Chapter 15: The First Attempt

Not long after the fat man and Liu Kewei arrived at the dormitory, Che Guanglong also returned. Pen, fun, pavilion www. biquge。 info

Liu Kewei pestered Che Guanglong to learn Korean as usual.

Lying on the bed, the fat man pillowed his arms, silently recalling today's experience.

To be honest, I was still stimulated by Xu Zhuce's questioning.

The stubbornness in my heart that I don't admit defeat can't be suppressed.

That's why I took the opportunity to chat in the evening, in front of a few colleagues, and showed myself a little. From cinema to history, from war to trade, from Europe to Asia, from the Huns to Rome, from Turkic to Byzantine...... It's just a few topics, though.

But what's the point?

Looking back, it's just a child's temper. Isn't it that the three listeners tonight questioned their abilities, and the main master didn't hear a word from beginning to end, and even if he did, what if he did? That bit of knowledge can be easily searched on the Internet, and it is nothing at all, and it cannot prove anything.

I still think that I have been at home for seven or eight years, and my heart has been precipitated enough to be able to be honored and disgraced, but it is not a big abnormality to be questioned by others?

The fat man shook his head, everything was over, and it was useless to think about it. Let's think about how to try our best to get the main plot right.

――――――――'s third appearance, I'm the divider――――――――

Time flies, and it has been more than a week since the fat man entered the company.

During this period, he finally came up with the final draft of the main plot, although he was still not satisfied, but when the planning department met to discuss, he felt that the problem was not too big (or he didn't think there was any problem at all), and he could start the main quest design.

The so-called plot is impossible for players to see directly in the game. Only through quest information, character dialogue, cutscenes...... and so on.

The so-called task design is to disassemble the plot story into different task steps, and then compile the task list and realize them one by one in the game.

The fat man gradually learned that in the process of game development, the task system is the most important piece of content, and it involves the cooperation of the four positions in the planning department.

The system plans to determine what types of tasks there are, such as the most common ones such as fighting monsters and collecting, and the super complex ones such as organ tasks. The player cannot see the so-called mechanism, the essence of which is that a certain action of the player will send a message to the server, generating a specific number, through which the player will determine that the player has completed the action, which is referred to as the trigger mechanism.

For example, if you use a prop, the effects of the item include triggering a trap to determine that the player actually used the item, which is a trap quest, for example, going to a certain location and triggering a trap after the character model "collides" with the location to determine that the player has indeed arrived at the location, which is also a trap quest, and talking to a specific NPC and selecting a dialogue option to trigger a trap to determine that the player has indeed spoken to the NPC and selected the dialogue option, which is still a trap quest.

The principle is the same, but the forms of expression can be varied, and that's the beauty of game design.

Level planning determines where the NPCs are, where the monsters are, how to advance on the map, and so on.

The copywriter decides the quest information, which is the text prompt in the task list that tells the player what needs to be done.

Numerical planning determines the rewards of the mission, such as money, items, and equipment in the game.

The quest system is also closely related to many other systems, such as the character system (in this case, the player), the scene system, the NPC system, the item system, the equipment system, and so on.

After all, the fat man has 20 years of gaming experience, and he is majoring in computer science, so he has these two as the foundation, and he learns quite quickly. Many times, when a colleague gives him a beginning, he can draw inferences about the results.

In such an atmosphere, the fat man smoothly split the plot of the first thirty levels into dozens of tasks.

However, at this stage, this is only on paper, and it is necessary to wait for the progress of the work of the program department, at least to preliminarily complete the implementation of characters, scenes, NPCs, props, equipment and other systems in the game program, before these tasks can be tested in the game.

Because the work progress of copywriting planning is ahead of other plans, and the work progress of the planning department is ahead of the program department, so the fat man is idle after finishing the work at hand.

He had nothing to do, so he simply asked for a production outline from Liu Kewei, and opened it when he was free, and figured out how each system should be implemented in the game little by little.

In his mind, the otaku man imagined what the game that realized these designs would actually work. He also compared other games he had played before, what he did not do as well as others, and what he did better than others......

Thinking about it, he suddenly felt that maybe something was missing?

So when he went to the reception room with Liu Kewei to smoke, the fat man mentioned the idea in his heart.

"I think we can get something?" the otaku man took a puff on his cigarette and slowly pondered the wording, "Something that can record the player's game journey?"

Liu Kewei touched the back of his head and said, "What is the specific performance?"

