Chapter Seventy-Nine: Creativity is Throbbing [Replenishing the Thunderstorm, Third Update]

Some people dream of dominating the country, while some people dominate the country in reality.

"Tetris" can be said to be the first three-platform linkage game in the history of Wanhu, the arcade version of "Tetris" has just been launched, and the red and white machine version of "Tetris" has been sent to the Nintendo headquarters in Kyoto.

Nintendo, which is still working on the system, has recently introduced a new commercial law. That is, there is a fee for game review, and the fee for each time varies from millions of yen to tens of millions of yen depending on the type of game.

The reason for the charge Nintendo is also very clear, that is, there are too many games submitted by everyone recently, and you must collect money to maintain the operation of Mario Club, otherwise the review speed of the game will be greatly slowed down, and everyone doesn't want to see such a situation, right!

No matter how many times they scolded Nintendo and the old thief Yamauchi behind their backs, the game manufacturers still obediently paid for it. There is no way, who makes the red and white machine the largest platform in the home machine market.

The platform starts from the ground in hand. For example, manufacturers like Namco who can't stand Nintendo's domineering style can only secretly cooperate with other manufacturers to develop a new console, and before that, they have to follow Nintendo.

Arcade manufacturers such as Namco and Taito are different from Nintendo in that their technology accumulation is much stronger than Nintendo's.

Nintendo, since the first arcade machine, the first home machine, the hardware level has almost always been outsourced. Engineering college students such as Junhei Yokoi and Masayuki Uemura in the company are more engaged in industrial design and ergonomics.

They came up with what the machine should look like, and the outsourced company was responsible for making the actual product. And which ideas are utopian, which ones can be realized, and which ones are not suitable for industrial production and need to be discarded, this is the second thing that Junhei Yokoi and Masayuki Uemura do - communication and coordination.

It's not that Nintendo doesn't want to keep the latest and best in hardware, and they also know that consumers will always love the most advanced electronics.

Otherwise, if you already have a functional Casio calculator that can perform complex calculations, why buy a Sharp calculator that has solar panels and can run without batteries?

However, Nintendo can't do it. Their current size and their technical prowess do not allow them to design the best hardware.

Even if it is designed, production is a big problem.

Nintendo does not have a factory to produce physical objects except for its own flower factory. Nintendo, which uses all OEM factories, has no way to manage the supply chain and production chain with ease like other manufacturers.

Therefore, Nintendo has chosen to use outdated hardware to provide users with the best possible service.

Although the hardware function is limited, the game console made with this idea is people-oriented, and it has always been very popular since the game watch.

The price is low, fun and the experience is good.

This is the product characteristic of Nintendo, and it is also Nintendo's moat.

Someone else wanted to copy Nintendo's D-pad, but was sued by Nintendo for patent infringement. Therefore, at this stage, the best way to experience the operation of a home machine - the D-pad, can only be used by Nintendo. Wait for the 20-year patent to expire.

Although the new system says that those who pay the money will be reviewed, but the review will have to pay the money if they are brought to trial again.

However, it does not mean that as long as you pay the money, you can enjoy the fastest review.

In fact, in addition to Hudson, Namco, Taidong, and Konami, these giants, there are only 10,000 households left who can enjoy the priority review right.

It's not that Wanhu has more money that can affect Nintendo, but the direction of Wanhu making games, which is more in line with Nintendo's game design ideas.

Walking the path that others have walked, no matter how good you are, it is not considered ability. However, taking a road that others have never taken, but walking quite beautifully, is the ability to be envied.

The game works of the previous Wanhe arcade era were full of creativity. Do what no one has done before. And the first game "Endless Fantasy" to join the red and white machine camp is the first role-playing genre to appear in this market.

The first game sold as many as half a million units, although the largest third-party games have more than one million sales.

However, there is really no new work with such a strong sustainable nature as "Endless Fantasy".

The first work of "Gold Diggers" can have millions of sales, which is the right time and place. Today's gamers are not what they used to be, and they don't know how many games they have seen.

After Hudson used "Gold Digger Tournament" to make a lot of money, he no longer continued to develop a sequel, not because they found it in conscience, but because there was no room for a second "Gold Diggers" orthodox sequel on the market.

Namco's "Pac-Man" and Taidong's "Space Invaders" are all the same. However, from the basis of "Space Invaders", Namco inherited and carried forward the king of vertical scroll shooting, "Iron Plate Array", and transplanted it to the red and white machine, and the sales exceeded one million.

Therefore, the situation is much better than the other two friends.

And Konami just has a good position on the red and white machine as an old-timer. As for the games that really sell well on red and white machines, they really don't have them under their umbrella.

The only game that became popular on the home console platform was Metal Gear Solid on the MSX platform.

It's just that the infiltrated gameplay has no way to be transplanted to the red and white machine.

They are now trying to figure out how to port some of the more popular shooters in the arcade to the red and white machines. However, they are full of dark elements, and it is really unknown whether they will be able to do well on the red and white machine.

Shigeru Miyamoto, the father of Mario, was one of the reviewers in charge of reviewing Tetris at the Mario Club.

And next to him was another young man. This young man has a lot of experience in game design and is one of Shigeru Miyamoto's right-hand men.

As Shigeru Miyamoto's record deputy, he watched Shigeru Miyamoto play Tetris, and suddenly had a new game configuration in his mind.

Tetris is a game where all the squares are made up of four small pieces, whether it is "I" four parallel bars, or "Tian" four stacked into squares, or "T" protruding one, or two directions of "L".

He looked at Shigeru Miyamoto and put down the handle and said, "Minister, I have a new idea for the game. ”

"Oh, tell me?"

After he finished his thoughts, Shigeru Miyamoto thought for a moment and said, "No problem, this is a good idea, it's time for you to make a game." Well...... It's hard to apply, but I want to add elements of Mario, so it's easy to apply. It's called Doctor Mary, what do you think?"

"Thank you, Minister!" the young man thanked the minister, who was no more than two years older than him, for his support.

It is the "Donkey Kong" series spin-off game "Mario" series, and there is a new spin-off. A large Mario game family is taking shape before you know it.

The birth of a "Tetris" has made many gamers' creativity throb.