Chapter 438: Undefeated National Player - Liu Zhongfu "Chess Trick"

Hearing the name "Huanglongshi", Zhou Rui couldn't help but be surprised, because in Huaxia, there is a "Huanglongshi Cup", which is a Go Cup specially held for Go enthusiasts.

The Huanglongshi Cup is a national competition.

Chu Heng once won the championship of the "Huanglongshi Cup".

Zhou Rui also found out when he was watching a Go game.

The red queen did not stop because of Zhou Rui's contemplation, and continued to introduce him.

"Talented son - Xu Xingyou, Xu Xingyou is a chess player between Shunzhi and Kangxi. Qiantang people, he is versatile, not only good at playing Go, but also his calligraphy and painting are also very good, known as the three uniques.

It is said that Xu Xingyou learned chess late, and initially studied under Huang Longshi.

After that, he concentrated and worked hard, so his chess skills improved quickly.

When he reached the point where he was two sons apart from Huang Longshi, Huang Longshi still played ten games of chess with Xu Xingyou with three sons.

These ten games of chess were played extremely fiercely, and it was the "Blood and Tears Chapter".

Later, Xu Xingyou's chess skills improved rapidly, and finally reached the level of being as famous as Mr.

Xu Xingyou's dedication to writing the "Jianshantang Yipu" in the second half of his life is one of the most valuable ancient scores in China.

In his "Kanshantang Yipu", he has this discussion on his own chess style: "rushing and tranquil, chaotic and harmonious", "controlled by the tangible, not as well as invisible", "good at fighting and winning, if you do not fight to surrender people", "idle talk and dense and generous", etc., the most important point is "do not fight to surrender people", which is the root knot of "plain".

The so-called "not surrendering to the people" means not relying on fierce battles to win, but eroding little by little until the final victory is achieved.

This is the most difficult of all Go strategies and tactics to master. This kind of subtle, unobtrusive and powerful chess technique is beyond the reach of ordinary people, and it has a great influence on future generations.

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"The king of the town god - Gu Shiyan, a chess player in the Tang Dynasty, was edicted to be edicted by the Hanlin Academy in Huichang and the middle years.

"Forget Worries and Qing Leji" contains a game of chess to be edicted - Yan Jingshi competed for the "Golden Flower Bowl", and was called the first master of the late Tang Dynasty.

"Du Yang Miscellaneous Edition" and "Jade Sea" all contain: in the middle and middle years, the prince of Japan came to the court, Gu was ordered by Tang Xuanzong, and played a game of chess, and the game was not decided until the thirty-third day;

It is an influential legend in the ancient Sino-Japanese exchange of Go.

In China's Ming Dynasty's "Cui Yi Soxuan", "Wanhui Xianji" and other chess scores, they all contain the head of the town god.

However, at this time, the "town god head" has evolved into a local change of the star, the small flying hanging, and the town head, which is what is called the fixed formula today."

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"The undefeated national player - Liu Zhongfu, Liu Zhongfu's words are fu, and his origin is uncertain.

Zhezong and Huizong of the Northern Song Dynasty dominated the chess world and were invincible big players, and they were famous for more than 20 years.

It is said that his skills are higher than those of the Tang Dynasty king's salary.

Liu Zhongfu once joined the chess with the famous players Yang Zhonghe, Wang Jue and Sun Xianhui in Pengcheng Building in the first year of Shaosheng, and became the earliest existing chess game in China. He is the author of "Forget Worries", "Chess Situation", "Chess Trick" and "Creation Micro", "Essence" collections, and now only "Chess Trick" exists.

Liu Zhongfu's "Chess Tricks"

One is the arrangement

Cover the first task of arranging chess, like the first soldier to wait for the enemy. The intention is to be dense and dense, the form is unyielding, and the distance is enough to help each other, and the succession can be consistent. If you are in another realm, or in the sixty-three, thirty-six, and ninety-three, thirteen, you should not cling to one, and it is appropriate to advance and retreat. The trick says: "Far should not be too sparse, sparse is easy to break, close can not be too urgent, and promote is winning." That's exactly what it is. Those who are good at chess are not trapped here, but are trapped in the other, and they are strong in their own strength, and they win in people's strength. This is the case.