"Something like a game book or a library. There are options for scenes, NPCs, quests, and more on the interface, each with its own independent interface and associated details. For example, if you click on the scene, enter the scene list, which has the scene name, scene description, level range, etc., the scene that you have not been to is locked by the question mark shadow, and the scene that has been there is activated, and after activation, click to open the corresponding scene map. ”

"Do you want to change careers to be a system planner?" Liu Kewei waved his hand to interrupt the fat man's description.

The fat man shook his head: "It's nothing, I just want to do such a design, or think about the idea or something, I think if I were a player, I would like such a thing." ”

Liu Kewei nodded and said, "Go on, you just said the scene, what else?"

"NPCs can't be all of them, my idea is that the important NPCs in each scene, the ones that haven't spoken to are also locked by the shadow question mark, and the conversations are activated. After clicking, you can view the NPC's avatar, full-body portrait, biography, location, occupation, level, and other information. The otaku continued.

Liu Kewei said: "Well, you just mentioned the task, go on." ”

After thinking clearly, the fat man said in a hurry: "The task is simple, if you don't accept it, only the title and the name of the NPC that publishes the task will be displayed, and other related information will be shaded by question marks; ”

After listening to the description of the fat man, Liu Kewei touched his chin and didn't speak.

After all, this is the first time that the fat man has tried to add something of his own design to the game, and I don't know what other colleagues will think, especially the guy in front of him who has six years of experience in the industry and is second only to Xu Zhuce in the whole company.

Oh, and maybe add Manager Wang, who is said to have been the mastermind before.

"What do you think?" asked the fat man, worriedly.

Liu Kewei did not answer directly, but asked a question: "What is the source of your idea, and why did you have this idea?"

The fat man frowned and thought about it sideways, and said uncertainly: "The inspiration may be because of a game, the famous work "Baldur's Gate" of the Black Island Company, it has a log interface, and every time the plot advances to a chapter, the corresponding plot introduction will be updated, in addition, there are also relevant records of accepted tasks and completed tasks. ”

Liu Kewei nodded and continued to remain silent.

"Can it be realized?" asked the fat man impatiently.

Liu Kewei glared at the fat man: "For game production, there is nothing that cannot be achieved! It is only necessary to consider whether the cost performance ratio is worth it between the R&D cost required to implement the design and the target benefits after the design is realized. If the cost performance is high, you can let it go, and if the cost performance is not high, consider whether it is time to give up. ”

The fat man stretched out his hand to push Liu Kewei: "Okay, you don't have to preach to me, I can understand what you say." I mean, ask, how good do you think this idea is?"

Liu Kewei scratched his head and said: "Technically, there is actually no problem, the program will add some workload, but the difficulty is not high." The point is that I'm not sure what the target benefit of this thing is......"

The fat man asked tentatively: "Increase the player's sense of collection, substitution or achievement, so that the player can consult some game information, maybe it can play some role similar to 'online help', 'FAQ' and the like?"

Liu Kewei smiled bitterly: "The point is that when I play games, I almost never pay attention to similar things, so it's hard for me to judge how attractive it is to players." ”

"Achievement system!" "The fat man suddenly remembered something, "Refer to the achievement system of World of Warcraft, and add some gimmicks such as points and titles, what do you think?"

Liu Kewei's eyes lit up, and he snapped his fingers excitedly: "Wonderful! This is a good idea, I really like the achievement system of World of Warcraft! Points and titles can stimulate players to collect, generate a sense of achievement, and enrich the game experience." ”

The fat man asked in disbelief, "Then do you think this idea is worth realizing?"

Liu Kewei nodded, reached out and patted the fat man on the shoulder, pretending to be serious and said, "That's right, this idea is great." Come on, little fat man, I'm very optimistic about you!"

"Get out of the way, don't do this with my brother. The fat man laughed and scolded, "Then what am I going to do?"

Liu Kewei raised a finger: "First of all, you should give this thing a name." ”

The fat man snuffed out the cigarette butt in the ashtray and thought for a while with his hand on his head. 、

"Xianxia Treasure Book...... Xianxia Treasure ...... Xianxia Treasure Scroll...... By the way, it's called Xianxia Baojian!"

Liu Kewei wondered: "Sword, the sword of Longquan Sword?"

"Appraisal of the appraisal!" the fat man said disdainfully, "Don't belittle your brother's aesthetic taste to your level without authorization!"