Chapter 19: Nintendo Land

The market is never the only one to survive.

"Counter-Terrorism Operation" is in full swing, and although in Villefort's view, it hinders the development of its own "Counter-Strike", but the reality is quite the opposite.

How can it be the opposite?

"Anti-Terrorist Operation" is certainly very enjoyable, and "Anti-Terrorist Operation" certainly has high bonuses.

However, "Anti-Terrorist Operation" is a LAN model without a local connection, and in this day and age, it is still a luxury to have a broadband connection 24 hours a day.

Therefore, even in the dormitory of a university student with an Internet connection, "Counter-Terrorism Operation" and "Counter-Strike" are readily available.

Even if there is no LAN configuration at the beginning, it will not take long for the LAN in the dormitory and between the dormitories to be opened.

Don't think that setting up a LAN is a difficult thing to do, in a group of students who are in dire need of entertainment, any difficulty that prevents them from having fun, is not a difficulty.

Schools have even had to turn off power to ensure that students can sleep at night instead of going to class during the day.

However, the road is one foot high, and the magic is one foot high.

What if the electricity is cut off?

Take a look at large batteries.

It can be said that the improvement in students' professional skills may not be very large.

However, the level of computers and electricians has improved very rapidly.

Interest is the best teacher, and a teenager is probably the best hacker in the world. Not because of anything else, just because he is obsessed with computer technology.

The university only has hours of instruction per day, four hours in the morning and four hours in the afternoon, five days a week.

And how much of these eight hours is professional class time?

And if a child concentrates on one thing for twelve hours a day, how long will it take for him to reach the level of a college student, and how long will it take to leave a college student behind?

Although there are occasional such "geniuses", the progress of the whole society cannot be counted on only these occasional geniuses.

Most people are ordinary people, they have their own joys, sorrows, and lives.

Even if there are no video games, college students' spare time will be occupied by single, double, soft, and hard ball games, and of course, there will be some students who are addicted to board games like "Dungeons & Dragons".

However, the advent of video games has changed all that.

From a cheap point of view, almost any entertainment can't compare to video games.

Some people may ask, what is the cost of playing football and basketball, and what is the cost of playing cards?

First of all, there must be a space to play football and basketball, and the venue represents the cost of space.

Secondly, playing cards requires enough people, and although there are board games for self-entertainment, they are not fun. And gathering many people to play together is actually a cost.

In the beginning, video games had to be played in bars and arcades, but gradually home game consoles appeared, and video games could be played at home.

After that, there was a video game handheld, no matter when and where, there was no venue limit, no personnel limit, as long as you want to play, you can take it out.

The most important thing is that the price is low, and basically an individual can afford it.

As a result, video games are bound to be all the rage.

Even video games can be a big hit for a slightly clumsy reproduction of some traditional sports and board games.

At first, the players of this part of the game may be the kind of people who want to play that kind of sport, but can't get enough people and can't find a venue to play.

However, little by little, other players found out.

It turns out that video games on game consoles, although the theme may also be football and basketball, but it is not the same thing as actually playing football and basketball, and it is another kind of fun.

Here, the difference in physical fitness is leveled as much as possible.

For so many reasons, video games can still be a very large industry after several twists and turns.

Nowadays, the annual output value in the world is not even inferior to the film industry.

Of course, because of the particularity of the video game industry, even if the output value exceeds that of the film industry, it still does not seem to be as colorful as the film industry.

There may be game awards, but they are not broadcast live to the world, and then everyone is dressed up like peacocks.

Even if there are lines, everyone looks a little wooden in front of the camera.

Although in an unreal electronic world, you can make all kinds of bizarre experiences, you can make players cry when you want to cry, players can laugh if you want to make players laugh.

It brings players very extreme emotions that cannot be experienced in real life.

But these game makers, like the behind-the-scenes staff in the movie, may be really capable, but most of the time, they still work in obscurity.

You may have a set of experiences for the performance of game characters, but you have no concept of your own performance.

Therefore, the entire video game industry is a tone of making a lot of money in a muffled voice.

It seems that Nintendo has also tried to attack the film and television industry before, but it is clear that all Mario live-action series movies have become a black history that Nintendo is reluctant to mention.

Square Enix, although it is also working on the "Final Fantasy" game movie, other video game manufacturers are just waiting and watching.

Today's Square Enix is already one of the richest game manufacturers in the entire world.

Aside from Sony, a big man who isn't exactly a video game maker, even Sega doesn't have more cash than Square Enix, and perhaps only Nintendo has the power to fight.

However, Nintendo has lost faith in the cinematization of its work. Now the only Nintendo series that is still animated, and the only one is the "Pokemon" series.

Moreover, the animation and the game itself are not aimed at the core player base, but those children.

Why?

Because those core players are too difficult to serve.

After that, these children are the most tolerant.

They can tolerate things that are different from the game in the anime, and they can even accept problems such as painting collapse.

But is the core acceptable to players?

Apparently not.

Therefore, Nintendo chooses to serve children, and is not willing to serve core players, a group that wants to pick eggs and bones even if it is okay.

However, it is a little pity that Nintendo, which wanted to become Disney, was unlucky, and Nintendo Land was not able to be established in the end.