Chapter 70: Compromise

In MGM's classic "Cat and Mouse", Jerry, who "wants to go out and see how hot the world is", took the train out of his and Tom's home in the countryside and came to the big city.

Although the big city looks glamorous, it is not friendly to a hillside rat like Jerry. After seeing the strangeness and dark dirt of the big city, Jerry, who felt that the city routine was too deep, returned to his home in the countryside and continued to live happily ever after with Tom.

For John, it was also his first time in a big city.

This part of the city, called San Francisco, is known as the "Silicon Valley" because of its deep connection to the electronics industry.

Wanhu North America is not in Silicon Valley, but on the edge of it. The reason why I chose this place in the first place is that in addition to the time difference on the west coast is more friendly to China and Yueben, the second is to carry out some technical work here for Wanhu in the future, not to mention collaborative development with other manufacturers, at least it is much easier to recruit talents.

However, although there are a lot of programmers in Silicon Valley in '88, there are very few people who specialize in making video games and have a unique knowledge of video games.

Otherwise, Takahashi wouldn't have let Nick go around scouring potential game developers through the current means.

Now Wanhu, although it can be said that it has gained a firm foothold in the North American market. But Takahashi didn't want to stop there, he wanted to make it really like its name, and everyone in thousands of households could know it.

And if you want to expand your influence, in addition to large-scale advertising. It's just as important to have a good game. And Takahashi thinks that John's idea is a good way for Wanhu to tear a bigger hole in North America at this stage.

The United States is a big entertainment country, and the attention to sports can only be matched by developed European countries.

Although the United States is known as a desert of football in later generations, there is still a little love for football at this moment.

John chose to make a soccer game, not because he liked soccer the most, but because soccer is almost all multiplayer sports, and the rules are best reproduced in video games.

Sports such as rugby and ice hockey are not completely impossible to reproduce in video games.

However, with the current performance ability of the machine, it is too difficult to do this.

John's previous behavior was behind closed doors, and he didn't actually have any research on the market or anything. Making games is all about your own instincts, relying on your own preferences.

And Takahashi had already figured out the three-board axe operation if John's football game was really made. It was to first verify the completion of the game in the United States, as well as the reaction of players. Then, throw the game into Europe, where football is the craziest in the world. There is a lot of similarity in the culture that comes out of the United States, so the data obtained here in the United States is likely to be useful in Europe as well.

The reason why Takahashi is like a big pie is that he has the intention of entering the European market. It's because Sega has already extended its tentacles into Europe.

For local home console makers like Sega and Nintendo, there is no one in the world that can beat except their own competitors.

And the top few in the almost white-hot home video game market like Yueben are like raising Gu, and manufacturers in other countries around the world, even if they are aware of this market, it is impossible to compete with Yueben manufacturers at the product level in a short period of time.

Therefore, whether it is the largest consumer market in North America or the old consumer mecca in Europe, the entire world map is like a big piece of cake for home console game manufacturers such as Nintendo and Sega.

As long as you grab it in advance and grab it carefully, you can grab enough market share.

Nintendo's magic weapon to open up the market is cheap and its own games.

Cheap consoles paired with great gameplay and a lot of advertising pay off quickly.

Sega, on the other hand, chose a price that is higher than Nintendo's, but still very cost-effective, as well as better performance than mainstream PCs, plus better graphics performance.

Although the self-made game, it is still somewhat inconsistent with the concept of home consoles, and some are not adaptable.

But with Wanhu, this can be regarded as a battle-hardened, and it is easy to sell more than one million works on Nintendo's red and white machine, and almost all red and white machine games have sold more than 500,000 soft armor celebrities.

Sega, which has better picture expression, is far better in overseas markets than it is in its own country.

If Nintendo has almost 80 to 90 percent of the market share in its home country, then in North America and Europe, it is at most 55 with Sega.

Although it is still very good, it has been humiliated by Sega's ability to fight in overseas markets.

Wanhu didn't have the intention of joining the console war in a short period of time, although it had already been affected by the pond fish, and was forcibly fired from Nintendo by Nintendo with the tactics of injuring the enemy and injuring eight hundred.

Although Takahashi also knows that having his own host is the safest choice, but Wanhu's current strength still has no way to end up in person.

can only follow in the footsteps of Sega, where Sega's home consoles are sold, Wanhu's handheld game consoles will be sold.

The path that Takahashi is pursuing now is to overtake in corners, and to devote all his strength to a field such as handheld game consoles, which almost all manufacturers have not gone all into.

It's a pity that the sales data of the current Tetris handheld is very good, but after all, due to technical limitations. Although Tetris handheld is expandable, it is not very scalable. There are too few games that can be made, at most twenty or thirty games, and it is impossible to become a handheld computer that can really play a huge number of game types.

Otherwise, Wanhu has the platform of handhelds, and they can also gain a lot.

And the big sales of the "Tetris" handheld console also made Nintendo, Sega and other manufacturers react. They discovered the potential of the handheld.

Nintendo even radically wants to copy the myth of the red and white machine on the home machine to the handheld, and they even want to stuff the red and white machine into the handheld.

Just like an arcade giant wants to let its home game console play its own arcade games without loss, a home console giant like Nintendo also wants players to play their own home console games on the handheld.

It's just that due to the limitations of technology, Nintendo, which has never been specialized in technology, can only continue to compromise.

Weak ask for a recommendation vote......