also the reason for the existence of follow-the-trend games, follow-the-trend movies, and follow-the-trend novels.

After the explosion of "Breaking the Sky", the mushrooming works of following the trend and retiring from marriage are a good example.

Because after seeing a favorite work, everyone will be crazy to find similar works. In this way, the works that follow the trend meet the needs and get the bottom guarantee. If there are some good innovations, it may even be a big success.

Another example of the chestnuts of online novels is "The Annoying Legend of Cultivating Immortals" and "Immortal Greasy".

"How are these three games selling in the U.S.?" asked Genhiro Takeda, who pays more attention to sales figures. Although he is best at hardware, it does not mean that he does not understand software. Today's video games are just beginning to develop, and the differences between different types of work have not yet reached the level of segregation. At least, just as horses and donkeys can give birth to mules, and lions and tigers can give birth to ligers.

"There is no specific sales figure, but it should be good. The investigator replied immediately. The sales data are all confidential, and of course he can't get specific sales data in such a short period of time, but judging from the feedback from the informants over there, the sales can be said to be very good.

"Hmm...... Can you get these games?" asked Shigeru Miyamoto.

"I'm already working on it. It is expected that tonight's plane will arrive in Kyoto tomorrow morning. ā€

"But...... How did Takahashi come into contact with the genre?" someone wondered.

Someone who knows Takahashi's career replied directly, "Takahashi once went to the United States with Hudson's president, Yuji Kudo, and talked about the issue of the agency of "Gold Diggers". ā€

"Oh-oh! I remember, that is, is he the kind of role-playing game he was exposed to?" the man asked.

"Quite possibly. This is Takahashi's career, let's take a look. "Gunhei Yokoi distributes a printed copy of Takahashi's career history.

"A year ago, he was discovered by Hudson from an arcade game downstairs. At first, he planned to train him to become a game star. Everyone saw that it was a success. Then, after he intervened in the "Gold Diggers" incident, which can be called a perfect solution, he made "Bomberman" with Shin'ichi Nakamoto, and now there are easter eggs of Takahashi in "Bomberman".

Later, he spearheaded a nationwide caravan race. Eventually, he confronted the Maori Konsin he had unearthed and recorded it on a television program. It was a great success when it was broadcast on television. It is worth noting that the sponsor of the Caravan Tour is Toyota.

Not long after that, he left Hudson and founded Wanhu.

Wanhe's first product was not an arcade game, but a magazine called "The Heart of a Gamer". In just two months, the magazine went from being a ragtag magazine peddled on the street to a proper magazine system. It also proves that Takahashi himself has good writing skills. By the way, I would like to add that when Takahashi was in Hudson before, he was also in charge of the column that Shogakukan collaborated with Hudson.

The first physical product launched by Wanhu is the crane machine. I think you've all seen it. I think I'm more vocal in this area as well. There is nothing technical about the claw machine, but the idea is very good. ā€

Gunhei Yokoi, as a man who made a "super weird hand" and was able to sell 2 million sets at Christmas, made a "game watch", and sold 20 million sets of the entire series, he said this very convincingly. What he is good at is to think new ways from withered technology. It's about packaging old-fashioned technology with creativity.

He can agree with Takahashi's claw machine, and the claw machine is really popular in reality, so naturally no one will have any objections.

"After that, it's Manho's first arcade game, Tower of Magic ......," Gunhei Yokoi said, and Shigeru Miyamoto, who was next to him, interrupted him and said, "I'll interject here." I originally thought that Endless Fantasy was an extension of Tower of Magic. And the prototype of "Tower of Magic", I think, comes from chess. ā€

"And then there's "Bubble Bobble", casual games like "If You're Brave, You Fall a Hundred Floors". After that, it's time for us to talk about the topic of "Endless Fantasy".

We can find that the games produced by Takahashi follow a process from niche to mass.

As Miyamoto just said, "Tower of Magic" is in the style of this heavy board game, so the audience is not large.

But "Bubble Dragon", a casual game with a cute painting style, is very popular with girls. Everyone knows that the girls in this book can spend a lot of money, and when they go shopping, they see the cute "Bubble Dragon" and sometimes spend enough money to buy us a red and white machine.

Therefore, the game "Bubble Bobble" is often placed at the door of the arcade hall.

I think Takahashi developed the game "If you are brave, you will go down a hundred floors", and I think Takahashi developed it with couples in mind. This kind of casual game, which can be played against within cooperation, is also very popular, and it is also the doorman of the arcade now.

As for "Endless Sea", you can see that this game is very different from the games in the arcade.

Arcade games must emphasize the payout rate per unit of time because of the characteristics of arcade games. So, the pace is very fast, and the difficulty is very difficult. The same is true of the three arcade games that Takahashi made himself.

However, the red and white machine is different, it is a home game console, and you can play as long as you want. There's no pressure to charge by the time. Therefore, the games on the red and white machine should be different from the games on the arcade machine.

However, everyone has noticed that the games on the red and white machines are now limited in their differences from the games on the arcade machines. We've been researching for so long, but we haven't figured out a game type that is more suitable for red and white machines, but I didn't expect Takahashi to find it.

I think that Takahashi is a person that we should focus on, including his ten thousand households.

I can tell from his experience that he is prepared every step of the way. We've been thinking about it for so long, and we haven't thought of the type of game that is suitable for home consoles.

I said that Takahashi only started to think about what kind of game he wanted to play on the red and white machine after paying the royalty, do you believe it?"

There was silence in the room.

When Yokoi Junhei said this, everyone's hearts couldn't help but have a trace of cold sweat.

Letter, it means that Takahashi has an intuition for games that is beyond ordinary people.

If you don't believe it, it means that Takahashi has been thinking about it for a long time.

Either way, Takahashi is a terrible person.

Fortunately, he's an ally...... A flash of happiness flashed in everyone's hearts.

But, do you really have permanent friends in this world?