Capuching words

It took nearly a year before and after, from the Holy Grail Studio of Mingzhou Company, to the R&D of Xiafei Company's two threesome studios, and finally became the threesome studio of Naxon Company...... All the hard work has finally paid off belatedly. Pen % fun % Pavilion www.biquge.info

This is the first pot of gold dug up by Liu Kewei and others, and it is also the starting point for the future development of Threesome Studio's radiation to the periphery of the game.

With nearly 600,000 words and dozens or hundreds of characters with names and surnames who have appeared in the protagonist and supporting roles to describe this story, many friends and readers in my colleagues said that I was crazy.

"Anyway, most of today's readers don't care about the rationality and logic of the story at all, so why do you bother to put so much thought into it......?

That's what a lot of people say to me.

Maybe from this point of view, I'm really a stubborn and paranoid guy.

I have no intention of complaining for myself, after all, what I write and how I write are my own ideas and choices, and I have no intention of criticizing others, the author is the creator god, and the author of heaven and earth is the greatest, so I have no position to comment on other people's ideas and choices.

However, there are a few points to explain, so as not to have some doubts that readers who are used to skipping past without interest in the plot.

First, 600,000 yuan investment can make an MMORPG game, and the agency rights can be sold just for the signing fee to make 15 million?

When the threesome studio was established, the estimated investment amount was indeed 600,000, yes, but the "Legend of the Six Paths" in their hands was already a highly completed version.

The Holy Grail Studios must have invested more than one million dollars, so don't ignore this key factor.

The reason why Threesome Studio can compress the R&D cost within 600,000 is because there is basically not much work to be done in the two parts of planning and programming, and the three investors already have a tacit understanding that they only get half a salary, so the vast majority of the 600,000 investment is spent on art resources.

In fact, the real investment was not more than 600,000 yuan, but 300,000 yuan from Liu Cheduan and others, plus 200 million won (equivalent to 1.08 million yuan) invested by Naksen Company.

Second, can a 2.5DMMORPG that has not been tested by the market have a signing fee of 15 million? Is there any suspicion of bragging?

Let's take the example of "Sui and Tang Fengyunlu Online", the signing fee for the prototype of "Sui and Tang" is nine million in the story, and there is no less.

"Six Legends" was completed by the backbone members of the main creative team of "Sui and Tang". Although it later appeared under the name of "Six Tribulations" after several twists and turns, the game concept, style and related gameplay have not been fundamentally changed, but have been strengthened and upgraded on the original basis, and the reference objects for the improvement are all masterpieces that have been tested by the market.

Long Jiao of the prosperous network was once the vice president who played a decisive role in the introduction of "Sui and Tang" for Mingzhou Company, and the later proud performance of "Sui and Tang" can be regarded as a proud work of his career.

And the strength of the prosperous network in all aspects of operation is better than that of Mingzhou, so he firmly believes that the performance of the prosperous network after getting "Six Tribulations" will not be worse than the previous Mingzhou's "Sui and Tang", which is a normal thing.

Even if he didn't consider his personal relationship with Duan Shanshan, Saiwen, Liu Suifeng and others, it was not unusual for him to offer a signing fee of 15 million simply in business.

At the peak of "Sui and Tang Dynasty", the monthly turnover exceeded 40 million, and it could last for at least a year, in comparison, 15 million was still paid in three installments according to the regulations (except for the first one, the premise of the latter two payments was that "Six Tribulations" met certain requirements during the future internal beta and public beta, including the trial operation), what can it be counted?

Third, a beauty of Fang Yaowen's level would be so infatuated with an inconspicuous IT man, is there any suspicion of a beautiful woman being upside down? Author, don't you insist on rationality and logic, why did you abandon it when you got to the branch?

My answer, however, is that this is the case.

Fang Yaowen and Liu Kewei both have their own prototypes, which are different from Cai Pingping, who is completely empty.

The story between them is indeed to go to karaoke together, and the two people who were originally ignorant in their lives moved her because Liu Kewei sang a song.

The real things that happen in real life are much more bizarre than the storyline.

At least I arranged a lot of opportunities for contact and interaction before I sang K to the two of them in the story.

First of all, Liu Kewei is indeed very handsome, although whether it is in life or in stories, he says that he does not rely on his face to eat.

Secondly, he sang Zhang Yusheng's songs, which are really good, and the timbre of the original song is highly restored.

In the end, at the age of 23, Liu Kewei had become the project manager of a R&D team, leading a large group of older brothers and sisters to work, which could be regarded as young and promising.

Neither the author nor the other people around him in the story have any intention of deliberately praising him for being funny, so maybe when I read the story, I think this guy is not a big deal, why is there a goddess upside down?

In fact, he does have a lot of shortcomings, but there are also many advantages, but you may not notice them during the reading process.

Fourth, in the game development industry, is there really so much intrigue behind the scenes as the author said?

This question is a matter of opinion, and wisdom is the opinion of the wise.

Different teams, different people, and different ways of thinking and acting are certainly different.

Author: I can't say that because I've experienced a few of these companies, a few teams, I'm qualified to make a judgment from the perspective of the whole industry, that's not rigorous.

I can only say that most of the things I write are not completely fabricated behind closed doors, maybe it is my own personal experience, maybe it is the news I got from hearsay, maybe it has undergone some artistic processing, and that's it.

Okay, after these four questions are explained, you can talk a little bit about the next plot direction.

With the smooth sale of the agency of the Celestial Empire in "Six Tribulations". Threesome Studios can be said to have basically established itself in the game circle, and the storyline of game development will be further reduced in the future, and it will slowly turn to various fields around the game.

This is the plot direction that the author has planned before he started writing the story.

Of course, the game is the foundation of the threesome team, and it would be unrealistic to completely bypass it without writing it.

But it's impossible to expect the author to continue to put most of his pen and ink on the details of game development. If there are readers who have added this book to their favorites because they saw someone recommending a game novel on the side of Ryukora and feel that they can't accept this, then please don't hesitate to take it off the shelves.

I'm sorry for disappointing your expectations, but I never said that this would be a pure game development novel, otherwise I wouldn't have given the story a title, and a lot of content that didn't have much to do with game development at all.

I'll try to write down the story, but I'm not a god or a god after all, so I can't guarantee that what I write will be what people like to read.

The above is a summary of the content of the first three volumes.