Chapter 100: This Begins [End of this Volume]

As we enter September, the weather is a bit cooler.

Both work and study have entered orbit this September, and there are no regional wars in the world, and everything seems to be calm.

The sales of "Pokemon" and "Pokémon" have exceeded one million in local sales, and they have entered the palace of super platinum, and the development of sequels is also planned.

The sales of "Ranch Story" also exceeded the 700,000 mark, and it is not easy to achieve such a result in such a slow-paced farming game.

It has obtained platinum sales, and the development of a sequel is also a certainty.

The only sales of games that people didn't expect was the sales of Manhu's "Brain Exercise Recommended by Professor Matsushita Yamagami, a brain psychiatric researcher at Todai".

The sales of this game, after exceeding 500,000, seem to have ushered in a breaking point. The handheld sales of 10,000 households have even been carried with a significant increase in sales.

1 million sets of ......

Two million sets of ......

3,000,000 sets of ......

It wasn't until sales reached three million units that the growth momentum of this electronic software, which could not be called a game, began to slow down.

The super sales of 3 million for a single work is the first time in the entire industry.

Not only Nintendo, in this generation's handheld war, was killed by this nuclear bomb.

Other people on the field also said that they couldn't understand it. They can't figure out if the world is changing too fast or if the world is crazy.

Hudson's Shin'ichi Nakamoto is still working on the porting of the game.

It's a pity that there are now hundreds of manufacturers that have obtained the authorization of Nintendo's red and white machines and super red and white machines. Hudson no longer has the 9,000-year-old style he once had.

Ports are also becoming more and more niche, and homemade game series are rarely successful.

The only work that is still relatively popular is the "Takahashi Celebrity's Adventure Island" series.

After Takahashi left Hudson, the follow-up game series of "Takahashi Celebrity's Adventure Island" canceled the words "Takahashi Celebrity" and simply called "Adventure Island".

The gameplay of the game also starts from racing against time, eating fruit and drinking milk to increase time, and quickly clear the level. It gradually evolved into a role-playing gameplay.

Although it is still necessary to eat fruit to increase the time, that is not the most important thing.

Since the second generation, the "mount" system has been added. Fire Dragon, Butt Dragon, Triceratops, Water Dragon, Pterodactyl...... The addition of a variety of dinosaur mounts has changed the flavor of the game a lot, but it has also successfully extended the life cycle of this game series.

Konami's main focus is still on making shooters, and Hideo Kojima, a producer who rose from the corners, has also begun to be worshiped by American gamers with the entry of the "Metal Gear Solid" series into the United States.

Taidong Company is like an old man who has been left behind by the times. Of all the new games, none of them have achieved the same level as Space Invaders.

Today, Taidong, a series of "Space Invaders"-themed game halls directly operated by Taidong, has become an iconic store on the streets of Tokyo.

It guards the glory, eats the glory, and one day it will turn into decay.

Namco's situation is fairly average, although its building was completed early, and there is no break in the capital chain due to the collapse of the building.

But along with SNK and Capcom, it is a difficult brother, and the amusement park with its own video game theme under construction has also become a mess as the economic overheating subsides.

Only a small company like Koei, which started out as a sex game, gradually started with strategy games. Although the "Three Kingdoms" series produced in the period is not wide, it has also laid the foundation for Glory, rich cash flow, and no large-scale debt, so that they can grow rapidly and absorb the scattered talents of various poorly managed large factories. It has become one of the few shining points in this countercurrent era.

In this context, the game "Brain Exercise" has sold more than 3 million copies, which is as dazzling as the sun.

If the economy is still on the upswing, the video game industry is still developing. Almost all practitioners believe that a game with 3 million copies sold alone will come soon.

Because we have seen one miracle after another in the rapid development.

And in an era when the scale of the video game market is beginning to shrink, there is such a game that has sold more than 3 million.

At this time, everyone's thoughts are not only envy, but also jealousy and hatred.

Those companies that are struggling to operate as mentioned above, as well as video game companies that are not mentioned but are also struggling. How much I hope that the game "Brain Exercise" is launched by our own company.

The cash flow brought by this game is enough to get the company out of all financial crises.

It's just that......

They can only think about it, but there is no possibility of realizing it.

Why?

Because a game like "Brain Exercise" is impossible to pass the game quality review of either Nintendo or Sega. Naturally, it is not available for sale.

As for going to Wanhu's handheld to release the game.

I'm sorry, but because of the feud between Manho and Nintendo, no video game manufacturer has released games on Manho's consoles so far.

Because, Nintendo is the emperor of the video game industry. Nintendo, the game king, wants to isolate thousands of households, how dare other children touch the moldy head of Nintendo, the child king.

Even, even if the game "Brain Exercise" can be released smoothly, there is no way to achieve such a large sales of 10,000 households.

Whether it's at Nintendo or Sega, when the production of the game is decided. You have to estimate the sales volume directly, and pay for the full cost of manufacturing the cassette.

Let's not talk about whether it will be sure that this game will sell three million copies before it goes on sale, is it so daring to think?

Even if you take three million copies of the cassette production fee, it is impossible for these manufacturers whose capital chains have collapsed.

In the end, although not convinced, all third-party manufacturers admit that only 10,000 households can achieve the sales of 3 million sets of "Brain Exercise".

At the same time, because of this game, he recognized Wanhu's status and recognized him as the second largest platform provider of Yueben.

Don't look at Sega as a console for so long and a platform that has been in business for so long.

However, most of the well-known works on Sega were ported by Sega's own working group.

No one at the home console game manufacturer in this book treats Sega as a dish.

And because of "Brain Exercise", these arrogant guys finally recognized Wanhu.

At a time when everyone else is exploring why "Brain Exercise" is so popular.

Takahashi knows the reason for the popularity of "Brain Exercise".

If you now have a smartphone and can access the Internet anytime and anywhere, the game "Brain Exercise" must be a popular game in the circle of friends.

This game is more of a social game than a puzzle game.

The fun is all about contrasting people.

Wanhu has also won the victory of this generation of video game handheld because of this "popular in the circle of friends" game.

The era of handheld computers belonging to ten thousand households began here......