Chapter 80: Nick's Nervousness [Asking for Recommendation Votes!First Update]

It's dead.

The side-scrolling game is dead.

Since the advent of the red and white machine, it has been a few years. Before role-playing games became popular, the game type that carried the top on the red and white machine has always been a side-scrolling game, even when the role-playing game has achieved very good results in the local market, the most popular game type on the red and white machine platform in the overseas market is still the side-scrolling game.

From Super Mario Bros. to Makai Village, from Contra to Ninja Dragon Sword.

Because of the characteristics of the red and white machine, and because there are many players who like this type of game.

Side-scrolling games matured prematurely, and Super Mario Bros. 3 can be said to be the pinnacle of side-scrolling games. After this work, although there are very few works that can surpass it at a certain point, the comprehensive quality cannot compare with it.

Wanhu does not occupy a lot of shares in the game genre of side-scrolling, but its status is not low.

Metroid is a game that still has a large number of fans due to its novel gameplay at the time, as well as its sci-fi and mystical setting, graphics and music.

However, it is such a game, but Wanhu has not launched a sequel for a long time.

Even the side-scrolling game on the 10,000-household GG handheld is pitiful compared to Nintendo's GB handheld.

However, if you sow melons, you will get melons, and you will get beans when you sow beans.

The seeds that were once planted in the United States by Wanhu that day have finally reached the harvest season.

These video games produced by American teenagers have been released one after another on the GG consoles of 10,000 households after passing the quality review of 10,000 households.

Most of these games are not unsatisfactory.

The potential of these young game producers has also been tapped a lot.

If the current stage of game production can be described as the production of office workers, then the current game production in the United States has more interests and hobbies than the begging of office workers.

The games produced will not be so dogmatic and rigid, compared to those pure Japanese games on the market, these games with American roots can be said to bring a new wind to handheld games.

The GG platform, which has added dozens of games, has finally gotten rid of the embarrassing situation of missing a third party.

The previous games on GG can be said to have been bred within Wanhu.

Whether it's the "The Sims" series led by a little geisha, or the "Tower of Magic" series led by Takahashi, or the ported versions of many classic games. Even, even a new game producer like Wang Xiaohua is Wanhu's own person.

There are already dozens of games on Wanhu's GG handheld, all of which are made by Wanhu himself. This can be said to be a big pressure on ten thousand households. Players who have purchased GG handheld will also feel that there are relatively few games in this handheld, so they have to choose other game platforms, and their loyalty to the GG handheld platform will not be particularly high.

Although Wanhu has launched dozens of games, there are not many games in each game genre. These dozens of games are mainly designed to cover the vast majority of game genres.

And the tastes of individual players are actually relatively fixed, and those who play "Audition" are unlikely to play "Legendary". Those who play "Honor of Kings" are also less likely to play "For Honor".

Although these games are produced by American game production teams, the games produced are rarely groundbreaking. But with their novelty and the undenied pride of American players. It made the sales of GG handheld machines have a small explosion.

As the cliché, the history of video games in the United States since the collapse of Atari is a history of humiliation.

There is no game in the big country that can compete with this game, what a shame!

Although American players are also in the habit of rubbing on the ground, they really become a group of American game makers. Break through the small circle of computer games and enter the larger circle of handheld platforms.

After the encouragement of a handful of well-intentioned people, American gamers who are not sober-minded, regardless of whether the game type and style suit them or not, are enough to buy many games made by Americans themselves.

Fortunately, the quality of these games is not so bad that it explodes, and there is no loss to buy and no fooling.

The North American branches of Nintendo and Sega, seeing this wave of operations of Wanhu, instantly came back to their senses and began to recruit American game producers.

Although Wanhu has contracts with these developers, the interests come first, and the contracts can be torn up.

Overnight, many game production teams that cooperated with Wanhu chose to terminate their contracts with Wanhu.

There are many reasons for them, some of which are that a simple one can make more money by going to Nintendo and Sega. After all, Nintendo and Sega both have two platforms, home consoles and handheld consoles, while Wanhu only owns one handheld platform.

Others are pursuing their "dreams", hoping to rely on a platform with more players to make their games accessible to more players.

The high-level of Wanhu, whether it is Gaoqiao in China or Nick in the United States. There are no surprises about the poaching behavior of friends.

However, a recent Sega game appeared in the United States that made Nick feel a little nervous.

This game is "Sonic the Hedgehog" led by Yuji Naka, which is still a side-scrolling game.

However, unlike previous side-scrolling games, this one emphasizes speed, unparalleled speed.

The impact of this sense of speed is like the player sitting on a roller coaster.

Nick was terrified of the game, not because he thought it was just how fun it was. Instead, he feels that the emergence of this game means that the competition in the video game industry will enter a new stage.

"Sonic the Hedgehog" is a blue mouse that is said to be able to run at the speed of sound. The ultra-fast picture sense sets off the sense of speed all the time.

At the same time, Sonic is also a new generation of mascots launched by Sega as a counter-Nintendo.

In terms of public opinion, this "super fast" blue mouse is synonymous with fashion compared with the middle-aged uncle Mario of "Mr. Yes".

The Sonic series, which was exceptionally successful in marketing, sold in the United States, and even really had the hope of catching up with Nintendo's Mario series.

If this war is only confined to the home console, Nick can completely hold a kind of spirit of dead friends and not dead poor roads, dog-eat-dog grinning.

But when Sega announced that it was going to launch Sonic on Sega's gaming gear console, Nick started to get nervous.