Chapter 70: The Future of Mobile Games
Joseph sat in the car back to the hotel and pondered, in fact, Zhang Cheng's words just now gave him a great inspiration.
Or rather, the shock is greater than the revelation.
Zhang Cheng said that in the next few years, the sales revenue of the terminal game market may show a negative growth, while the mobile game market will show explosive growth and eventually surpass.
Joseph couldn't believe it, and he didn't want to believe it, but he couldn't find a reason to refute it.
And Zhang Cheng was engaged in the mobile game industry in his previous life, and he knows the process and history of this industry too well!
Mobile games, literally are games that run on mobile phones, in most people's minds.
Mobile games are represented by classic games such as Tetris and Snake.
With the development of the times, the hardware and software of mobile phones have been changed across the era, and the emergence of smart phones has made games extremely entertaining and interactive.
As a result, mobile phones can replace computers, mp3s, gameboys, and a series of other things.
The classification of mobile games is very simple: stand-alone games, online games.
Most early mobile games are single-player games that are installed on your phone and played alone.
With the passage of time, online games appeared, and functions such as leisure, entertainment, competition, and social networking appeared one by one. Mobile games are slowly maturing and developing.
I remember that Zhang Cheng read an article in his previous life, which described the development process of domestic mobile games in detail.
In 2004, most of the mobile online games were WAP games, and in 2005, the number of mobile online games in graphic form increased dramatically, and the number of games exceeded 40!
In June of the same year, Shanda and Intel joined hands to jointly develop the domestic mobile game market, and the domestic mobile game market grew unprecedentedly.
There were once more than 30 domestic mobile phone manufacturers, so in the next three years, mobile games have entered a stage of high development.
The predecessors planted trees and the later people enjoyed the shade, both the market and the users have formed a scale, and now is a good opportunity to enter the market and share the cake.
Zhang Cheng's analysis convinced Joseph that, as an old man in the gaming industry, he saw the progress of mobile games clearly.
From the early keyboard operation to the current touch screen operation, from the two-dimensional picture to the current three-dimensional picture, and even the gravity sensing operation.
This change and progress has been much faster than the historical progress of PC games.
Zhang Cheng told Joseph a few reasons for the imminent rise of mobile games, or reasons.
The first is a huge potential user base, although smartphones are still in a stage of development, but from the domestic side, mobile phone users are as high as 600 million, of course, this is not the number of smartphone users.
Zhang Cheng has seen a statistic that shows the change in the number of mobile games from 2010 to 2014.
From 130 million to 480 million, the user base has less than quadrupled in five years, which can already prove the future of the mobile game market.
Of course, Zhang Cheng could not tell Joseph this data, and he could only prove his point through the current data.
There are now more than one billion mobile phone users in the world, and this number is increasing every day, and in other developed countries except the United States, mobile phone users are far larger than computer users.
So the potential of the mobile gaming market is far greater than that of any other platform.
The second is convenience.
One of the most important reasons why the Gameboy is so imaginary in the era of console gaming is because it is portable.
Users can start their favorite games anytime and anywhere, compared with the PC, the mobile phone may not be a perfect gaming device, but the unique portability and mobility of the mobile phone can perfectly meet the needs of users.
As for laptops, the power requirements and bulky size make him still catch up with the importance of making up for mobile phones.
This is also the reason why computers will be popular all over the world in the future!
The third is the Internet!
Smartphones are network devices, and in a certain environment, they can fully realize multiplayer online, which is a fatal blow to handhelds.
When Zhang Cheng finished saying these three points, Joseph couldn't find any reason to refute, and then asked a few questions casually before leaving the studio absentmindedly.
Zhang Cheng sat on the chair and looked at the back of Joseph leaving and began to ponder, in fact, he only said the reason for the growth of the mobile game market, but history tells us that it will be a success!
Mobile games and the Internet are no exception!
The mobile game market is growing, and the investment is not high, which attracts many people to enter the market blindly, which leads to the fierce competition between small and medium-sized game manufacturers.
With the popularity and success of a game, it is inevitable to follow the trend, take Temple Escape as an example, as the first three-dimensional parkour game, Zhang Cheng has reason to believe that there are a lot of people at home and abroad who are conceiving copycats and following the trend!
With the intervention of capital, most game manufacturers began to seek the shortest and fastest, and such shortcuts are plagiarism and copycat those games that have been successful, as mentioned above.
Zhang Cheng is a little distressed about the chaos he may face in the future, in fact, he has no solution, because he cannot be the maker of the rules, after all, no matter how perfect the law is, there will be loopholes.
After a slight sigh in his heart, Zhang Cheng hurriedly left the studio, Li Zihao originally wanted to ask about the new game.
But Zhang Cheng just said the name of the game and left in a hurry.
"Plague Company?" Li Zihao looked at Zhang Cheng's back and muttered silently.
Is this a management game?
Zhang Cheng left the studio and went back to school, in fact, in addition to the interview, it was the time for the school sports day.
Because he had greeted Wang Dalu in advance, Wang Dalu did not expect Zhang Cheng to participate in any projects.
Back at school, looking at the overwhelming crowd, Zhang Cheng made the one sigh a little, even if it was the welcome party, there were not so many people!
Finding the location of the Department of Economics and Management, Zhang Cheng saw Liu Muyang and others at a glance, not because his eyes were sharp enough, but because Liu Muyang was too obscene and obscene.
Everyone else is cheering for the contestants in the class, but Liu Muyang is sitting in a corner, looking at those senior sisters with good figures, and he almost stays!
"I said you won't be a BT?" Zhang Cheng suddenly appeared beside Liu Muyang, startling him.
"Damn, don't you walk with the wind?" Liu Muyang patted his chest and looked frightened.