Second, it is called aggression

There is no way to succeed in chess, there is no way to kill, take advantage of the opportunity to change intelligently, and it is impossible to predict. And the arrangement has been decided, then the strength and weakness are not distinguished, the situation is at the peak, and then the law of aggression can be carried out in the meantime, and the support will be connected, and the hook will be connected, and many parties will be coerced and invaded. If the invasion is carried out, the other side has to be rushed, and the other side has to win as the encroachment becomes more urgent. If you are angry and move first, you will look at the enemy and ask for his feelings, and watch the movement and control the change. This is said to be a good responder.

The third is called war

The method of war is not the main way to go. If it is used as a last resort, it is necessary to be honest and prudent to defend the frontier, and to be dignified and the whole situation. Those who are good at giving me are easy. If the husband fights the virtual with the real and waits for the work at ease, the attack will be broken and the battle will be defeated.

Fourth, it is said to be a trade-off

The trade-taker is the big plan of chess. After the switch, the lonely chess is isolated, the trade-offs are unclear, and the trouble will be imminent. Gai implements the decisive victory is called taking, and abandoning the son to take the momentum is called giving up. If the inside is enough to plan the situation, the outside is enough to prolong the situation, even if it is not controlled, if it is not attacked, if it is a chess, although it is a little, it can be taken and protected; if there is no plan inside, there is no help outside, the poorer it is, and the momentum of the other is in vain; the more difficult it is, and the power of the other is strengthened in vain.

The chess player is the same as the use of soldiers, so these four articles are roughly in line with Sun Wu's law. The ancients called "the cowardly enemy is to take advantage of the weakness, to plan and fight silently, and to solve problems in an instant." Movement and stillness are superimposed, unpredictable and strange. Don't hesitate to harm success, and don't take small profits to hinder long-term strategy. ”

Liu Zhongfu's "Chess Tips" is a development of Wang Jixin's "Ten Tips". Based on the experience of previous generations of chess players, Liu Zhongfu theoretically summarized the various methods, changes, and sequences in the actual battle of Go into four aspects: arrangement, aggression, battle, and trade-off, and made a profound exposition on all aspects.

The Chess Recipe theoretically illustrates the importance of layout. For the first time, the issue of layout was raised from a strategic point of view. Liu Zhongfu accurately pointed out the principle of layout, and also put forward opinions of universal significance in writing.

Liu Zhongfu believes that layout is the foundation of Go. Attaching importance to entering from the overall situation and strategy is another characteristic of Liu Zhongfu's Go theory.

He raised the question of the timing of the offensive and summed up the general principles of the attack. Liu Zhongfu was cautious about tactical killings. He believes that we should not act rashly, not fight unprepared battles, and not fight uncertain battles.

The brilliance of "Chess Trick" also lies in the fact that it examines any local gains and losses in the overall situation. Liu Zhongfu's "Chess Tips" summarizes some rules of Go more comprehensively, systematically and profoundly than the chess books of his predecessors, which has high value in theory and practice, and is another milestone in the history of the development of Go. ”

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There are too many outstanding figures in the history of Chinese Go.

In any case, it is also a big country of Go that has been inherited for thousands of years.

If you really want to say it, you can't finish it for a few days and nights.

In these thousands of years of history, there will be some brilliant people in every era.

Go originated in China and spread to the world.

Huaxia is also the country with the most Go masters in the world.

Zhou Rui listened to the explanation of the red queen so quietly, and his thoughts flew in his heart.

He wondered which era he was going to.

He only had one chance to travel through time and space, and he had to be cautious and cautious.

PS: Thank you for the 1000 starting point of the "porphyry" friends for their reward support, thank you! Go, inherited a thousand years of culture, I feel that its influence is too small and too small, among the young people, eight out of ten people do not know how to play Go, I feel a little sad, in fact, ancient China, there are too many Go everyone, but unfortunately, no one knows!