Chapter 18: Alien Technology

10,000 households have achieved good results, and even projects such as 10,000 households of pure water and 10,000 households of mineral water have been successful.

So as the president of Manho, what is Takahashi doing?

Most of Takahashi's recent efforts have been focused on online video games.

He did not participate in the development of the game "Stone Age", and he did not even intervene to do it.

He's starting a new one, planning a new online game.

Online games are very different from all previous games.

If it is said that Japanese role-playing games can become popular, it is because they have given the people of Yuben a touch of color in the tormented ordinary life.

The online game is a process of providing all online players with a platform for players to get to know each other and interact constantly.

Even the computer-controlled characters in traditional role-playing games have become real players.

There is a faint hint of a return to running group board games.

However, unlike running a group board game where you start a round and end it for a few hours.

As an online game, it is bound to require players to be online for as long as possible.

So to speak......

Online games are ultimately interactive and numerical games.

How to design a good interactive scene to ensure that players stay in this interactive scene, and how to design good values so that players can continue to level up and continue to get pleasure.

The two-pronged approach, intertwined, forms the basic framework of a new-age online game.

"Stone Age" does a very good job in the first point, the provision of interactive scenes.

"Stone Age", which uses a large number of Japanese artists, looks cute and cute.

Even if there is an uncle with a stubble in front of the computer screen, it looks like a cute little Zhengtai in the game.

Such a cute game scene is easy to bring a hint to the player, that is, the operator of this character is also very cute.

However, there are some problems in numerical planning and in the planning of the task system.

The problem that the task is too monotonous, and there seems to be no way to solve it.

In the first level, you will kill twenty chickens, and in the second level, you will kill thirty ducks.

A chicken in the left hand and a duck in the right hand, such a game seems to be monotonous and can make people crazy.

Of course, this monotony is for a veteran like Takahashi.

In an era when Stone Age was just emerging, in an era where games of its kind were almost completely absent.

No matter how bad the game is, Stone Age is fun because it doesn't compare.

Such a game may achieve good results in a short period of time. Even, after many years, it will become the memory of a group of people.

However, such a game with a low degree of completion will definitely not have a long predictable life cycle.

This kind of multiplayer online role-playing game is definitely not very technically demanding.

Don't look at Wanhu seems to be the dominant company in China, but there are already many small game manufacturers that are slowly starting out.

They also made some fun games, but they didn't make much money.

Because, at this moment in China, it seems that the only reliable video game production platform is the computer platform.

However, China's computer ownership is small, and a large part of the computer has some technology.

Coupled with the opening of computer platforms, the production of video games, no matter what means are used to prevent piracy, will soon be cracked and will spread.

Even, because of the price of video games, many players can't afford to buy genuine games.

As mentioned earlier, the average annual disposable income of Chinese families is only about 1,000 yuan, and the price of a computer game produced by a domestic Chinese manufacturer starts at three digits.

At such a price, there are many ghosts who can buy it.

Because of this, in the future, a manufacturer and a game producer will come up with a 28 yuan genuine plan in the magazine "Popular Software".

This plan looks wonderful, doesn't it?

However, the first game of this plan is "Blood Lion".

It is a game in the Chinese single-player game industry, which is claimed to be comparable to "Alien".

These half-dead stand-alone game manufacturers, single-player game manufacturers who live a precarious life, have seen the situation of "Stone Age" and may have begun to imitate "Stone Age".

If there are no changes to "Stone Age", if Wanhu does not make new online games.

In the face of the wave of these stand-alone game manufacturers transforming the production of online games, the resulting online game blowout, Wanhu is likely to lose the entire online game era.

——————

This is Takahashi's idea, and what Mando is doing.

As mentioned earlier, the only reliable game platform in China seems to be the computer platform.

But in fact, it may not be so.

China also has a video game platform, which has a lot more ownership than computers.

That's right!

This game platform is a red and white machine compatible machine.

At least 20 million units are owned, and the number continues to grow every day.

This is also a very good platform for many video game manufacturers.

Making a game on such a platform doesn't seem to be a bad choice either.

However, due to the lack of a unified game publisher.

Therefore, after the production of a game, each has its own ability to show its own powers.

The manufacturers who are going to make video games for the red and white machine compatible machine are basically the manufacturers who have cracked the red and white machine games before.

Due to the withdrawal of red and white games from the mainstream market and even in the world, foreign video game manufacturers no longer produce new red and white games.

Therefore, it is impossible to crack this matter.

In order to survive,,They first sinicized the game.。

Games like "Contra", which are more easy to sinicize, and have very few words, began to be sinicized.

Gradually,Games like "Dragon Quest",It's only then that the sinicization of the market has begun。

You know,It's not difficult to sinicize "Contra", but it's difficult to sinicize "Dragon Quest".

Games like Dragon Quest seem to be all kinds of pseudonyms, saying that they are meant to take care of younger players. In fact, the font library does not support the display of Chinese characters.

Besides, it is impossible to put down a Chinese character library with expensive capacity.

Copycat manufacturers can finally sinicize "Dragon Quest", or because they made their own font.

The reason why they can do it is because with the passage of time, the price of memory has dropped a lot, and it is possible to do the built-in font.

After the exercise of sinicization,They began to make all kinds of skin-changing games by themselves.,All kinds of original games.。

Among them, the most famous game manufacturer is probably Alien Technology.